Adding support for usage value and thus joystick/gamepad.
Adding generic support for direction pad.
2 using System.Windows.Forms;
3 using System.Runtime.InteropServices;
4 using System.Diagnostics;
6 using Microsoft.Win32.SafeHandles;
12 /// Represent a HID device.
13 /// Rename to RawInputDevice?
15 public class HidDevice: IDisposable
18 /// Unique name of that HID device.
19 /// Notably used as input to CreateFile.
21 public string Name { get; private set; }
24 /// Friendly name that people should be able to read.
26 public string FriendlyName { get; private set; }
29 public string Manufacturer { get; private set; }
30 public string Product { get; private set; }
31 public ushort VendorId { get; private set; }
32 public ushort ProductId { get; private set; }
33 public ushort Version { get; private set; }
34 //Pre-parsed HID descriptor
35 public IntPtr PreParsedData {get; private set;}
37 public RID_DEVICE_INFO Info { get {return iInfo;} }
38 private RID_DEVICE_INFO iInfo;
40 public HIDP_CAPS Capabilities { get { return iCapabilities; } }
41 private HIDP_CAPS iCapabilities;
42 public string InputCapabilitiesDescription { get; private set; }
43 //Input Button Capabilities
44 public HIDP_BUTTON_CAPS[] InputButtonCapabilities { get { return iInputButtonCapabilities; } }
45 private HIDP_BUTTON_CAPS[] iInputButtonCapabilities;
46 //Input Value Capabilities
47 public HIDP_VALUE_CAPS[] InputValueCapabilities { get { return iInputValueCapabilities; } }
48 private HIDP_VALUE_CAPS[] iInputValueCapabilities;
51 public int ButtonCount { get; private set; }
54 /// Class constructor will fetch this object properties from HID sub system.
56 /// <param name="hRawInputDevice">Device Handle as provided by RAWINPUTHEADER.hDevice, typically accessed as rawinput.header.hDevice</param>
57 public HidDevice(IntPtr hRawInputDevice)
59 //Try construct and rollback if needed
62 Construct(hRawInputDevice);
64 catch (System.Exception ex)
66 //Just rollback and propagate
74 /// Make sure dispose is called even if the user forgot about it.
82 /// Private constructor.
84 /// <param name="hRawInputDevice"></param>
85 private void Construct(IntPtr hRawInputDevice)
87 PreParsedData = IntPtr.Zero;
88 iInputButtonCapabilities = null;
89 iInputValueCapabilities = null;
91 //Fetch various information defining the given HID device
92 Name = Win32.RawInput.GetDeviceName(hRawInputDevice);
95 iInfo = new RID_DEVICE_INFO();
96 if (!Win32.RawInput.GetDeviceInfo(hRawInputDevice, ref iInfo))
98 throw new Exception("HidDevice: GetDeviceInfo failed: " + Marshal.GetLastWin32Error().ToString());
101 //Open our device from the device name/path
102 SafeFileHandle handle = Win32.Function.CreateFile(Name,
103 Win32.FileAccess.NONE,
104 Win32.FileShare.FILE_SHARE_READ | Win32.FileShare.FILE_SHARE_WRITE,
106 Win32.CreationDisposition.OPEN_EXISTING,
107 Win32.FileFlagsAttributes.FILE_FLAG_OVERLAPPED,
111 //Check if CreateFile worked
112 if (handle.IsInvalid)
114 throw new Exception("HidDevice: CreateFile failed: " + Marshal.GetLastWin32Error().ToString());
117 //Get manufacturer string
118 StringBuilder manufacturerString = new StringBuilder(256);
119 if (Win32.Function.HidD_GetManufacturerString(handle, manufacturerString, manufacturerString.Capacity))
121 Manufacturer = manufacturerString.ToString();
125 StringBuilder productString = new StringBuilder(256);
126 if (Win32.Function.HidD_GetProductString(handle, productString, productString.Capacity))
128 Product = productString.ToString();
132 Win32.HIDD_ATTRIBUTES attributes = new Win32.HIDD_ATTRIBUTES();
133 if (Win32.Function.HidD_GetAttributes(handle, ref attributes))
135 VendorId = attributes.VendorID;
136 ProductId = attributes.ProductID;
137 Version = attributes.VersionNumber;
144 //Get our HID descriptor pre-parsed data
145 PreParsedData = Win32.RawInput.GetPreParsedData(hRawInputDevice);
147 if (PreParsedData == IntPtr.Zero)
150 //Some devices don't have pre-parsed data.
155 HidStatus status = Win32.Function.HidP_GetCaps(PreParsedData, ref iCapabilities);
156 if (status != HidStatus.HIDP_STATUS_SUCCESS)
158 throw new Exception("HidDevice: HidP_GetCaps failed: " + status.ToString());
161 SetInputCapabilitiesDescription();
163 //Get input button caps if needed
164 if (Capabilities.NumberInputButtonCaps > 0)
166 iInputButtonCapabilities = new HIDP_BUTTON_CAPS[Capabilities.NumberInputButtonCaps];
167 ushort buttonCapabilitiesLength = Capabilities.NumberInputButtonCaps;
168 status = Win32.Function.HidP_GetButtonCaps(HIDP_REPORT_TYPE.HidP_Input, iInputButtonCapabilities, ref buttonCapabilitiesLength, PreParsedData);
169 if (status != HidStatus.HIDP_STATUS_SUCCESS || buttonCapabilitiesLength != Capabilities.NumberInputButtonCaps)
171 throw new Exception("HidDevice: HidP_GetButtonCaps failed: " + status.ToString());
174 ComputeButtonCount();
177 //Get input value caps if needed
178 if (Capabilities.NumberInputValueCaps > 0)
180 iInputValueCapabilities = new HIDP_VALUE_CAPS[Capabilities.NumberInputValueCaps];
181 ushort valueCapabilitiesLength = Capabilities.NumberInputValueCaps;
182 status = Win32.Function.HidP_GetValueCaps(HIDP_REPORT_TYPE.HidP_Input, iInputValueCapabilities, ref valueCapabilitiesLength, PreParsedData);
183 if (status != HidStatus.HIDP_STATUS_SUCCESS || valueCapabilitiesLength != Capabilities.NumberInputValueCaps)
185 throw new Exception("HidDevice: HidP_GetValueCaps failed: " + status.ToString());
192 /// Useful for gamepads.
