Events can now be instantiated.
Action editor is now a generic object editor.
2 // Copyright (C) 2014-2015 Stéphane Lenclud.
4 // This file is part of SharpDisplayManager.
6 // SharpDisplayManager is free software: you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation, either version 3 of the License, or
9 // (at your option) any later version.
11 // SharpDisplayManager is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with SharpDisplayManager. If not, see <http://www.gnu.org/licenses/>.
20 namespace SharpDisplayManager.Properties {
23 // This class allows you to handle specific events on the settings class:
24 // The SettingChanging event is raised before a setting's value is changed.
25 // The PropertyChanged event is raised after a setting's value is changed.
26 // The SettingsLoaded event is raised after the setting values are loaded.
27 // The SettingsSaving event is raised before the setting values are saved.
28 internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
30 public Settings() : base("default") {
31 // // To add event handlers for saving and changing settings, uncomment the lines below:
33 // this.SettingChanging += this.SettingChangingEventHandler;
35 // this.SettingsSaving += this.SettingsSavingEventHandler;
39 private void SettingChangingEventHandler(object sender, System.Configuration.SettingChangingEventArgs e) {
40 // Add code to handle the SettingChangingEvent event here.
43 private void SettingsSavingEventHandler(object sender, System.ComponentModel.CancelEventArgs e) {
44 // Add code to handle the SettingsSaving event here.