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2 WIN32 APPLICATION : SoundGraphAccess Project Overview
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5 AppWizard has created this SoundGraphAccess application for you.
7 This file contains a summary of what you will find in each of the files that
8 make up your SoundGraphAccess application.
11 SoundGraphAccess.vcproj
12 This is the main project file for VC++ projects generated using an Application Wizard.
13 It contains information about the version of Visual C++ that generated the file, and
14 information about the platforms, configurations, and project features selected with the
18 This is the main application source file.
20 /////////////////////////////////////////////////////////////////////////////
21 AppWizard has created the following resources:
24 This is a listing of all of the Microsoft Windows resources that the
25 program uses. It includes the icons, bitmaps, and cursors that are stored
26 in the RES subdirectory. This file can be directly edited in Microsoft
30 This is the standard header file, which defines new resource IDs.
31 Microsoft Visual C++ reads and updates this file.
34 This is an icon file, which is used as the application's icon (32x32).
35 This icon is included by the main resource file SoundGraphAccess.rc.
38 This is an icon file, which contains a smaller version (16x16)
39 of the application's icon. This icon is included by the main resource
40 file SoundGraphAccess.rc.
42 /////////////////////////////////////////////////////////////////////////////
46 These files are used to build a precompiled header (PCH) file
47 named SoundGraphAccess.pch and a precompiled types file named StdAfx.obj.
49 /////////////////////////////////////////////////////////////////////////////
52 AppWizard uses "TODO:" comments to indicate parts of the source code you
53 should add to or customize.
55 /////////////////////////////////////////////////////////////////////////////