StephaneLenclud@123: // StephaneLenclud@123: // Copyright (C) 2014-2015 Stéphane Lenclud. StephaneLenclud@123: // StephaneLenclud@123: // This file is part of SharpDisplayManager. StephaneLenclud@123: // StephaneLenclud@123: // SharpDisplayManager is free software: you can redistribute it and/or modify StephaneLenclud@123: // it under the terms of the GNU General Public License as published by StephaneLenclud@123: // the Free Software Foundation, either version 3 of the License, or StephaneLenclud@123: // (at your option) any later version. StephaneLenclud@123: // StephaneLenclud@123: // SharpDisplayManager is distributed in the hope that it will be useful, StephaneLenclud@123: // but WITHOUT ANY WARRANTY; without even the implied warranty of StephaneLenclud@123: // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the StephaneLenclud@123: // GNU General Public License for more details. StephaneLenclud@123: // StephaneLenclud@123: // You should have received a copy of the GNU General Public License StephaneLenclud@123: // along with SharpDisplayManager. If not, see . StephaneLenclud@123: // StephaneLenclud@123: StephaneLenclud@123: using System; sl@0: using System.Collections.Generic; sl@0: using System.ComponentModel; sl@0: using System.Data; sl@0: using System.Drawing; sl@0: using System.Linq; sl@0: using System.Text; sl@0: using System.Threading.Tasks; sl@0: using System.Windows.Forms; sl@14: using System.IO; sl@0: using CodeProject.Dialog; sl@14: using System.Drawing.Imaging; sl@17: using System.ServiceModel; sl@25: using System.Threading; sl@31: using System.Diagnostics; sl@88: using System.Deployment.Application; sl@94: using System.Reflection; StephaneLenclud@112: //NAudio StephaneLenclud@112: using NAudio.CoreAudioApi; StephaneLenclud@112: using NAudio.CoreAudioApi.Interfaces; StephaneLenclud@112: using System.Runtime.InteropServices; StephaneLenclud@117: //Network StephaneLenclud@117: using NETWORKLIST; sl@25: // sl@25: using SharpDisplayClient; sl@55: using SharpDisplay; sl@0: StephaneLenclud@124: sl@0: namespace SharpDisplayManager sl@0: { sl@58: //Types declarations sl@58: public delegate uint ColorProcessingDelegate(int aX, int aY, uint aPixel); sl@58: public delegate int CoordinateTranslationDelegate(System.Drawing.Bitmap aBmp, int aInt); sl@62: //Delegates are used for our thread safe method sl@62: public delegate void AddClientDelegate(string aSessionId, ICallback aCallback); sl@62: public delegate void RemoveClientDelegate(string aSessionId); sl@79: public delegate void SetFieldDelegate(string SessionId, DataField aField); sl@79: public delegate void SetFieldsDelegate(string SessionId, System.Collections.Generic.IList aFields); sl@62: public delegate void SetLayoutDelegate(string SessionId, TableLayout aLayout); sl@62: public delegate void SetClientNameDelegate(string aSessionId, string aName); StephaneLenclud@112: public delegate void PlainUpdateDelegate(); sl@62: sl@58: sl@58: /// sl@58: /// Our Display manager main form sl@58: /// StephaneLenclud@112: public partial class MainForm : Form, IMMNotificationClient sl@0: { sl@2: DateTime LastTickTime; sl@3: Display iDisplay; sl@14: System.Drawing.Bitmap iBmp; sl@14: bool iCreateBitmap; //Workaround render to bitmap issues when minimized sl@17: ServiceHost iServiceHost; sl@65: // Our collection of clients sorted by session id. sl@33: public Dictionary iClients; sl@65: // The name of the client which informations are currently displayed. sl@65: public string iCurrentClientSessionId; sl@65: ClientData iCurrentClientData; sl@65: // sl@29: public bool iClosing; StephaneLenclud@122: // StephaneLenclud@122: public bool iSkipFrameRendering; sl@65: //Function pointer for pixel color filtering sl@58: ColorProcessingDelegate iColorFx; sl@65: //Function pointer for pixel X coordinate intercept sl@58: CoordinateTranslationDelegate iScreenX; sl@65: //Function pointer for pixel Y coordinate intercept sl@58: CoordinateTranslationDelegate iScreenY; StephaneLenclud@112: //NAudio StephaneLenclud@112: private MMDeviceEnumerator iMultiMediaDeviceEnumerator; StephaneLenclud@112: private MMDevice iMultiMediaDevice; StephaneLenclud@117: //Network StephaneLenclud@117: private NetworkManager iNetworkManager; StephaneLenclud@112: sl@2: sl@94: /// sl@94: /// Manage run when Windows startup option sl@94: /// sl@92: private StartupManager iStartupManager; sl@92: sl@94: /// sl@94: /// System tray icon. sl@94: /// sl@94: private NotifyIconAdv iNotifyIcon; sl@94: sl@0: public MainForm() sl@0: { StephaneLenclud@122: iSkipFrameRendering = false; StephaneLenclud@122: iClosing = false; sl@65: iCurrentClientSessionId = ""; sl@65: iCurrentClientData = null; sl@2: LastTickTime = DateTime.Now; StephaneLenclud@104: //Instantiate our display and register for events notifications sl@3: iDisplay = new Display(); StephaneLenclud@104: iDisplay.OnOpened += OnDisplayOpened; StephaneLenclud@104: iDisplay.OnClosed += OnDisplayClosed; StephaneLenclud@104: // StephaneLenclud@104: iClients = new Dictionary(); sl@92: iStartupManager = new StartupManager(); sl@94: iNotifyIcon = new NotifyIconAdv(); sl@2: StephaneLenclud@104: //Have our designer initialize its controls sl@0: InitializeComponent(); StephaneLenclud@104: StephaneLenclud@104: //Populate device types StephaneLenclud@104: PopulateDeviceTypes(); StephaneLenclud@104: StephaneLenclud@104: //Initial status update sl@7: UpdateStatus(); StephaneLenclud@104: sl@14: //We have a bug when drawing minimized and reusing our bitmap sl@14: iBmp = new System.Drawing.Bitmap(tableLayoutPanel.Width, tableLayoutPanel.Height, PixelFormat.Format32bppArgb); sl@14: iCreateBitmap = false; sl@94: StephaneLenclud@104: //Minimize our window if desired sl@94: if (Properties.Settings.Default.StartMinimized) sl@94: { sl@94: WindowState = FormWindowState.Minimized; sl@94: } sl@94: sl@0: } sl@0: sl@94: /// StephaneLenclud@106: /// StephaneLenclud@106: /// StephaneLenclud@106: /// StephaneLenclud@106: /// StephaneLenclud@106: private void MainForm_Load(object sender, EventArgs e) StephaneLenclud@106: { StephaneLenclud@106: //Check if we are running a Click Once deployed application StephaneLenclud@106: if (ApplicationDeployment.IsNetworkDeployed) StephaneLenclud@106: { StephaneLenclud@106: //This is a proper Click Once installation, fetch and show our version number StephaneLenclud@106: this.Text += " - v" + ApplicationDeployment.CurrentDeployment.CurrentVersion; StephaneLenclud@106: } StephaneLenclud@106: else StephaneLenclud@106: { StephaneLenclud@106: //Not a proper Click Once installation, assuming development build then StephaneLenclud@106: this.Text += " - development"; StephaneLenclud@106: } StephaneLenclud@106: StephaneLenclud@112: //NAudio StephaneLenclud@112: iMultiMediaDeviceEnumerator = new MMDeviceEnumerator(); StephaneLenclud@117: iMultiMediaDeviceEnumerator.RegisterEndpointNotificationCallback(this); StephaneLenclud@112: UpdateAudioDeviceAndMasterVolumeThreadSafe(); StephaneLenclud@112: StephaneLenclud@117: //Network StephaneLenclud@117: iNetworkManager = new NetworkManager(); StephaneLenclud@117: iNetworkManager.OnConnectivityChanged += OnConnectivityChanged; StephaneLenclud@117: UpdateNetworkStatus(); StephaneLenclud@117: StephaneLenclud@106: //Setup notification icon StephaneLenclud@106: SetupTrayIcon(); StephaneLenclud@106: StephaneLenclud@106: // To make sure start up with minimize to tray works StephaneLenclud@106: if (WindowState == FormWindowState.Minimized && Properties.Settings.Default.MinimizeToTray) StephaneLenclud@106: { StephaneLenclud@106: Visible = false; StephaneLenclud@106: } StephaneLenclud@106: StephaneLenclud@106: #if !DEBUG StephaneLenclud@106: //When not debugging we want the screen to be empty until a client takes over StephaneLenclud@106: ClearLayout(); StephaneLenclud@106: #else StephaneLenclud@106: //When developing we want at least one client for testing StephaneLenclud@106: StartNewClient("abcdefghijklmnopqrst-0123456789","ABCDEFGHIJKLMNOPQRST-0123456789"); StephaneLenclud@106: #endif StephaneLenclud@106: StephaneLenclud@106: //Open display connection on start-up if needed StephaneLenclud@106: if (Properties.Settings.Default.DisplayConnectOnStartup) StephaneLenclud@106: { StephaneLenclud@106: OpenDisplayConnection(); StephaneLenclud@106: } StephaneLenclud@106: StephaneLenclud@106: //Start our server so that we can get client requests StephaneLenclud@106: StartServer(); StephaneLenclud@124: StephaneLenclud@124: //Register for HID events StephaneLenclud@124: RegisterHidDevices(); StephaneLenclud@106: } StephaneLenclud@106: StephaneLenclud@106: /// StephaneLenclud@104: /// Called when our display is opened. StephaneLenclud@104: /// StephaneLenclud@104: /// StephaneLenclud@104: private void OnDisplayOpened(Display aDisplay) StephaneLenclud@104: { StephaneLenclud@122: //Make sure we resume frame rendering StephaneLenclud@122: iSkipFrameRendering = false; StephaneLenclud@122: StephaneLenclud@105: //Set our screen size now that our display is connected StephaneLenclud@105: //Our panelDisplay is the container of our tableLayoutPanel StephaneLenclud@105: //tableLayoutPanel will resize itself to fit the client size of our panelDisplay StephaneLenclud@105: //panelDisplay needs an extra 2 pixels for borders on each sides StephaneLenclud@105: //tableLayoutPanel will eventually be the exact size of our display StephaneLenclud@105: Size size = new Size(iDisplay.WidthInPixels() + 2, iDisplay.HeightInPixels() + 2); StephaneLenclud@105: panelDisplay.Size = size; StephaneLenclud@105: StephaneLenclud@104: //Our display was just opened, update our UI StephaneLenclud@104: UpdateStatus(); StephaneLenclud@104: //Initiate asynchronous request StephaneLenclud@104: iDisplay.RequestFirmwareRevision(); StephaneLenclud@108: StephaneLenclud@117: //Audio StephaneLenclud@112: UpdateMasterVolumeThreadSafe(); StephaneLenclud@117: //Network StephaneLenclud@117: UpdateNetworkStatus(); StephaneLenclud@112: StephaneLenclud@108: #if DEBUG StephaneLenclud@108: //Testing icon in debug, no arm done if icon not supported StephaneLenclud@109: //iDisplay.SetIconStatus(Display.TMiniDisplayIconType.EMiniDisplayIconRecording, 0, 1); StephaneLenclud@112: //iDisplay.SetAllIconsStatus(2); StephaneLenclud@108: #endif StephaneLenclud@108: StephaneLenclud@104: } StephaneLenclud@104: StephaneLenclud@104: /// StephaneLenclud@104: /// Called when our display is closed. StephaneLenclud@104: /// StephaneLenclud@104: /// StephaneLenclud@104: private void OnDisplayClosed(Display aDisplay) StephaneLenclud@104: { StephaneLenclud@104: //Our display was just closed, update our UI consequently StephaneLenclud@104: UpdateStatus(); StephaneLenclud@104: } StephaneLenclud@117: StephaneLenclud@117: public void OnConnectivityChanged(NetworkManager aNetwork, NLM_CONNECTIVITY newConnectivity) StephaneLenclud@117: { StephaneLenclud@117: //Update network status StephaneLenclud@117: UpdateNetworkStatus(); StephaneLenclud@117: } StephaneLenclud@117: StephaneLenclud@117: /// StephaneLenclud@117: /// Update our Network Status StephaneLenclud@117: /// StephaneLenclud@117: private void UpdateNetworkStatus() StephaneLenclud@117: { StephaneLenclud@117: if (iDisplay.IsOpen()) StephaneLenclud@117: { StephaneLenclud@118: iDisplay.SetIconOnOff(Display.TMiniDisplayIconType.EMiniDisplayIconInternet, iNetworkManager.NetworkListManager.IsConnectedToInternet); StephaneLenclud@118: iDisplay.SetIconOnOff(Display.TMiniDisplayIconType.EMiniDisplayIconNetworkSignal, iNetworkManager.NetworkListManager.IsConnected); StephaneLenclud@117: } StephaneLenclud@117: } StephaneLenclud@117: StephaneLenclud@117: StephaneLenclud@118: int iLastNetworkIconIndex = 0; StephaneLenclud@118: int iUpdateCountSinceLastNetworkAnimation = 0; StephaneLenclud@118: StephaneLenclud@118: /// StephaneLenclud@118: /// StephaneLenclud@118: /// StephaneLenclud@118: private void UpdateNetworkSignal(DateTime aLastTickTime, DateTime aNewTickTime) StephaneLenclud@118: { StephaneLenclud@118: iUpdateCountSinceLastNetworkAnimation++; StephaneLenclud@118: iUpdateCountSinceLastNetworkAnimation = iUpdateCountSinceLastNetworkAnimation % 4; StephaneLenclud@118: StephaneLenclud@118: if (iDisplay.IsOpen() && iNetworkManager.NetworkListManager.IsConnected && iUpdateCountSinceLastNetworkAnimation==0) StephaneLenclud@118: { StephaneLenclud@118: int iconCount=iDisplay.IconCount(Display.TMiniDisplayIconType.EMiniDisplayIconNetworkSignal); StephaneLenclud@120: if (iconCount <= 0) StephaneLenclud@120: { StephaneLenclud@120: //Prevents div by zero and other undefined behavior StephaneLenclud@120: return; StephaneLenclud@120: } StephaneLenclud@118: iLastNetworkIconIndex++; StephaneLenclud@119: iLastNetworkIconIndex = iLastNetworkIconIndex % (iconCount*2); StephaneLenclud@118: for (int i=0;i 3) && !(i == 1 && iLastNetworkIconIndex > 4)) StephaneLenclud@118: { StephaneLenclud@118: iDisplay.SetIconOn(Display.TMiniDisplayIconType.EMiniDisplayIconNetworkSignal,i); StephaneLenclud@118: } StephaneLenclud@118: else StephaneLenclud@118: { StephaneLenclud@118: iDisplay.SetIconOff(Display.TMiniDisplayIconType.EMiniDisplayIconNetworkSignal,i); StephaneLenclud@118: } StephaneLenclud@118: } StephaneLenclud@118: } StephaneLenclud@118: } StephaneLenclud@118: StephaneLenclud@118: StephaneLenclud@118: StephaneLenclud@112: /// StephaneLenclud@112: /// Receive volume change notification and reflect changes on our slider. StephaneLenclud@112: /// StephaneLenclud@112: /// StephaneLenclud@112: public void OnVolumeNotificationThreadSafe(AudioVolumeNotificationData data) StephaneLenclud@112: { StephaneLenclud@112: UpdateMasterVolumeThreadSafe(); StephaneLenclud@112: } StephaneLenclud@112: StephaneLenclud@112: /// StephaneLenclud@112: /// Update master volume when user moves our slider. StephaneLenclud@112: /// StephaneLenclud@112: /// StephaneLenclud@112: /// StephaneLenclud@112: private void trackBarMasterVolume_Scroll(object sender, EventArgs e) StephaneLenclud@112: { StephaneLenclud@116: //Just like Windows Volume Mixer we unmute if the volume is adjusted StephaneLenclud@116: iMultiMediaDevice.AudioEndpointVolume.Mute = false; StephaneLenclud@116: //Set volume level according to our volume slider new position StephaneLenclud@112: iMultiMediaDevice.AudioEndpointVolume.MasterVolumeLevelScalar = trackBarMasterVolume.Value / 100.0f; StephaneLenclud@112: } StephaneLenclud@112: StephaneLenclud@113: StephaneLenclud@113: /// StephaneLenclud@113: /// Mute check box changed. StephaneLenclud@113: /// StephaneLenclud@113: /// StephaneLenclud@113: /// StephaneLenclud@113: private void checkBoxMute_CheckedChanged(object sender, EventArgs e) StephaneLenclud@113: { StephaneLenclud@113: iMultiMediaDevice.AudioEndpointVolume.Mute = checkBoxMute.Checked; StephaneLenclud@113: } StephaneLenclud@113: StephaneLenclud@112: /// StephaneLenclud@112: /// Device State Changed StephaneLenclud@112: /// StephaneLenclud@112: public void OnDeviceStateChanged([MarshalAs(UnmanagedType.LPWStr)] string deviceId, [MarshalAs(UnmanagedType.I4)] DeviceState newState){} StephaneLenclud@112: StephaneLenclud@112: /// StephaneLenclud@112: /// Device Added StephaneLenclud@112: /// StephaneLenclud@112: public void OnDeviceAdded([MarshalAs(UnmanagedType.LPWStr)] string pwstrDeviceId) { } StephaneLenclud@112: StephaneLenclud@112: /// StephaneLenclud@112: /// Device Removed StephaneLenclud@112: /// StephaneLenclud@112: public void OnDeviceRemoved([MarshalAs(UnmanagedType.LPWStr)] string deviceId) { } StephaneLenclud@112: StephaneLenclud@112: /// StephaneLenclud@112: /// Default Device Changed StephaneLenclud@112: /// StephaneLenclud@112: public void OnDefaultDeviceChanged(DataFlow flow, Role role, [MarshalAs(UnmanagedType.LPWStr)] string defaultDeviceId) StephaneLenclud@112: { StephaneLenclud@112: if (role == Role.Multimedia && flow == DataFlow.Render) StephaneLenclud@112: { StephaneLenclud@112: UpdateAudioDeviceAndMasterVolumeThreadSafe(); StephaneLenclud@112: } StephaneLenclud@112: } StephaneLenclud@112: StephaneLenclud@112: /// StephaneLenclud@112: /// Property Value Changed StephaneLenclud@112: /// StephaneLenclud@112: /// StephaneLenclud@112: /// StephaneLenclud@112: public void OnPropertyValueChanged([MarshalAs(UnmanagedType.LPWStr)] string pwstrDeviceId, PropertyKey key){} StephaneLenclud@112: StephaneLenclud@112: StephaneLenclud@112: StephaneLenclud@112: StephaneLenclud@112: /// StephaneLenclud@116: /// Update master volume indicators based our current system states. StephaneLenclud@116: /// This typically includes volume levels and mute status. StephaneLenclud@112: /// StephaneLenclud@112: private void UpdateMasterVolumeThreadSafe() StephaneLenclud@112: { StephaneLenclud@112: if (this.InvokeRequired) StephaneLenclud@112: { StephaneLenclud@112: //Not in the proper thread, invoke ourselves StephaneLenclud@112: PlainUpdateDelegate d = new PlainUpdateDelegate(UpdateMasterVolumeThreadSafe); StephaneLenclud@112: this.Invoke(d, new object[] { }); StephaneLenclud@112: return; StephaneLenclud@112: } StephaneLenclud@112: StephaneLenclud@113: //Update volume slider StephaneLenclud@112: float volumeLevelScalar = iMultiMediaDevice.AudioEndpointVolume.MasterVolumeLevelScalar; StephaneLenclud@112: trackBarMasterVolume.Value = Convert.ToInt32(volumeLevelScalar * 100); StephaneLenclud@113: //Update mute checkbox StephaneLenclud@113: checkBoxMute.Checked = iMultiMediaDevice.AudioEndpointVolume.Mute; StephaneLenclud@112: StephaneLenclud@116: //If our display connection is open we need to update its icons StephaneLenclud@112: if (iDisplay.IsOpen()) StephaneLenclud@112: { StephaneLenclud@116: //First take care our our volume level icons StephaneLenclud@112: int volumeIconCount = iDisplay.IconCount(Display.TMiniDisplayIconType.EMiniDisplayIconVolume); StephaneLenclud@112: if (volumeIconCount > 0) StephaneLenclud@114: { StephaneLenclud@116: //Compute current volume level from system level and the number