sl@27: using System; sl@27: using System.Windows.Forms; sl@27: using System.Runtime.InteropServices; sl@27: using System.Diagnostics; sl@27: using System.Text; sl@27: using Microsoft.Win32.SafeHandles; sl@27: using Win32; sl@27: using System.Collections.Generic; sl@27: sl@27: sl@27: namespace Hid sl@27: { sl@27: /// sl@27: /// Represent a HID event. sl@27: /// sl@27: class HidEvent sl@27: { sl@27: public bool IsValid { get; private set; } sl@27: public bool IsForeground { get; private set; } sl@27: public bool IsBackground { get{return !IsForeground;} } sl@27: public bool IsMouse { get; private set; } sl@27: public bool IsKeyboard { get; private set; } sl@27: public bool IsGeneric { get; private set; } sl@29: public bool IsButtonDown { get { return Usages.Count == 1 && Usages[0] != 0; } } sl@29: public bool IsButtonUp { get { return Usages.Count == 1 && Usages[0] == 0; } } sl@27: sl@27: public HidDevice Device { get; private set; } sl@27: sl@27: public ushort UsagePage { get; private set; } sl@27: public ushort UsageCollection { get; private set; } sl@31: public uint UsageId { get { return ((uint)UsagePage << 16 | (uint)UsageCollection); } } sl@27: public List Usages { get; private set; } sl@27: sl@27: sl@27: /// sl@27: /// Initialize an HidEvent from a WM_INPUT message sl@27: /// sl@27: /// Device Handle as provided by RAWINPUTHEADER.hDevice, typically accessed as rawinput.header.hDevice sl@27: public HidEvent(Message aMessage) sl@27: { sl@27: IsValid = false; sl@27: IsKeyboard = false; sl@27: IsGeneric = false; sl@27: sl@27: Usages = new List(); sl@27: sl@27: if (aMessage.Msg != Const.WM_INPUT) sl@27: { sl@27: //Has to be a WM_INPUT message sl@27: return; sl@27: } sl@27: sl@27: if (Macro.GET_RAWINPUT_CODE_WPARAM(aMessage.WParam) == Const.RIM_INPUT) sl@27: { sl@27: IsForeground = true; sl@27: } sl@27: else if (Macro.GET_RAWINPUT_CODE_WPARAM(aMessage.WParam) == Const.RIM_INPUTSINK) sl@27: { sl@27: IsForeground = false; sl@27: } sl@27: sl@27: //Declare some pointers sl@27: IntPtr rawInputBuffer = IntPtr.Zero; sl@27: //My understanding is that this is basically our HID descriptor sl@27: IntPtr preParsedData = IntPtr.Zero; sl@27: sl@27: try sl@27: { sl@27: //Fetch raw input sl@27: RAWINPUT rawInput = new RAWINPUT(); sl@27: if (!RawInput.GetRawInputData(aMessage.LParam, ref rawInput, ref rawInputBuffer)) sl@27: { sl@27: return; sl@27: } sl@27: sl@27: //Fetch device info sl@27: RID_DEVICE_INFO deviceInfo = new RID_DEVICE_INFO(); sl@27: if (!RawInput.GetDeviceInfo(rawInput.header.hDevice, ref deviceInfo)) sl@27: { sl@27: return; sl@27: } sl@27: sl@27: //Get various information about this HID device sl@27: Device = new Hid.HidDevice(rawInput.header.hDevice); sl@27: sl@27: if (rawInput.header.dwType == Const.RIM_TYPEHID) //Check that our raw input is HID sl@27: { sl@27: IsGeneric = true; sl@27: sl@27: Debug.WriteLine("WM_INPUT source device is HID."); sl@27: //Get Usage Page and Usage sl@27: //Debug.WriteLine("Usage Page: 0x" + deviceInfo.hid.usUsagePage.ToString("X4") + " Usage ID: 0x" + deviceInfo.hid.usUsage.ToString("X4")); sl@27: UsagePage = deviceInfo.hid.usUsagePage; sl@27: UsageCollection = deviceInfo.hid.usUsage; sl@27: sl@27: preParsedData = RawInput.GetPreParsedData(rawInput.header.hDevice); sl@27: sl@27: if (!