Sat, 26 Sep 2015 16:35:27 +0200Better CEC architecture.
StephaneLenclud [Sat, 26 Sep 2015 16:35:27 +0200] rev 167
Better CEC architecture.

Sat, 26 Sep 2015 11:56:49 +0200MiniDisplay NuGet upgrade to v1.1.8
StephaneLenclud [Sat, 26 Sep 2015 11:56:49 +0200] rev 166
MiniDisplay NuGet upgrade to v1.1.8

Sat, 26 Sep 2015 00:48:58 +0200Publishing v0.6.0.0 with hard coded CEC support.
StephaneLenclud [Sat, 26 Sep 2015 00:48:58 +0200] rev 165
Publishing v0.6.0.0 with hard coded CEC support.

Sat, 26 Sep 2015 00:34:12 +0200Fixing output obj paths.
StephaneLenclud [Sat, 26 Sep 2015 00:34:12 +0200] rev 164
Fixing output obj paths.
Adding reference to MiniDisplay.dll as link for ClickOnce to pick it up.

Sat, 26 Sep 2015 00:20:31 +0200Fixing binaries output paths.
StephaneLenclud [Sat, 26 Sep 2015 00:20:31 +0200] rev 163
Fixing binaries output paths.

Fri, 25 Sep 2015 19:25:35 +0200Upgrade LibMiniDisplay package to v1.1.7.
StephaneLenclud [Fri, 25 Sep 2015 19:25:35 +0200] rev 162
Upgrade LibMiniDisplay package to v1.1.7.
Removing MiniDisplay DLL again.

Fri, 25 Sep 2015 12:28:47 +0200CEC TV power on and standby working.
Stephane Lenclud [Fri, 25 Sep 2015 12:28:47 +0200] rev 161
CEC TV power on and standby working.

Thu, 24 Sep 2015 22:45:32 +0200Power Setting Notifier can now unregister from Monitor Power events.
Stephane Lenclud [Thu, 24 Sep 2015 22:45:32 +0200] rev 160
Power Setting Notifier can now unregister from Monitor Power events.

Thu, 24 Sep 2015 21:39:05 +0200Add PowerManager C++/CLI project.
StephaneLenclud [Thu, 24 Sep 2015 21:39:05 +0200] rev 159
Add PowerManager C++/CLI project.
Monitor Power On/Off notifications working.
Moving to .NET 4.6

Thu, 24 Sep 2015 14:35:50 +0200Fixing issues where layout change would not be detected beccause of partial
StephaneLenclud [Thu, 24 Sep 2015 14:35:50 +0200] rev 158
Fixing issues where layout change would not be detected beccause of partial
field similarity between new and older layout.
Therefore we now clear our fields whenever our layout is changed.
Now resetting our create bitmap flag, hoping it will fix our rather large memory
usage when minimized.