of segments in our display volume bar. StephaneLenclud@116: //That tells us how many segments in our volume bar needs to be turned on. StephaneLenclud@116: float currentVolume = volumeLevelScalar * volumeIconCount; StephaneLenclud@116: int segmentOnCount = Convert.ToInt32(currentVolume); StephaneLenclud@116: //Check if our segment count was rounded up, this will later be used for half brightness segment StephaneLenclud@116: bool roundedUp = segmentOnCount > currentVolume; StephaneLenclud@114: StephaneLenclud@112: for (int i = 0; i < volumeIconCount; i++) StephaneLenclud@112: { StephaneLenclud@116: if (i < segmentOnCount) StephaneLenclud@112: { StephaneLenclud@116: //If we are dealing with our last segment and our segment count was rounded up then we will use half brightness. StephaneLenclud@116: if (i == segmentOnCount - 1 && roundedUp) StephaneLenclud@114: { StephaneLenclud@114: //Half brightness StephaneLenclud@114: iDisplay.SetIconStatus(Display.TMiniDisplayIconType.EMiniDisplayIconVolume, i, (iDisplay.IconStatusCount(Display.TMiniDisplayIconType.EMiniDisplayIconVolume) - 1)/2); StephaneLenclud@114: } StephaneLenclud@114: else StephaneLenclud@114: { StephaneLenclud@114: //Full brightness StephaneLenclud@114: iDisplay.SetIconStatus(Display.TMiniDisplayIconType.EMiniDisplayIconVolume, i, iDisplay.IconStatusCount(Display.TMiniDisplayIconType.EMiniDisplayIconVolume) - 1); StephaneLenclud@114: } StephaneLenclud@112: } StephaneLenclud@112: else StephaneLenclud@112: { StephaneLenclud@112: iDisplay.SetIconStatus(Display.TMiniDisplayIconType.EMiniDisplayIconVolume, i, 0); StephaneLenclud@112: } StephaneLenclud@112: } StephaneLenclud@112: } StephaneLenclud@113: StephaneLenclud@116: //Take care our our mute icon StephaneLenclud@116: iDisplay.SetIconOnOff(Display.TMiniDisplayIconType.EMiniDisplayIconMute, iMultiMediaDevice.AudioEndpointVolume.Mute); StephaneLenclud@112: } StephaneLenclud@112: StephaneLenclud@112: } StephaneLenclud@112: StephaneLenclud@112: /// StephaneLenclud@112: /// StephaneLenclud@112: /// StephaneLenclud@112: private void UpdateAudioDeviceAndMasterVolumeThreadSafe() StephaneLenclud@112: { StephaneLenclud@112: if (this.InvokeRequired) StephaneLenclud@112: { StephaneLenclud@112: //Not in the proper thread, invoke ourselves StephaneLenclud@112: PlainUpdateDelegate d = new PlainUpdateDelegate(UpdateAudioDeviceAndMasterVolumeThreadSafe); StephaneLenclud@112: this.Invoke(d, new object[] { }); StephaneLenclud@112: return; StephaneLenclud@112: } StephaneLenclud@112: StephaneLenclud@112: //We are in the correct thread just go ahead. StephaneLenclud@112: try StephaneLenclud@112: { StephaneLenclud@112: //Get our master volume StephaneLenclud@112: iMultiMediaDevice = iMultiMediaDeviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia); StephaneLenclud@116: //Update our label StephaneLenclud@116: labelDefaultAudioDevice.Text = iMultiMediaDevice.FriendlyName; StephaneLenclud@116: StephaneLenclud@112: //Show our volume in our track bar StephaneLenclud@112: UpdateMasterVolumeThreadSafe(); StephaneLenclud@112: StephaneLenclud@112: //Register to get volume modifications StephaneLenclud@112: iMultiMediaDevice.AudioEndpointVolume.OnVolumeNotification += OnVolumeNotificationThreadSafe; StephaneLenclud@112: // StephaneLenclud@112: trackBarMasterVolume.Enabled = true; StephaneLenclud@112: } StephaneLenclud@112: catch (Exception ex) StephaneLenclud@112: { StephaneLenclud@112: Debug.WriteLine("Exception thrown in UpdateAudioDeviceAndMasterVolume"); StephaneLenclud@112: Debug.WriteLine(ex.ToString()); StephaneLenclud@112: //Something went wrong S/PDIF device ca throw exception I guess StephaneLenclud@112: trackBarMasterVolume.Enabled = false; StephaneLenclud@112: } StephaneLenclud@112: } StephaneLenclud@104: StephaneLenclud@104: /// StephaneLenclud@104: /// StephaneLenclud@104: /// StephaneLenclud@104: private void PopulateDeviceTypes() StephaneLenclud@104: { StephaneLenclud@104: int count = Display.TypeCount(); StephaneLenclud@104: StephaneLenclud@106: for (int i = 0; i < count; i++) StephaneLenclud@104: { StephaneLenclud@104: comboBoxDisplayType.Items.Add(Display.TypeName((Display.TMiniDisplayType)i)); StephaneLenclud@106: } StephaneLenclud@104: } StephaneLenclud@104: StephaneLenclud@104: /// sl@99: /// sl@94: /// sl@95: private void SetupTrayIcon() sl@95: { sl@95: iNotifyIcon.Icon = GetIcon("vfd.ico"); sl@95: iNotifyIcon.Text = "Sharp Display Manager"; sl@95: iNotifyIcon.Visible = true; sl@95: sl@95: //Double click toggles visibility - typically brings up the application sl@95: iNotifyIcon.DoubleClick += delegate(object obj, EventArgs args) sl@95: { sl@95: SysTrayHideShow(); sl@95: }; sl@95: sl@95: //Adding a context menu, useful to be able to exit the application sl@95: ContextMenu contextMenu = new ContextMenu(); sl@95: //Context menu item to toggle visibility sl@95: MenuItem hideShowItem = new MenuItem("Hide/Show"); sl@95: hideShowItem.Click += delegate(object obj, EventArgs args) sl@95: { sl@95: SysTrayHideShow(); sl@95: }; sl@95: contextMenu.MenuItems.Add(hideShowItem); sl@95: sl@95: //Context menu item separator sl@95: contextMenu.MenuItems.Add(new MenuItem("-")); sl@95: sl@95: //Context menu exit item sl@95: MenuItem exitItem = new MenuItem("Exit"); sl@95: exitItem.Click += delegate(object obj, EventArgs args) sl@95: { sl@95: Application.Exit(); sl@95: }; sl@95: contextMenu.MenuItems.Add(exitItem); sl@95: sl@95: iNotifyIcon.ContextMenu = contextMenu; sl@95: } sl@95: sl@95: /// sl@94: /// Access icons from embedded resources. sl@94: /// sl@94: /// sl@94: /// sl@94: public static Icon GetIcon(string name) sl@94: { sl@94: name = "SharpDisplayManager.Resources." + name; sl@94: sl@94: string[] names = sl@94: Assembly.GetExecutingAssembly().GetManifestResourceNames(); sl@94: for (int i = 0; i < names.Length; i++) sl@94: { sl@94: if (names[i].Replace('\\', '.') == name) sl@94: { sl@94: using (Stream stream = Assembly.GetExecutingAssembly(). sl@94: GetManifestResourceStream(names[i])) sl@94: { sl@94: return new Icon(stream); sl@94: } sl@94: } sl@94: } sl@94: sl@94: return null; sl@94: } sl@94: sl@94: sl@65: /// sl@65: /// Set our current client. sl@65: /// This will take care of applying our client layout and set data fields. sl@65: /// sl@65: /// sl@65: void SetCurrentClient(string aSessionId) sl@57: { sl@65: if (aSessionId == iCurrentClientSessionId) sl@57: { sl@65: //Given client is already the current one. sl@65: //Don't bother changing anything then. sl@65: return; sl@65: } sl@57: sl@65: //Set current client ID. sl@65: iCurrentClientSessionId = aSessionId; sl@65: //Fetch and set current client data. sl@65: iCurrentClientData = iClients[aSessionId]; sl@65: //Apply layout and set data fields. sl@65: UpdateTableLayoutPanel(iCurrentClientData); sl@57: } sl@57: sl@0: private void buttonFont_Click(object sender, EventArgs e) sl@0: { sl@0: //fontDialog.ShowColor = true; sl@0: //fontDialog.ShowApply = true; sl@0: fontDialog.ShowEffects = true; sl@99: fontDialog.Font = cds.Font; sl@28: sl@28: fontDialog.FixedPitchOnly = checkBoxFixedPitchFontOnly.Checked; sl@28: sl@0: //fontDialog.ShowHelp = true; sl@0: sl@0: //fontDlg.MaxSize = 40; sl@0: //fontDlg.MinSize = 22; sl@0: sl@0: //fontDialog.Parent = this; sl@0: //fontDialog.StartPosition = FormStartPosition.CenterParent; sl@0: sl@0: //DlgBox.ShowDialog(fontDialog); sl@0: sl@0: //if (fontDialog.ShowDialog(this) != DialogResult.Cancel) sl@0: if (DlgBox.ShowDialog(fontDialog) != DialogResult.Cancel) sl@0: { sl@99: //Set the fonts to all our labels in our layout sl@99: foreach (Control ctrl in tableLayoutPanel.Controls) sl@99: { sl@99: if (ctrl is MarqueeLabel) sl@99: { sl@99: ((MarqueeLabel)ctrl).Font = fontDialog.Font; sl@99: } sl@99: } sl@0: sl@99: //Save font settings sl@48: cds.Font = fontDialog.Font; sl@8: Properties.Settings.Default.Save(); sl@36: // sl@37: CheckFontHeight(); sl@37: } sl@37: } sl@36: sl@37: /// sl@38: /// sl@37: /// sl@37: void CheckFontHeight() sl@37: { sl@54: //Show font height and width sl@54: labelFontHeight.Text = "Font height: " + cds.Font.Height; sl@54: float charWidth = IsFixedWidth(cds.Font); sl@54: if (charWidth == 0.0f) sl@54: { sl@54: labelFontWidth.Visible = false; sl@54: } sl@54: else sl@54: { sl@54: labelFontWidth.Visible = true; sl@54: labelFontWidth.Text = "Font width: " + charWidth; sl@54: } sl@54: sl@70: MarqueeLabel label = null; sl@68: //Get the first label control we can find sl@68: foreach (Control ctrl in tableLayoutPanel.Controls) sl@68: { sl@68: if (ctrl is MarqueeLabel) sl@68: { sl@68: label = (MarqueeLabel)ctrl; sl@68: break; sl@68: } sl@68: } sl@68: sl@54: //Now check font height and show a warning if needed. sl@68: if (label != null && label.Font.Height > label.Height) sl@37: { sl@60: labelWarning.Text = "WARNING: Selected font is too height by " + (label.Font.Height - label.Height) + " pixels!"; sl@37: labelWarning.Visible = true; sl@0: } sl@37: else sl@37: { sl@37: labelWarning.Visible = false; sl@37: } sl@37: sl@0: } sl@0: sl@0: private void buttonCapture_Click(object sender, EventArgs e) sl@0: { sl@0: System.Drawing.Bitmap bmp = new System.Drawing.Bitmap(tableLayoutPanel.Width, tableLayoutPanel.Height); sl@0: tableLayoutPanel.DrawToBitmap(bmp, tableLayoutPanel.ClientRectangle); sl@14: //Bitmap bmpToSave = new Bitmap(bmp); sl@14: bmp.Save("D:\\capture.png"); sl@14: sl@60: ((MarqueeLabel)tableLayoutPanel.Controls[0]).Text = "Captured"; sl@17: sl@14: /* sl@14: string outputFileName = "d:\\capture.png"; sl@14: using (MemoryStream memory = new MemoryStream()) sl@14: { sl@14: using (FileStream fs = new FileStream(outputFileName, FileMode.OpenOrCreate, FileAccess.ReadWrite)) sl@14: { sl@14: bmp.Save(memory, System.Drawing.Imaging.ImageFormat.Png); sl@14: byte[] bytes = memory.ToArray(); sl@14: fs.Write(bytes, 0, bytes.Length); sl@14: } sl@14: } sl@14: */ sl@14: sl@0: } sl@2: sl@12: private void CheckForRequestResults() sl@12: { sl@12: if (iDisplay.IsRequestPending()) sl@12: { sl@12: switch (iDisplay.AttemptRequestCompletion()) sl@12: { sl@51: case Display.TMiniDisplayRequest.EMiniDisplayRequestFirmwareRevision: sl@51: toolStripStatusLabelConnect.Text += " v" + iDisplay.FirmwareRevision(); sl@51: //Issue next request then sl@51: iDisplay.RequestPowerSupplyStatus(); sl@51: break; sl@51: sl@12: case Display.TMiniDisplayRequest.EMiniDisplayRequestPowerSupplyStatus: sl@12: if (iDisplay.PowerSupplyStatus()) sl@12: { sl@12: toolStripStatusLabelPower.Text = "ON"; sl@12: } sl@12: else sl@12: { sl@12: toolStripStatusLabelPower.Text = "OFF"; sl@12: } sl@12: //Issue next request then sl@12: iDisplay.RequestDeviceId(); sl@12: break; sl@12: sl@12: case Display.TMiniDisplayRequest.EMiniDisplayRequestDeviceId: sl@12: toolStripStatusLabelConnect.Text += " - " + iDisplay.DeviceId(); sl@12: //No more request to issue sl@12: break; sl@12: } sl@12: } sl@12: } sl@12: sl@58: public static uint ColorWhiteIsOn(int aX, int aY, uint aPixel) sl@58: { sl@58: if ((aPixel & 0x00FFFFFF) == 0x00FFFFFF) sl@58: { sl@58: return 0xFFFFFFFF; sl@58: } sl@58: return 0x00000000; sl@58: } sl@16: sl@58: public static uint ColorUntouched(int aX, int aY, uint aPixel) sl@57: { sl@57: return aPixel; sl@57: } sl@57: sl@58: public static uint ColorInversed(int aX, int aY, uint aPixel) sl@57: { sl@57: return ~aPixel; sl@57: } sl@57: sl@58: public static uint ColorChessboard(int aX, int aY, uint aPixel) sl@58: { sl@58: if ((aX % 2 == 0) && (aY % 2 == 0)) sl@58: { sl@58: return ~aPixel; sl@58: } sl@58: else if ((aX % 2 != 0) && (aY % 2 != 0)) sl@58: { sl@58: return ~aPixel; sl@58: } sl@58: return 0x00000000; sl@58: } sl@58: sl@16: sl@16: public static int ScreenReversedX(System.Drawing.Bitmap aBmp, int aX) sl@16: { sl@16: return aBmp.Width - aX - 1; sl@16: } sl@16: sl@16: public int ScreenReversedY(System.Drawing.Bitmap aBmp, int aY) sl@16: { sl@16: return iBmp.Height - aY - 1; sl@16: } sl@16: sl@16: public int ScreenX(System.Drawing.Bitmap aBmp, int aX) sl@16: { sl@16: return aX; sl@16: } sl@16: sl@16: public int ScreenY(System.Drawing.Bitmap aBmp, int aY) sl@16: { sl@16: return aY; sl@16: } sl@16: sl@58: /// sl@58: /// Select proper pixel delegates according to our current settings. sl@58: /// sl@58: private void SetupPixelDelegates() sl@58: { sl@59: //Select our pixel processing routine sl@58: if (cds.InverseColors) sl@58: { sl@58: //iColorFx = ColorChessboard; sl@58: iColorFx = ColorInversed; sl@58: } sl@58: else sl@58: { sl@58: iColorFx = ColorWhiteIsOn; sl@58: } sl@58: sl@58: //Select proper coordinate translation functions sl@58: //We used delegate/function pointer to support reverse screen without doing an extra test on each pixels sl@58: if (cds.ReverseScreen) sl@58: { sl@58: iScreenX = ScreenReversedX; sl@58: iScreenY = ScreenReversedY; sl@58: } sl@58: else sl@58: { sl@58: iScreenX = ScreenX; sl@58: iScreenY = ScreenY; sl@58: } sl@58: sl@58: } sl@16: sl@16: //This is our timer tick responsible to perform our render sl@2: private void timer_Tick(object sender, EventArgs e) sl@14: { sl@2: //Update our animations sl@2: DateTime NewTickTime = DateTime.Now; sl@2: StephaneLenclud@118: UpdateNetworkSignal(LastTickTime, NewTickTime); StephaneLenclud@118: sl@60: //Update animation for all our marquees sl@68: foreach (Control ctrl in tableLayoutPanel.Controls) sl@60: { sl@68: if (ctrl is MarqueeLabel) sl@68: { sl@68: ((MarqueeLabel)ctrl).UpdateAnimation(LastTickTime, NewTickTime); sl@68: } sl@60: } sl@60: sl@4: //Update our display sl@4: if (iDisplay.IsOpen()) sl@4: { sl@12: CheckForRequestResults(); sl@12: StephaneLenclud@122: //Check if frame rendering is needed StephaneLenclud@122: //Typically used when showing clock StephaneLenclud@122: if (!iSkipFrameRendering) StephaneLenclud@122: { StephaneLenclud@122: //Draw to bitmap StephaneLenclud@122: if (iCreateBitmap) StephaneLenclud@122: { StephaneLenclud@122: iBmp = new System.Drawing.Bitmap(tableLayoutPanel.Width, tableLayoutPanel.Height, PixelFormat.Format32bppArgb); StephaneLenclud@122: } StephaneLenclud@122: tableLayoutPanel.DrawToBitmap(iBmp, tableLayoutPanel.ClientRectangle); StephaneLenclud@122: //iBmp.Save("D:\\capture.png"); sl@16: StephaneLenclud@122: //Send it to our display StephaneLenclud@122: for (int i = 0; i < iBmp.Width; i++) StephaneLenclud@122: { StephaneLenclud@122: for (int j = 0; j < iBmp.Height; j++) StephaneLenclud@122: { StephaneLenclud@122: unchecked StephaneLenclud@122: { StephaneLenclud@122: //Get our processed pixel coordinates StephaneLenclud@122: int x = iScreenX(iBmp, i); StephaneLenclud@122: int y = iScreenY(iBmp, j); StephaneLenclud@122: //Get pixel color StephaneLenclud@122: uint color = (uint)iBmp.GetPixel(i, j).ToArgb(); StephaneLenclud@122: //Apply color effects StephaneLenclud@122: color = iColorFx(x, y, color); StephaneLenclud@122: //Now set our pixel StephaneLenclud@122: iDisplay.SetPixel(x, y, color); StephaneLenclud@122: } StephaneLenclud@122: } StephaneLenclud@122: } sl@4: StephaneLenclud@122: iDisplay.SwapBuffers(); StephaneLenclud@122: } sl@4: } sl@8: sl@8: //Compute instant FPS sl@47: toolStripStatusLabelFps.Text = (1.0/NewTickTime.Subtract(LastTickTime).TotalSeconds).ToString("F0") + " / " + (1000/timer.Interval).ToString() + " FPS"; sl@8: sl@8: LastTickTime = NewTickTime; sl@8: sl@2: } sl@3: StephaneLenclud@103: /// StephaneLenclud@103: /// Attempt to establish connection with our display hardware. StephaneLenclud@103: /// sl@46: private void OpenDisplayConnection() sl@3: { sl@46: CloseDisplayConnection(); sl@46: StephaneLenclud@104: if (!iDisplay.Open((Display.TMiniDisplayType)cds.DisplayType)) StephaneLenclud@104: { StephaneLenclud@104: UpdateStatus(); StephaneLenclud@104: toolStripStatusLabelConnect.Text = "Connection error"; sl@7: } sl@46: } sl@7: sl@46: private void CloseDisplayConnection() sl@46: { StephaneLenclud@104: //Status will be updated upon receiving the closed event StephaneLenclud@122: StephaneLenclud@122: if (iDisplay == null || !iDisplay.IsOpen()) StephaneLenclud@122: { StephaneLenclud@122: return; StephaneLenclud@122: } StephaneLenclud@122: StephaneLenclud@122: //Do not clear if we gave up on rendering already. StephaneLenclud@122: //This means we will keep on displaying clock on MDM166AA for instance. StephaneLenclud@122: if (!iSkipFrameRendering) StephaneLenclud@122: { StephaneLenclud@122: iDisplay.Clear(); StephaneLenclud@122: iDisplay.SwapBuffers(); StephaneLenclud@122: } StephaneLenclud@122: StephaneLenclud@122: iDisplay.SetAllIconsStatus(0); //Turn off all icons sl@46: iDisplay.Close(); sl@46: } sl@46: sl@46: private void buttonOpen_Click(object sender, EventArgs e) sl@46: { sl@46: OpenDisplayConnection(); sl@3: } sl@3: sl@3: private void buttonClose_Click(object sender, EventArgs e) sl@3: { sl@46: CloseDisplayConnection(); sl@3: } sl@3: sl@3: private void buttonClear_Click(object sender, EventArgs e) sl@3: { sl@3: iDisplay.Clear(); sl@3: iDisplay.SwapBuffers(); sl@3: } sl@3: sl@3: private void buttonFill_Click(object sender, EventArgs e) sl@3: { sl@3: iDisplay.Fill(); sl@3: iDisplay.SwapBuffers(); sl@3: } sl@3: sl@3: private void trackBarBrightness_Scroll(object sender, EventArgs e) sl@3: { sl@48: cds.Brightness = trackBarBrightness.Value; sl@9: Properties.Settings.Default.Save(); sl@3: iDisplay.SetBrightness(trackBarBrightness.Value); sl@9: sl@3: } sl@7: sl@48: sl@48: /// sl@48: /// CDS stands for Current Display Settings sl@48: /// sl@50: private DisplaySettings cds sl@48: { sl@48: get sl@48: { sl@65: DisplaysSettings settings = Properties.Settings.Default.DisplaysSettings; sl@51: if (settings == null) sl@51: { sl@51: settings = new DisplaysSettings(); sl@51: settings.Init(); sl@65: Properties.Settings.Default.DisplaysSettings = settings; sl@51: } sl@48: sl@48: //Make sure all our settings have been created sl@48: while (settings.Displays.Count <= Properties.Settings.Default.CurrentDisplayIndex) sl@48: { sl@50: settings.Displays.Add(new DisplaySettings()); sl@48: } sl@48: sl@50: DisplaySettings