194 void ComputeButtonCount()
197 foreach (HIDP_BUTTON_CAPS bc in iInputButtonCapabilities)
201 ButtonCount += (bc.Range.UsageMax - bc.Range.UsageMin + 1);
210 void SetInputCapabilitiesDescription()
212 InputCapabilitiesDescription = "[ Input Capabilities ] Button: " + Capabilities.NumberInputButtonCaps + " - Value: " + Capabilities.NumberInputValueCaps + " - Data indices: " + Capabilities.NumberInputDataIndices;
218 private void SetFriendlyName()
220 //Work out proper suffix for our device root node.
221 //That allows users to see in a glance what kind of device this is.
223 Type usageCollectionType = null;
224 if (Info.dwType == RawInputDeviceType.RIM_TYPEHID)
227 if (Enum.IsDefined(typeof(Hid.UsagePage), Info.hid.usUsagePage))
229 //We know this usage page, add its name
230 Hid.UsagePage usagePage = (Hid.UsagePage)Info.hid.usUsagePage;
231 suffix += " ( " + usagePage.ToString() + ", ";
232 usageCollectionType = Hid.Utils.UsageCollectionType(usagePage);
236 //We don't know this usage page, add its value
237 suffix += " ( 0x" + Info.hid.usUsagePage.ToString("X4") + ", ";
240 //Process usage collection
241 //We don't know this usage page, add its value
242 if (usageCollectionType == null || !Enum.IsDefined(usageCollectionType, Info.hid.usUsage))
245 suffix += "0x" + Info.hid.usUsage.ToString("X4") + " )";
249 //We know this usage page, add its name
250 suffix += Enum.GetName(usageCollectionType, Info.hid.usUsage) + " )";
253 else if (Info.dwType == RawInputDeviceType.RIM_TYPEKEYBOARD)
255 suffix = " - Keyboard";
257 else if (Info.dwType == RawInputDeviceType.RIM_TYPEMOUSE)
262 if (Product != null && Product.Length > 1)
264 //This device as a proper name, use it
265 FriendlyName = Product + suffix;
269 //Extract friendly name from name
270 char[] delimiterChars = { '#', '&'};
271 string[] words = Name.Split(delimiterChars);
272 if (words.Length >= 2)
274 //Use our name sub-string to describe this device
275 FriendlyName = words[1] + " - 0x" + ProductId.ToString("X4") + suffix;
279 //No proper name just use the device ID instead
280 FriendlyName = "0x" + ProductId.ToString("X4") + suffix;
287 /// Dispose is just for unmanaged clean-up.
288 /// Make sure calling disposed multiple times does not crash.
289 /// See: http://stackoverflow.com/questions/538060/proper-use-of-the-idisposable-interface/538238#538238
291 public void Dispose()
293 Marshal.FreeHGlobal(PreParsedData);
294 PreParsedData = IntPtr.Zero;
298 /// Provide a description for the given capabilities.
299 /// Notably describes axis on a gamepad/joystick.
301 /// <param name="aCaps"></param>
302 /// <returns></returns>
303 static public string InputValueCapabilityDescription(HIDP_VALUE_CAPS aCaps)
305 if (!aCaps.IsRange && Enum.IsDefined(typeof(UsagePage), aCaps.UsagePage))
307 Type usageType = Utils.UsageType((UsagePage)aCaps.UsagePage);
308 string name = Enum.GetName(usageType, aCaps.NotRange.Usage);
311 //Could not find that usage in our enum.
312 //Provide a relevant warning instead.
313 name = "Usage 0x" + aCaps.NotRange.Usage.ToString("X2") + " not defined in " + usageType.Name;
317 //Prepend our usage type name
318 name = usageType.Name + "." + name;
320 return "Input Value: " + name;
326 public bool IsGamePad
330 return ((UsagePage)iCapabilities.UsagePage == UsagePage.GenericDesktopControls && (UsageCollection.GenericDesktop)iCapabilities.Usage == UsageCollection.GenericDesktop.GamePad);
336 /// Print information about this device to our debug output.
338 public void DebugWrite()
340 Debug.WriteLine("================ HID =========================================================================================");
341 Debug.WriteLine("==== Name: " + Name);
342 Debug.WriteLine("==== Manufacturer: " + Manufacturer);
343 Debug.WriteLine("==== Product: " + Product);
344 Debug.WriteLine("==== VendorID: 0x" + VendorId.ToString("X4"));
345 Debug.WriteLine("==== ProductID: 0x" + ProductId.ToString("X4"));
346 Debug.WriteLine("==== Version: " + Version.ToString());
347 Debug.WriteLine("==============================================================================================================");