Adding our client implementation. Moving server into its own folder.
1 namespace SharpDisplayClient
6 /// Required designer variable.
8 private System.ComponentModel.IContainer components = null;
11 /// Clean up any resources being used.
13 /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
14 protected override void Dispose(bool disposing)
16 if (disposing && (components != null))
20 base.Dispose(disposing);
23 #region Windows Form Designer generated code
26 /// Required method for Designer support - do not modify
27 /// the contents of this method with the code editor.
29 private void InitializeComponent()
31 this.buttonSetText = new System.Windows.Forms.Button();
36 this.buttonSetText.Location = new System.Drawing.Point(170, 104);
37 this.buttonSetText.Name = "buttonSetText";
38 this.buttonSetText.Size = new System.Drawing.Size(75, 23);
39 this.buttonSetText.TabIndex = 0;
40 this.buttonSetText.Text = "Set Text";
41 this.buttonSetText.UseVisualStyleBackColor = true;
42 this.buttonSetText.Click += new System.EventHandler(this.buttonSetText_Click);
46 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
47 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
48 this.ClientSize = new System.Drawing.Size(443, 252);
49 this.Controls.Add(this.buttonSetText);
50 this.Name = "MainForm";
51 this.Text = "Sharp Display Client";
52 this.Load += new System.EventHandler(this.MainForm_Load);
53 this.ResumeLayout(false);
59 private System.Windows.Forms.Button buttonSetText;