displaySettings = settings.Displays[Properties.Settings.Default.CurrentDisplayIndex]; sl@48: return displaySettings; sl@48: } sl@48: } sl@48: sl@54: /// sl@54: /// Check if the given font has a fixed character pitch. sl@54: /// sl@54: /// sl@54: /// 0.0f if this is not a monospace font, otherwise returns the character width. sl@54: public float IsFixedWidth(Font ft) sl@54: { sl@54: Graphics g = CreateGraphics(); sl@54: char[] charSizes = new char[] { 'i', 'a', 'Z', '%', '#', 'a', 'B', 'l', 'm', ',', '.' }; sl@54: float charWidth = g.MeasureString("I", ft, Int32.MaxValue, StringFormat.GenericTypographic).Width; sl@54: sl@54: bool fixedWidth = true; sl@54: sl@54: foreach (char c in charSizes) sl@54: if (g.MeasureString(c.ToString(), ft, Int32.MaxValue, StringFormat.GenericTypographic).Width != charWidth) sl@54: fixedWidth = false; sl@54: sl@54: if (fixedWidth) sl@54: { sl@54: return charWidth; sl@54: } sl@54: sl@54: return 0.0f; sl@54: } sl@54: StephaneLenclud@103: /// StephaneLenclud@103: /// Synchronize UI with settings StephaneLenclud@103: /// sl@7: private void UpdateStatus() StephaneLenclud@103: { sl@48: //Load settings sl@54: checkBoxShowBorders.Checked = cds.ShowBorders; sl@54: tableLayoutPanel.CellBorderStyle = (cds.ShowBorders ? TableLayoutPanelCellBorderStyle.Single : TableLayoutPanelCellBorderStyle.None); sl@60: sl@60: //Set the proper font to each of our labels sl@60: foreach (MarqueeLabel ctrl in tableLayoutPanel.Controls) sl@60: { sl@60: ctrl.Font = cds.Font; sl@60: } sl@60: sl@54: CheckFontHeight(); sl@96: //Check if "run on Windows startup" is enabled sl@96: checkBoxAutoStart.Checked = iStartupManager.Startup; sl@96: // sl@48: checkBoxConnectOnStartup.Checked = Properties.Settings.Default.DisplayConnectOnStartup; sl@94: checkBoxMinimizeToTray.Checked = Properties.Settings.Default.MinimizeToTray; sl@94: checkBoxStartMinimized.Checked = Properties.Settings.Default.StartMinimized; sl@48: checkBoxReverseScreen.Checked = cds.ReverseScreen; sl@57: checkBoxInverseColors.Checked = cds.InverseColors; StephaneLenclud@115: checkBoxShowVolumeLabel.Checked = cds.ShowVolumeLabel; sl@100: checkBoxScaleToFit.Checked = cds.ScaleToFit; sl@100: maskedTextBoxMinFontSize.Enabled = cds.ScaleToFit; sl@100: labelMinFontSize.Enabled = cds.ScaleToFit; sl@100: maskedTextBoxMinFontSize.Text = cds.MinFontSize.ToString(); StephaneLenclud@106: maskedTextBoxScrollingSpeed.Text = cds.ScrollingSpeedInPixelsPerSecond.ToString(); sl@48: comboBoxDisplayType.SelectedIndex = cds.DisplayType; sl@48: timer.Interval = cds.TimerInterval; sl@48: maskedTextBoxTimerInterval.Text = cds.TimerInterval.ToString(); sl@100: textBoxScrollLoopSeparator.Text = cds.Separator; sl@58: // sl@58: SetupPixelDelegates(); sl@48: sl@7: if (iDisplay.IsOpen()) sl@7: { StephaneLenclud@103: //We have a display connection StephaneLenclud@103: //Reflect that in our UI StephaneLenclud@103: StephaneLenclud@103: tableLayoutPanel.Enabled = true; StephaneLenclud@105: panelDisplay.Enabled = true; StephaneLenclud@103: sl@48: //Only setup brightness if display is open sl@48: trackBarBrightness.Minimum = iDisplay.MinBrightness(); sl@48: trackBarBrightness.Maximum = iDisplay.MaxBrightness(); StephaneLenclud@105: if (cds.Brightness < iDisplay.MinBrightness() || cds.Brightness > iDisplay.MaxBrightness()) StephaneLenclud@105: { StephaneLenclud@105: //Brightness out of range, this can occur when using auto-detect StephaneLenclud@105: //Use max brightness instead StephaneLenclud@105: trackBarBrightness.Value = iDisplay.MaxBrightness(); StephaneLenclud@105: iDisplay.SetBrightness(iDisplay.MaxBrightness()); StephaneLenclud@105: } StephaneLenclud@105: else StephaneLenclud@105: { StephaneLenclud@105: trackBarBrightness.Value = cds.Brightness; StephaneLenclud@105: iDisplay.SetBrightness(cds.Brightness); StephaneLenclud@105: } StephaneLenclud@105: StephaneLenclud@105: //Try compute the steps to something that makes sense sl@48: trackBarBrightness.LargeChange = Math.Max(1, (iDisplay.MaxBrightness() - iDisplay.MinBrightness()) / 5); sl@48: trackBarBrightness.SmallChange = 1; StephaneLenclud@105: sl@48: // sl@7: buttonFill.Enabled = true; sl@7: buttonClear.Enabled = true; sl@7: buttonOpen.Enabled = false; sl@7: buttonClose.Enabled = true; sl@7: trackBarBrightness.Enabled = true; sl@10: toolStripStatusLabelConnect.Text = "Connected - " + iDisplay.Vendor() + " - " + iDisplay.Product(); sl@10: //+ " - " + iDisplay.SerialNumber(); sl@52: sl@52: if (iDisplay.SupportPowerOnOff()) sl@52: { sl@52: buttonPowerOn.Enabled = true; sl@52: buttonPowerOff.Enabled = true; sl@52: } sl@52: else sl@52: { sl@52: buttonPowerOn.Enabled = false; sl@52: buttonPowerOff.Enabled = false; sl@52: } sl@53: sl@53: if (iDisplay.SupportClock()) sl@53: { sl@53: buttonShowClock.Enabled = true; sl@53: buttonHideClock.Enabled = true; sl@53: } sl@53: else sl@53: { sl@53: buttonShowClock.Enabled = false; sl@53: buttonHideClock.Enabled = false; sl@53: } StephaneLenclud@115: StephaneLenclud@115: StephaneLenclud@115: //Check if Volume Label is supported. To date only MDM166AA supports that crap :) StephaneLenclud@115: checkBoxShowVolumeLabel.Enabled = iDisplay.IconCount(Display.TMiniDisplayIconType.EMiniDisplayIconVolumeLabel)>0; StephaneLenclud@115: StephaneLenclud@115: if (cds.ShowVolumeLabel) StephaneLenclud@115: { StephaneLenclud@115: iDisplay.SetIconOn(Display.TMiniDisplayIconType.EMiniDisplayIconVolumeLabel); StephaneLenclud@115: } StephaneLenclud@115: else StephaneLenclud@115: { StephaneLenclud@115: iDisplay.SetIconOff(Display.TMiniDisplayIconType.EMiniDisplayIconVolumeLabel); StephaneLenclud@115: } sl@7: } sl@7: else sl@7: { StephaneLenclud@103: //Display is connection not available StephaneLenclud@103: //Reflect that in our UI StephaneLenclud@115: checkBoxShowVolumeLabel.Enabled = false; StephaneLenclud@103: tableLayoutPanel.Enabled = false; StephaneLenclud@105: panelDisplay.Enabled = false; sl@7: buttonFill.Enabled = false; sl@7: buttonClear.Enabled = false; sl@7: buttonOpen.Enabled = true; sl@7: buttonClose.Enabled = false; sl@7: trackBarBrightness.Enabled = false; sl@52: buttonPowerOn.Enabled = false; sl@52: buttonPowerOff.Enabled = false; sl@53: buttonShowClock.Enabled = false; sl@53: buttonHideClock.Enabled = false; sl@9: toolStripStatusLabelConnect.Text = "Disconnected"; sl@48: toolStripStatusLabelPower.Text = "N/A"; sl@7: } StephaneLenclud@106: sl@7: } sl@9: sl@13: StephaneLenclud@115: /// StephaneLenclud@115: /// StephaneLenclud@115: /// StephaneLenclud@115: /// StephaneLenclud@115: /// StephaneLenclud@115: private void checkBoxShowVolumeLabel_CheckedChanged(object sender, EventArgs e) StephaneLenclud@115: { StephaneLenclud@115: cds.ShowVolumeLabel = checkBoxShowVolumeLabel.Checked; StephaneLenclud@115: Properties.Settings.Default.Save(); StephaneLenclud@115: UpdateStatus(); StephaneLenclud@115: } sl@13: sl@9: private void checkBoxShowBorders_CheckedChanged(object sender, EventArgs e) sl@9: { sl@16: //Save our show borders setting sl@13: tableLayoutPanel.CellBorderStyle = (checkBoxShowBorders.Checked ? TableLayoutPanelCellBorderStyle.Single : TableLayoutPanelCellBorderStyle.None); sl@48: cds.ShowBorders = checkBoxShowBorders.Checked; sl@9: Properties.Settings.Default.Save(); sl@57: CheckFontHeight(); sl@9: } sl@13: sl@13: private void checkBoxConnectOnStartup_CheckedChanged(object sender, EventArgs e) sl@13: { sl@16: //Save our connect on startup setting sl@13: Properties.Settings.Default.DisplayConnectOnStartup = checkBoxConnectOnStartup.Checked; sl@13: Properties.Settings.Default.Save(); sl@13: } sl@13: sl@94: private void checkBoxMinimizeToTray_CheckedChanged(object sender, EventArgs e) sl@94: { sl@94: //Save our "Minimize to tray" setting sl@94: Properties.Settings.Default.MinimizeToTray = checkBoxMinimizeToTray.Checked; sl@94: Properties.Settings.Default.Save(); sl@94: sl@94: } sl@94: sl@94: private void checkBoxStartMinimized_CheckedChanged(object sender, EventArgs e) sl@94: { sl@94: //Save our "Start minimized" setting sl@94: Properties.Settings.Default.StartMinimized = checkBoxStartMinimized.Checked; sl@94: Properties.Settings.Default.Save(); sl@94: } sl@94: sl@94: private void checkBoxAutoStart_CheckedChanged(object sender, EventArgs e) sl@94: { sl@94: iStartupManager.Startup = checkBoxAutoStart.Checked; sl@94: } sl@94: sl@94: sl@16: private void checkBoxReverseScreen_CheckedChanged(object sender, EventArgs e) sl@16: { sl@16: //Save our reverse screen setting sl@48: cds.ReverseScreen = checkBoxReverseScreen.Checked; sl@16: Properties.Settings.Default.Save(); sl@58: SetupPixelDelegates(); sl@16: } sl@16: sl@57: private void checkBoxInverseColors_CheckedChanged(object sender, EventArgs e) sl@57: { sl@57: //Save our inverse colors setting sl@57: cds.InverseColors = checkBoxInverseColors.Checked; sl@57: Properties.Settings.Default.Save(); sl@58: SetupPixelDelegates(); sl@57: } sl@57: sl@100: private void checkBoxScaleToFit_CheckedChanged(object sender, EventArgs e) sl@100: { sl@100: //Save our scale to fit setting sl@100: cds.ScaleToFit = checkBoxScaleToFit.Checked; sl@100: Properties.Settings.Default.Save(); sl@100: // sl@100: labelMinFontSize.Enabled = cds.ScaleToFit; sl@100: maskedTextBoxMinFontSize.Enabled = cds.ScaleToFit; sl@100: } sl@100: sl@14: private void MainForm_Resize(object sender, EventArgs e) sl@14: { sl@14: if (WindowState == FormWindowState.Minimized) sl@14: { sl@14: // Do some stuff sl@14: //iBmp = new System.Drawing.Bitmap(tableLayoutPanel.Width, tableLayoutPanel.Height, PixelFormat.Format32bppArgb); sl@14: iCreateBitmap = true; sl@14: } sl@14: } sl@14: sl@17: private void MainForm_FormClosing(object sender, FormClosingEventArgs e) sl@17: { StephaneLenclud@117: iNetworkManager.Dispose(); StephaneLenclud@105: CloseDisplayConnection(); sl@17: StopServer(); sl@32: e.Cancel = iClosing; sl@17: } sl@17: sl@17: public void StartServer() sl@17: { sl@17: iServiceHost = new ServiceHost sl@17: ( sl@55: typeof(Session), sl@20: new Uri[] { new Uri("net.tcp://localhost:8001/") } sl@17: ); sl@17: sl@55: iServiceHost.AddServiceEndpoint(typeof(IService), new NetTcpBinding(SecurityMode.None, true), "DisplayService"); sl@17: iServiceHost.Open(); sl@17: } sl@17: sl@17: public void StopServer() sl@17: { sl@32: if (iClients.Count > 0 && !iClosing) sl@29: { sl@29: //Tell our clients sl@32: iClosing = true; sl@29: BroadcastCloseEvent(); sl@29: } sl@32: else if (iClosing) sl@32: { sl@32: if (MessageBox.Show("Force exit?", "Waiting for clients...", MessageBoxButtons.YesNo, MessageBoxIcon.Warning) == DialogResult.Yes) sl@32: { sl@32: iClosing = false; //We make sure we force close if asked twice sl@32: } sl@32: } sl@32: else sl@36: { sl@32: //We removed that as it often lags for some reason sl@32: //iServiceHost.Close(); sl@32: } sl@17: } sl@17: sl@21: public void BroadcastCloseEvent() sl@21: { sl@31: Trace.TraceInformation("BroadcastCloseEvent - start"); sl@31: sl@21: var inactiveClients = new List(); sl@21: foreach (var client in iClients) sl@21: { sl@21: //if (client.Key != eventData.ClientName) sl@21: { sl@21: try sl@21: { sl@31: Trace.TraceInformation("BroadcastCloseEvent - " + client.Key); sl@33: client.Value.Callback.OnCloseOrder(/*eventData*/); sl@21: } sl@21: catch (Exception ex) sl@21: { sl@21: inactiveClients.Add(client.Key); sl@21: } sl@21: } sl@21: } sl@21: sl@21: if (inactiveClients.Count > 0) sl@21: { sl@21: foreach (var client in inactiveClients) sl@21: { sl@21: iClients.Remove(client); sl@30: Program.iMainForm.treeViewClients.Nodes.Remove(Program.iMainForm.treeViewClients.Nodes.Find(client, false)[0]); sl@21: } sl@21: } sl@97: sl@97: if (iClients.Count==0) sl@97: { sl@97: ClearLayout(); sl@97: } sl@21: } sl@21: sl@97: /// sl@97: /// Just remove all our fields. sl@97: /// sl@97: private void ClearLayout() sl@97: { sl@97: tableLayoutPanel.Controls.Clear(); sl@97: tableLayoutPanel.RowStyles.Clear(); sl@97: tableLayoutPanel.ColumnStyles.Clear(); StephaneLenclud@122: iCurrentClientData = null; sl@97: } sl@97: StephaneLenclud@106: /// StephaneLenclud@106: /// Just launch a demo client. StephaneLenclud@106: /// StephaneLenclud@106: private void StartNewClient(string aTopText = "", string aBottomText = "") StephaneLenclud@106: { StephaneLenclud@106: Thread clientThread = new Thread(SharpDisplayClient.Program.MainWithParams); StephaneLenclud@106: SharpDisplayClient.StartParams myParams = new SharpDisplayClient.StartParams(new Point(this.Right, this.Top),aTopText,aBottomText); StephaneLenclud@106: clientThread.Start(myParams); StephaneLenclud@106: BringToFront(); StephaneLenclud@106: } StephaneLenclud@106: sl@25: private void buttonStartClient_Click(object sender, EventArgs e) sl@25: { StephaneLenclud@106: StartNewClient(); sl@25: } sl@25: sl@27: private void buttonSuspend_Click(object sender, EventArgs e) sl@27: { sl@52: LastTickTime = DateTime.Now; //Reset timer to prevent jump sl@27: timer.Enabled = !timer.Enabled; sl@27: if (!timer.Enabled) sl@27: { sl@52: buttonSuspend.Text = "Run"; sl@27: } sl@27: else sl@27: { sl@27: buttonSuspend.Text = "Pause"; sl@27: } sl@27: } sl@27: sl@29: private void buttonCloseClients_Click(object sender, EventArgs e) sl@29: { sl@29: BroadcastCloseEvent(); sl@29: } sl@29: sl@30: private void treeViewClients_AfterSelect(object sender, TreeViewEventArgs e) sl@30: { sl@21: sl@30: } sl@30: sl@36: sl@30: /// sl@36: /// sl@30: /// sl@30: /// sl@30: /// sl@55: public void AddClientThreadSafe(string aSessionId, ICallback aCallback) sl@30: { sl@33: if (this.InvokeRequired) sl@30: { sl@30: //Not in the proper thread, invoke ourselves sl@30: AddClientDelegate d = new AddClientDelegate(AddClientThreadSafe); sl@30: this.Invoke(d, new object[] { aSessionId, aCallback }); sl@30: } sl@30: else sl@30: { sl@30: //We are in the proper thread sl@30: //Add this session to our collection of clients sl@33: ClientData newClient = new ClientData(aSessionId, aCallback); sl@33: Program.iMainForm.iClients.Add(aSessionId, newClient); sl@30: //Add this session to our UI sl@33: UpdateClientTreeViewNode(newClient); sl@30: } sl@30: } sl@30: sl@30: /// sl@36: /// sl@30: /// sl@30: /// sl@30: public void RemoveClientThreadSafe(string aSessionId) sl@30: { sl@33: if (this.InvokeRequired) sl@30: { sl@30: //Not in the proper thread, invoke ourselves sl@30: RemoveClientDelegate d = new RemoveClientDelegate(RemoveClientThreadSafe); sl@30: this.Invoke(d, new object[] { aSessionId }); sl@30: } sl@30: else sl@30: { sl@30: //We are in the proper thread sl@33: //Remove this session from both client collection and UI tree view sl@30: if (Program.iMainForm.iClients.Keys.Contains(aSessionId)) sl@30: { sl@30: Program.iMainForm.iClients.Remove(aSessionId); sl@30: Program.iMainForm.treeViewClients.Nodes.Remove(Program.iMainForm.treeViewClients.Nodes.Find(aSessionId, false)[0]); sl@32: } sl@32: sl@97: if (iClients.Count == 0) sl@97: { sl@97: //Clear our screen when last client disconnects sl@97: ClearLayout(); sl@97: sl@97: if (iClosing) sl@97: { sl@97: //We were closing our form sl@97: //All clients are now closed sl@97: //Just resume our close operation sl@97: iClosing = false; sl@97: Close(); sl@97: } sl@97: } sl@30: } sl@30: } sl@30: sl@30: /// sl@36: /// sl@30: /// sl@62: /// sl@72: /// sl@62: public void SetClientLayoutThreadSafe(string aSessionId, TableLayout aLayout) sl@62: { sl@62: if (this.InvokeRequired) sl@62: { sl@62: //Not in the proper thread, invoke ourselves sl@62: SetLayoutDelegate d = new SetLayoutDelegate(SetClientLayoutThreadSafe); sl@62: this.Invoke(d, new object[] { aSessionId, aLayout }); sl@62: } sl@62: else sl@62: { sl@62: ClientData client = iClients[aSessionId]; sl@62: if (client != null) sl@62: { sl@62: client.Layout = aLayout; sl@65: UpdateTableLayoutPanel(client); sl@62: // sl@62: UpdateClientTreeViewNode(client); sl@62: } sl@62: } sl@62: } sl@62: sl@62: /// sl@62: /// sl@62: /// sl@67: /// sl@72: /// sl@75: public void SetClientFieldThreadSafe(string aSessionId, DataField aField) sl@30: { sl@33: if (this.InvokeRequired) sl@30: { sl@30: //Not in the proper thread, invoke ourselves sl@79: SetFieldDelegate d = new SetFieldDelegate(SetClientFieldThreadSafe); sl@72: this.Invoke(d, new object[] { aSessionId, aField }); sl@30: } sl@30: else sl@30: { sl@75: //We are in the proper thread sl@75: //Call the non-thread-safe variant sl@75: SetClientField(aSessionId, aField); sl@75: } sl@75: } sl@75: sl@75: /// sl@79: /// sl@75: /// sl@75: /// sl@75: /// sl@75: private void SetClientField(string aSessionId, DataField aField) sl@79: { sl@75: SetCurrentClient(aSessionId); sl@75: ClientData client = iClients[aSessionId]; sl@75: if (client != null) sl@75: { sl@76: bool somethingChanged = false; sl@76: sl@75: //Make sure all our fields are in place sl@75: while (client.Fields.Count < (aField.Index + 1)) sl@30: { sl@75: //Add a text field with proper index sl@75: client.Fields.Add(new DataField(client.Fields.Count)); sl@76: somethingChanged = true; sl@75: } sl@75: sl@75: if (client.Fields[aField.Index].IsSameLayout(aField)) sl@75: { sl@75: //Same layout just update our field sl@75: client.Fields[aField.Index] = aField; sl@75: // sl@75: if (aField.IsText && tableLayoutPanel.Controls[aField.Index] is MarqueeLabel) sl@79: { sl@75: //Text field control already in place, just change the text sl@72: MarqueeLabel label = (MarqueeLabel)tableLayoutPanel.Controls[aField.Index]; sl@76: somethingChanged = (label.Text != aField.Text || label.TextAlign != aField.Alignment); sl@72: label.Text = aField.Text; sl@72: label.TextAlign = aField.Alignment; sl@68: } sl@75: else if (aField.IsBitmap && tableLayoutPanel.Controls[aField.Index] is PictureBox) sl@75: { sl@76: somethingChanged = true; //TODO: Bitmap comp or should we leave that to clients? sl@75: //Bitmap field control already in place just change the bitmap sl@75: PictureBox pictureBox = (PictureBox)tableLayoutPanel.Controls[aField.Index]; sl@75: pictureBox.Image = aField.Bitmap; sl@75: } sl@68: else sl@68: { sl@76: