HidHandler.cs
author StephaneLenclud
Sun, 22 Feb 2015 20:56:08 +0100
changeset 68 bbe61b1021bb
parent 41 dd603eba46ca
child 76 831ebeeecfdf
permissions -rw-r--r--
Adding HidP_GetUsageValue function declaration.
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using System;
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using System.Windows.Forms;
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using System.Runtime.InteropServices;
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using System.Diagnostics;
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using System.Text;
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using Microsoft.Win32.SafeHandles;
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using Win32;
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using System.Collections.Generic;
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namespace Hid
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{
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    /// <summary>
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    /// Our HID handler manages raw input registrations, processes WM_INPUT messages and broadcasts HID events in return.
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    /// </summary>
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    public class HidHandler
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    {
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        public delegate void HidEventHandler(object aSender, HidEvent aHidEvent);
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        public event HidEventHandler OnHidEvent;
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        List<HidEvent> iHidEvents;
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        public bool IsRegistered { get; private set; }
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        public HidHandler(RAWINPUTDEVICE[] aRawInputDevices)
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        {
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            iHidEvents=new List<HidEvent>();
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            IsRegistered = Function.RegisterRawInputDevices(aRawInputDevices, (uint)aRawInputDevices.Length, (uint)Marshal.SizeOf(aRawInputDevices[0]));
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        }
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        public void ProcessInput(Message aMessage)
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        {
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            Hid.HidEvent hidEvent = new Hid.HidEvent(aMessage, OnHidEventRepeat);
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            hidEvent.DebugWrite();
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            if (!hidEvent.IsValid || !hidEvent.IsGeneric)
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            {
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                Debug.WriteLine("Skipping HID message.");
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                return;
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            }
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            //
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            if (hidEvent.IsButtonUp)
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            {
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                //This is a key up event
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                //We need to discard any events belonging to the same page and collection
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                for (int i = (iHidEvents.Count-1); i >= 0; i--)
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                {
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                    if (iHidEvents[i].UsageId == hidEvent.UsageId)
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                    {
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                        iHidEvents[i].Dispose();
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                        iHidEvents.RemoveAt(i);
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                    }
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                }
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            }
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            else
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            {
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                //Keep that event until we get a key up message
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                iHidEvents.Add(hidEvent);
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            }
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            //Broadcast our events
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            OnHidEvent(this, hidEvent);    
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        }
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        public void OnHidEventRepeat(HidEvent aHidEvent)
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        {
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            //Broadcast our events
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            OnHidEvent(this, aHidEvent);    
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        }
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    }
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}