(rawInput.hid.dwSizeHid > 1 //Make sure our HID msg size more than 1. In fact the first ushort is irrelevant to us for now sl@27: && rawInput.hid.dwCount > 0)) //Check that we have at least one HID msg sl@27: { sl@27: return; sl@27: } sl@27: sl@27: //Allocate a buffer for one HID input sl@27: byte[] hidInputReport = new byte[rawInput.hid.dwSizeHid]; sl@27: sl@27: Debug.WriteLine("Raw input contains " + rawInput.hid.dwCount + " HID input report(s)"); sl@27: sl@27: //For each HID input report in our raw input sl@27: for (int i = 0; i < rawInput.hid.dwCount; i++) sl@27: { sl@27: //Compute the address from which to copy our HID input sl@27: int hidInputOffset = 0; sl@27: unsafe sl@27: { sl@27: byte* source = (byte*)rawInputBuffer; sl@27: source += sizeof(RAWINPUTHEADER) + sizeof(RAWHID) + (rawInput.hid.dwSizeHid * i); sl@27: hidInputOffset = (int)source; sl@27: } sl@27: sl@27: //Copy HID input into our buffer sl@27: Marshal.Copy(new IntPtr(hidInputOffset), hidInputReport, 0, (int)rawInput.hid.dwSizeHid); sl@27: sl@27: //Print HID input report in our debug output sl@27: string hidDump = "HID input report: "; sl@27: foreach (byte b in hidInputReport) sl@27: { sl@27: hidDump += b.ToString("X2"); sl@27: } sl@27: Debug.WriteLine(hidDump); sl@27: sl@27: //Proper parsing now sl@27: uint usageCount = 1; //Assuming a single usage per input report. Is that correct? sl@27: Win32.USAGE_AND_PAGE[] usages = new Win32.USAGE_AND_PAGE[usageCount]; sl@27: Win32.HidStatus status = Win32.Function.HidP_GetUsagesEx(Win32.HIDP_REPORT_TYPE.HidP_Input, 0, usages, ref usageCount, preParsedData, hidInputReport, (uint)hidInputReport.Length); sl@27: if (status != Win32.HidStatus.HIDP_STATUS_SUCCESS) sl@27: { sl@27: Debug.WriteLine("Could not parse HID data!"); sl@27: } sl@27: else sl@27: { sl@27: //Debug.WriteLine("UsagePage: 0x" + usages[0].UsagePage.ToString("X4")); sl@27: //Debug.WriteLine("Usage: 0x" + usages[0].Usage.ToString("X4")); sl@27: //Add this usage to our list sl@27: Usages.Add(usages[0].Usage); sl@27: } sl@27: } sl@27: sl@27: } sl@27: else if (rawInput.header.dwType == Const.RIM_TYPEMOUSE) sl@27: { sl@27: IsMouse = true; sl@27: sl@27: Debug.WriteLine("WM_INPUT source device is Mouse."); sl@27: // do mouse handling... sl@27: } sl@27: else if (rawInput.header.dwType == Const.RIM_TYPEKEYBOARD) sl@27: { sl@27: IsKeyboard = true; sl@27: sl@27: Debug.WriteLine("WM_INPUT source device is Keyboard."); sl@27: // do keyboard handling... sl@27: Debug.WriteLine("Type: " + deviceInfo.keyboard.dwType.ToString()); sl@27: Debug.WriteLine("SubType: " + deviceInfo.keyboard.dwSubType.ToString()); sl@27: Debug.WriteLine("Mode: " + deviceInfo.keyboard.dwKeyboardMode.ToString()); sl@27: Debug.WriteLine("Number of function keys: " + deviceInfo.keyboard.dwNumberOfFunctionKeys.ToString()); sl@27: Debug.WriteLine("Number of indicators: " + deviceInfo.keyboard.dwNumberOfIndicators.ToString()); sl@27: Debug.WriteLine("Number of keys total: " + deviceInfo.keyboard.dwNumberOfKeysTotal.ToString()); sl@27: } sl@27: } sl@27: finally sl@27: { sl@27: //Always executed when leaving our try block sl@27: Marshal.FreeHGlobal(rawInputBuffer); sl@27: Marshal.FreeHGlobal(preParsedData); sl@27: } sl@27: sl@27: IsValid = true; sl@27: } sl@27: sl@27: /// sl@27: /// Print information about this device to our debug output. sl@27: /// sl@27: public void DebugWrite() sl@27: { sl@27: if (!IsValid) sl@27: { sl@27: Debug.WriteLine("==== Invalid HidEvent"); sl@27: return; sl@27: } sl@27: Device.DebugWrite(); sl@27: if (IsGeneric) Debug.WriteLine("==== Generic"); sl@27: if (IsKeyboard) Debug.WriteLine("==== Keyboard"); sl@27: if (IsMouse) Debug.WriteLine("==== Mouse"); sl@27: Debug.WriteLine("==== Foreground: " + IsForeground.ToString()); sl@27: Debug.WriteLine("==== UsagePage: 0x" + UsagePage.ToString("X4")); sl@27: Debug.WriteLine("==== UsageCollection: 0x" + UsageCollection.ToString("X4")); sl@27: foreach (ushort usage in Usages) sl@27: { sl@27: Debug.WriteLine("==== Usage: 0x" + usage.ToString("X4")); sl@27: } sl@27: } sl@27: sl@27: sl@27: sl@27: sl@27: } sl@27: sl@27: }