somethingChanged = true; sl@75: //The requested control in our layout it not of the correct type sl@68: //Wrong control type, re-create them all sl@68: UpdateTableLayoutPanel(iCurrentClientData); sl@68: } sl@30: } sl@75: else sl@75: { sl@76: somethingChanged = true; sl@75: //Different layout, need to rebuild it sl@75: client.Fields[aField.Index] = aField; sl@75: UpdateTableLayoutPanel(iCurrentClientData); sl@75: } sl@75: sl@75: // sl@76: if (somethingChanged) sl@76: { sl@76: UpdateClientTreeViewNode(client); sl@76: } sl@30: } sl@30: } sl@30: sl@30: /// sl@36: /// sl@30: /// sl@30: /// sl@75: public void SetClientFieldsThreadSafe(string aSessionId, System.Collections.Generic.IList aFields) sl@30: { sl@33: if (this.InvokeRequired) sl@30: { sl@30: //Not in the proper thread, invoke ourselves sl@75: SetFieldsDelegate d = new SetFieldsDelegate(SetClientFieldsThreadSafe); sl@72: this.Invoke(d, new object[] { aSessionId, aFields }); sl@30: } sl@30: else sl@30: { sl@75: //Put each our text fields in a label control sl@75: foreach (DataField field in aFields) sl@30: { sl@75: SetClientField(aSessionId, field); sl@30: } sl@30: } sl@32: } sl@30: sl@67: /// sl@67: /// sl@67: /// sl@67: /// sl@32: /// sl@32: public void SetClientNameThreadSafe(string aSessionId, string aName) sl@32: { sl@32: if (this.InvokeRequired) sl@32: { sl@32: //Not in the proper thread, invoke ourselves sl@32: SetClientNameDelegate d = new SetClientNameDelegate(SetClientNameThreadSafe); sl@32: this.Invoke(d, new object[] { aSessionId, aName }); sl@32: } sl@32: else sl@32: { sl@32: //We are in the proper thread sl@33: //Get our client sl@33: ClientData client = iClients[aSessionId]; sl@33: if (client != null) sl@32: { sl@33: //Set its name sl@33: client.Name = aName; sl@33: //Update our tree-view sl@33: UpdateClientTreeViewNode(client); sl@33: } sl@33: } sl@33: } sl@33: sl@33: /// sl@36: /// sl@33: /// sl@33: /// sl@33: private void UpdateClientTreeViewNode(ClientData aClient) sl@33: { sl@33: if (aClient == null) sl@33: { sl@33: return; sl@33: } sl@33: sl@33: TreeNode node = null; sl@33: //Check that our client node already exists sl@33: //Get our client root node using its key which is our session ID sl@33: TreeNode[] nodes = treeViewClients.Nodes.Find(aClient.SessionId, false); sl@33: if (nodes.Count()>0) sl@33: { sl@33: //We already have a node for that client sl@33: node = nodes[0]; sl@33: //Clear children as we are going to recreate them below sl@33: node.Nodes.Clear(); sl@33: } sl@33: else sl@33: { sl@33: //Client node does not exists create a new one sl@33: treeViewClients.Nodes.Add(aClient.SessionId, aClient.SessionId); sl@33: node = treeViewClients.Nodes.Find(aClient.SessionId, false)[0]; sl@33: } sl@33: sl@33: if (node != null) sl@33: { sl@33: //Change its name sl@33: if (aClient.Name != "") sl@33: { sl@33: //We have a name, us it as text for our root node sl@33: node.Text = aClient.Name; sl@32: //Add a child with SessionId sl@33: node.Nodes.Add(new TreeNode(aClient.SessionId)); sl@33: } sl@33: else sl@33: { sl@33: //No name, use session ID instead sl@33: node.Text = aClient.SessionId; sl@33: } sl@36: sl@67: if (aClient.Fields.Count > 0) sl@33: { sl@33: //Create root node for our texts sl@70: TreeNode textsRoot = new TreeNode("Fields"); sl@33: node.Nodes.Add(textsRoot); sl@33: //For each text add a new entry sl@67: foreach (DataField field in aClient.Fields) sl@33: { sl@75: if (!field.IsBitmap) sl@67: { sl@72: DataField textField = (DataField)field; sl@70: textsRoot.Nodes.Add(new TreeNode("[Text]" + textField.Text)); sl@67: } sl@67: else sl@67: { sl@72: textsRoot.Nodes.Add(new TreeNode("[Bitmap]")); sl@70: } sl@33: } sl@32: } sl@34: sl@34: node.ExpandAll(); sl@32: } sl@30: } sl@17: sl@60: /// sl@60: /// Update our table layout row styles to make sure each rows have similar height sl@60: /// sl@60: private void UpdateTableLayoutRowStyles() sl@60: { sl@60: foreach (RowStyle rowStyle in tableLayoutPanel.RowStyles) sl@60: { sl@60: rowStyle.SizeType = SizeType.Percent; sl@60: rowStyle.Height = 100 / tableLayoutPanel.RowCount; sl@60: } sl@60: } sl@60: sl@63: /// sl@63: /// Update our display table layout. sl@63: /// sl@63: /// sl@65: private void UpdateTableLayoutPanel(ClientData aClient) sl@63: { StephaneLenclud@106: if (aClient == null) StephaneLenclud@106: { StephaneLenclud@106: //Just drop it StephaneLenclud@106: return; StephaneLenclud@106: } StephaneLenclud@106: StephaneLenclud@106: sl@65: TableLayout layout = aClient.Layout; sl@70: int fieldCount = 0; sl@70: sl@63: tableLayoutPanel.Controls.Clear(); sl@63: tableLayoutPanel.RowStyles.Clear(); sl@63: tableLayoutPanel.ColumnStyles.Clear(); sl@63: tableLayoutPanel.RowCount = 0; sl@63: tableLayoutPanel.ColumnCount = 0; sl@63: sl@65: while (tableLayoutPanel.RowCount < layout.Rows.Count) sl@63: { sl@63: tableLayoutPanel.RowCount++; sl@63: } sl@63: sl@65: while (tableLayoutPanel.ColumnCount < layout.Columns.Count) sl@63: { sl@63: tableLayoutPanel.ColumnCount++; sl@63: } sl@63: sl@63: for (int i = 0; i < tableLayoutPanel.ColumnCount; i++) sl@63: { sl@63: //Create our column styles sl@65: this.tableLayoutPanel.ColumnStyles.Add(layout.Columns[i]); sl@63: sl@63: for (int j = 0; j < tableLayoutPanel.RowCount; j++) sl@63: { sl@63: if (i == 0) sl@63: { sl@63: //Create our row styles sl@65: this.tableLayoutPanel.RowStyles.Add(layout.Rows[j]); sl@63: } sl@63: sl@70: //Check if we already have a control sl@70: Control existingControl = tableLayoutPanel.GetControlFromPosition(i,j); sl@70: if (existingControl!=null) sl@70: { sl@70: //We already have a control in that cell as a results of row/col spanning sl@70: //Move on to next cell then sl@70: continue; sl@70: } sl@70: sl@70: fieldCount++; sl@70: sl@69: //Check if a client field already exists for that cell sl@69: if (aClient.Fields.Count <= tableLayoutPanel.Controls.Count) sl@65: { sl@69: //No client field specified, create a text field by default sl@72: aClient.Fields.Add(new DataField(aClient.Fields.Count)); sl@65: } sl@68: sl@69: //Create a control corresponding to the field specified for that cell sl@70: DataField field = aClient.Fields[tableLayoutPanel.Controls.Count]; sl@70: Control control = CreateControlForDataField(field); sl@70: sl@69: //Add newly created control to our table layout at the specified row and column sl@63: tableLayoutPanel.Controls.Add(control, i, j); sl@70: //Make sure we specify row and column span for that new control sl@70: tableLayoutPanel.SetRowSpan(control,field.RowSpan); sl@70: tableLayoutPanel.SetColumnSpan(control, field.ColumnSpan); sl@63: } sl@63: } sl@63: sl@70: // sl@70: while (aClient.Fields.Count > fieldCount) sl@70: { sl@70: //We have too much fields for this layout sl@70: //Just discard them until we get there sl@70: aClient.Fields.RemoveAt(aClient.Fields.Count-1); sl@70: } sl@70: sl@63: CheckFontHeight(); sl@63: } sl@63: sl@68: /// sl@70: /// Check our type of data field and create corresponding control sl@68: /// sl@68: /// sl@69: private Control CreateControlForDataField(DataField aField) sl@68: { sl@68: Control control=null; sl@75: if (!aField.IsBitmap) sl@68: { sl@68: MarqueeLabel label = new SharpDisplayManager.MarqueeLabel(); sl@68: label.AutoEllipsis = true; sl@68: label.AutoSize = true; sl@68: label.BackColor = System.Drawing.Color.Transparent; sl@68: label.Dock = System.Windows.Forms.DockStyle.Fill; sl@68: label.Location = new System.Drawing.Point(1, 1); sl@68: label.Margin = new System.Windows.Forms.Padding(0); sl@68: label.Name = "marqueeLabel" + aField.Index; sl@68: label.OwnTimer = false; StephaneLenclud@106: label.PixelsPerSecond = cds.ScrollingSpeedInPixelsPerSecond; sl@100: label.Separator = cds.Separator; sl@100: label.MinFontSize = cds.MinFontSize; sl@100: label.ScaleToFit = cds.ScaleToFit; sl@68: //control.Size = new System.Drawing.Size(254, 30); sl@68: //control.TabIndex = 2; sl@68: label.Font = cds.Font; sl@68: StephaneLenclud@106: label.TextAlign = aField.Alignment; sl@68: label.UseCompatibleTextRendering = true; sl@72: label.Text = aField.Text; sl@68: // sl@68: control = label; sl@68: } sl@72: else sl@68: { sl@68: //Create picture box sl@68: PictureBox picture = new PictureBox(); sl@68: picture.AutoSize = true; sl@68: picture.BackColor = System.Drawing.Color.Transparent; sl@68: picture.Dock = System.Windows.Forms.DockStyle.Fill; sl@68: picture.Location = new System.Drawing.Point(1, 1); sl@68: picture.Margin = new System.Windows.Forms.Padding(0); sl@68: picture.Name = "pictureBox" + aField; sl@68: //Set our image sl@72: picture.Image = aField.Bitmap; sl@68: // sl@68: control = picture; sl@68: } sl@68: sl@69: return control; sl@68: } sl@68: StephaneLenclud@103: /// StephaneLenclud@103: /// Called when the user selected a new display type. StephaneLenclud@103: /// StephaneLenclud@103: /// StephaneLenclud@103: /// sl@46: private void comboBoxDisplayType_SelectedIndexChanged(object sender, EventArgs e) sl@46: { StephaneLenclud@103: //Store the selected display