StephaneLenclud@123: //
StephaneLenclud@123: // Copyright (C) 2014-2015 Stéphane Lenclud.
StephaneLenclud@123: //
StephaneLenclud@123: // This file is part of SharpDisplayManager.
StephaneLenclud@123: //
StephaneLenclud@123: // SharpDisplayManager is free software: you can redistribute it and/or modify
StephaneLenclud@123: // it under the terms of the GNU General Public License as published by
StephaneLenclud@123: // the Free Software Foundation, either version 3 of the License, or
StephaneLenclud@123: // (at your option) any later version.
StephaneLenclud@123: //
StephaneLenclud@123: // SharpDisplayManager is distributed in the hope that it will be useful,
StephaneLenclud@123: // but WITHOUT ANY WARRANTY; without even the implied warranty of
StephaneLenclud@123: // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
StephaneLenclud@123: // GNU General Public License for more details.
StephaneLenclud@123: //
StephaneLenclud@123: // You should have received a copy of the GNU General Public License
StephaneLenclud@123: // along with SharpDisplayManager.  If not, see <http://www.gnu.org/licenses/>.
StephaneLenclud@123: //
StephaneLenclud@123: 
StephaneLenclud@123: namespace SharpDisplayManager.Properties {
sl@48:     
sl@48:     
sl@48:     // This class allows you to handle specific events on the settings class:
sl@48:     //  The SettingChanging event is raised before a setting's value is changed.
sl@48:     //  The PropertyChanged event is raised after a setting's value is changed.
sl@48:     //  The SettingsLoaded event is raised after the setting values are loaded.
sl@48:     //  The SettingsSaving event is raised before the setting values are saved.
sl@48:     internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
sl@48:         
sl@48:         public Settings() : base("default") {
sl@48:             // // To add event handlers for saving and changing settings, uncomment the lines below:
sl@48:             //
sl@48:             // this.SettingChanging += this.SettingChangingEventHandler;
sl@48:             //
sl@48:             // this.SettingsSaving += this.SettingsSavingEventHandler;
sl@48:             //
sl@48:         }
sl@48:         
sl@48:         private void SettingChangingEventHandler(object sender, System.Configuration.SettingChangingEventArgs e) {
sl@48:             // Add code to handle the SettingChangingEvent event here.
sl@48:         }
sl@48:         
sl@48:         private void SettingsSavingEventHandler(object sender, System.ComponentModel.CancelEventArgs e) {
sl@48:             // Add code to handle the SettingsSaving event here.
sl@48:         }
sl@48:     }
sl@48: }