type in our settings sl@48: Properties.Settings.Default.CurrentDisplayIndex = comboBoxDisplayType.SelectedIndex; sl@48: cds.DisplayType = comboBoxDisplayType.SelectedIndex; sl@46: Properties.Settings.Default.Save(); StephaneLenclud@103: StephaneLenclud@103: //Try re-opening the display connection if we were already connected. StephaneLenclud@103: //Otherwise just update our status to reflect display type change. sl@51: if (iDisplay.IsOpen()) sl@51: { sl@51: OpenDisplayConnection(); sl@51: } sl@51: else sl@51: { sl@51: UpdateStatus(); sl@51: } sl@46: } sl@46: sl@47: private void maskedTextBoxTimerInterval_TextChanged(object sender, EventArgs e) sl@47: { sl@47: if (maskedTextBoxTimerInterval.Text != "") sl@47: { sl@51: int interval = Convert.ToInt32(maskedTextBoxTimerInterval.Text); sl@51: sl@51: if (interval > 0) sl@51: { sl@51: timer.Interval = interval; sl@51: cds.TimerInterval = timer.Interval; sl@51: Properties.Settings.Default.Save(); sl@51: } sl@47: } sl@47: } sl@47: sl@100: private void maskedTextBoxMinFontSize_TextChanged(object sender, EventArgs e) sl@100: { sl@100: if (maskedTextBoxMinFontSize.Text != "") sl@100: { sl@100: int minFontSize = Convert.ToInt32(maskedTextBoxMinFontSize.Text); sl@100: sl@100: if (minFontSize > 0) sl@100: { sl@100: cds.MinFontSize = minFontSize; sl@100: Properties.Settings.Default.Save(); StephaneLenclud@106: //We need to recreate our layout for that change to take effect StephaneLenclud@106: UpdateTableLayoutPanel(iCurrentClientData); sl@100: } sl@100: } sl@100: } sl@100: StephaneLenclud@106: StephaneLenclud@106: private void maskedTextBoxScrollingSpeed_TextChanged(object sender, EventArgs e) StephaneLenclud@106: { StephaneLenclud@106: if (maskedTextBoxScrollingSpeed.Text != "") StephaneLenclud@106: { StephaneLenclud@106: int scrollingSpeed = Convert.ToInt32(maskedTextBoxScrollingSpeed.Text); StephaneLenclud@106: StephaneLenclud@106: if (scrollingSpeed > 0) StephaneLenclud@106: { StephaneLenclud@106: cds.ScrollingSpeedInPixelsPerSecond = scrollingSpeed; StephaneLenclud@106: Properties.Settings.Default.Save(); StephaneLenclud@106: //We need to recreate our layout for that change to take effect StephaneLenclud@106: UpdateTableLayoutPanel(iCurrentClientData); StephaneLenclud@106: } StephaneLenclud@106: } StephaneLenclud@106: } StephaneLenclud@106: sl@100: private void textBoxScrollLoopSeparator_TextChanged(object sender, EventArgs e) sl@100: { sl@100: cds.Separator = textBoxScrollLoopSeparator.Text; sl@100: Properties.Settings.Default.Save(); StephaneLenclud@110: StephaneLenclud@110: //Update our text fields StephaneLenclud@110: foreach (MarqueeLabel ctrl in tableLayoutPanel.Controls) StephaneLenclud@110: { StephaneLenclud@110: ctrl.Separator = cds.Separator; StephaneLenclud@110: } StephaneLenclud@110: sl@100: } sl@100: sl@52: private void buttonPowerOn_Click(object sender, EventArgs e) sl@52: { sl@52: iDisplay.PowerOn(); sl@52: } sl@52: sl@52: private void buttonPowerOff_Click(object sender, EventArgs e) sl@52: { sl@52: iDisplay.PowerOff(); sl@52: } sl@52: sl@53: private void buttonShowClock_Click(object sender, EventArgs e) sl@53: { StephaneLenclud@122: ShowClock(); sl@53: } sl@53: sl@53: private void buttonHideClock_Click(object sender, EventArgs e) sl@53: { StephaneLenclud@122: HideClock(); sl@53: } sl@88: sl@88: private void buttonUpdate_Click(object sender, EventArgs e) sl@88: { sl@88: InstallUpdateSyncWithInfo(); sl@88: } sl@88: StephaneLenclud@122: /// StephaneLenclud@122: /// StephaneLenclud@122: /// StephaneLenclud@122: void ShowClock() StephaneLenclud@122: { StephaneLenclud@122: if (!iDisplay.IsOpen()) StephaneLenclud@122: { StephaneLenclud@122: return; StephaneLenclud@122: } StephaneLenclud@122: StephaneLenclud@122: //Devices like MDM166AA don't support windowing and frame rendering must be stopped while showing our clock StephaneLenclud@122: iSkipFrameRendering = true; StephaneLenclud@122: //Clear our screen StephaneLenclud@122: iDisplay.Clear(); StephaneLenclud@122: iDisplay.SwapBuffers(); StephaneLenclud@122: //Then show our clock StephaneLenclud@122: iDisplay.ShowClock(); StephaneLenclud@122: } StephaneLenclud@122: StephaneLenclud@122: /// StephaneLenclud@122: /// StephaneLenclud@122: /// StephaneLenclud@122: void HideClock() StephaneLenclud@122: { StephaneLenclud@122: if (!iDisplay.IsOpen()) StephaneLenclud@122: { StephaneLenclud@122: return; StephaneLenclud@122: } StephaneLenclud@122: StephaneLenclud@122: //Devices like MDM166AA don't support windowing and frame rendering must be stopped while showing our clock StephaneLenclud@122: iSkipFrameRendering = false; StephaneLenclud@122: iDisplay.HideClock(); StephaneLenclud@122: } sl@88: sl@88: private void InstallUpdateSyncWithInfo() sl@88: { sl@88: UpdateCheckInfo info = null; sl@88: sl@88: if (ApplicationDeployment.IsNetworkDeployed) sl@88: { sl@88: ApplicationDeployment ad = ApplicationDeployment.CurrentDeployment; sl@88: sl@88: try sl@88: { sl@88: info = ad.CheckForDetailedUpdate(); sl@88: sl@88: } sl@88: catch (DeploymentDownloadException dde) sl@88: { sl@88: MessageBox.Show("The new version of the application cannot be downloaded at this time. \n\nPlease check your network connection, or try again later. Error: " + dde.Message); sl@88: return; sl@88: } sl@88: catch (InvalidDeploymentException ide) sl@88: { sl@88: MessageBox.Show("Cannot check for a new version of the application. The ClickOnce deployment is corrupt. Please redeploy the application and try again. Error: " + ide.Message); sl@88: return; sl@88: } sl@88: catch (InvalidOperationException ioe) sl@88: { sl@88: MessageBox.Show("This application cannot be updated. It is likely not a ClickOnce application. Error: " + ioe.Message); sl@88: return; sl@88: } sl@88: sl@90: if (info.UpdateAvailable) sl@90: { sl@90: Boolean doUpdate = true; sl@88: sl@90: if (!info.IsUpdateRequired) sl@90: { sl@90: DialogResult dr = MessageBox.Show("An update is available. Would you like to update the application now?", "Update Available", MessageBoxButtons.OKCancel); sl@90: if (!(DialogResult.OK == dr)) sl@90: { sl@90: doUpdate = false; sl@90: } sl@90: } sl@90: else sl@90: { sl@90: // Display a message that the app MUST reboot. Display the minimum required version. sl@90: MessageBox.Show("This application has detected a mandatory update from your current " + sl@90: "version to version " + info.MinimumRequiredVersion.ToString() + sl@90: ". The application will now install the update and restart.", sl@90: "Update Available", MessageBoxButtons.OK, sl@90: MessageBoxIcon.Information); sl@90: } sl@88: sl@90: if (doUpdate) sl@90: { sl@90: try sl@90: { sl@90: ad.Update(); sl@90: MessageBox.Show("The application has been upgraded, and will now restart."); sl@90: Application.Restart(); sl@90: } sl@90: catch (DeploymentDownloadException dde) sl@90: { sl@90: MessageBox.Show("Cannot install the latest version of the application. \n\nPlease check your network connection, or try again later. Error: " + dde); sl@90: return; sl@90: } sl@90: } sl@90: } sl@90: else sl@90: { sl@90: MessageBox.Show("You are already running the latest version.", "Application up-to-date"); sl@90: } sl@88: } sl@88: } sl@92: sl@94: sl@94: /// sl@99: /// Used to sl@94: /// sl@94: private void SysTrayHideShow() sl@92: { sl@94: Visible = !Visible; sl@94: if (Visible) sl@94: { sl@94: Activate(); sl@94: WindowState = FormWindowState.Normal; sl@94: } sl@92: } sl@94: sl@94: /// sl@94: /// Use to handle minimize events. sl@94: /// sl@94: /// sl@94: /// sl@94: private void MainForm_SizeChanged(object sender, EventArgs e) sl@94: { sl@94: if (WindowState == FormWindowState.Minimized && Properties.Settings.Default.MinimizeToTray) sl@94: { sl@94: if (Visible) sl@94: { sl@94: SysTrayHideShow(); sl@94: } sl@94: } sl@99: sl@94: } sl@94: StephaneLenclud@105: /// StephaneLenclud@105: /// StephaneLenclud@105: /// StephaneLenclud@105: /// StephaneLenclud@105: /// StephaneLenclud@105: private void tableLayoutPanel_SizeChanged(object sender, EventArgs e) StephaneLenclud@105: { StephaneLenclud@105: //Our table layout size has changed which means our display size has changed. StephaneLenclud@105: //We need to re-create our bitmap. StephaneLenclud@105: iCreateBitmap = true; StephaneLenclud@105: } sl@0: } sl@34: sl@34: /// sl@34: /// A UI thread copy of a client relevant data. sl@34: /// Keeping this copy in the UI thread helps us deal with threading issues. sl@34: /// sl@34: public class ClientData sl@34: { sl@55: public ClientData(string aSessionId, ICallback aCallback) sl@34: { sl@34: SessionId = aSessionId; sl@34: Name = ""; sl@67: Fields = new List(); sl@62: Layout = new TableLayout(1, 2); //Default to one column and two rows sl@34: Callback = aCallback; sl@34: } sl@34: sl@34: public string SessionId { get; set; } sl@34: public string Name { get; set; } sl@67: public List Fields { get; set; } sl@62: public TableLayout Layout { get; set; } sl@55: public ICallback Callback { get; set; } sl@34: } sl@0: }