Adding server method to set all texts at once.
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
5 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
7 <ProjectGuid>{1DA8C1B3-18C5-4E74-BE4E-0B0E15FBAF49}</ProjectGuid>
8 <OutputType>WinExe</OutputType>
9 <AppDesignerFolder>Properties</AppDesignerFolder>
10 <RootNamespace>SharpDisplayManager</RootNamespace>
11 <AssemblyName>SharpDisplayManager</AssemblyName>
12 <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
13 <FileAlignment>512</FileAlignment>
15 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
16 <PlatformTarget>AnyCPU</PlatformTarget>
17 <DebugSymbols>true</DebugSymbols>
18 <DebugType>full</DebugType>
19 <Optimize>false</Optimize>
20 <OutputPath>..\..\bin\MiniDisplay\Debug\</OutputPath>
21 <DefineConstants>DEBUG;TRACE</DefineConstants>
22 <ErrorReport>prompt</ErrorReport>
23 <WarningLevel>4</WarningLevel>
25 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
26 <PlatformTarget>AnyCPU</PlatformTarget>
27 <DebugType>pdbonly</DebugType>
28 <Optimize>true</Optimize>
29 <OutputPath>..\..\bin\MiniDisplay\Release\</OutputPath>
30 <DefineConstants>TRACE</DefineConstants>
31 <ErrorReport>prompt</ErrorReport>
32 <WarningLevel>4</WarningLevel>
35 <Reference Include="Microsoft.VisualBasic" />
36 <Reference Include="Microsoft.VisualBasic.PowerPacks.Vs, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
37 <Reference Include="System" />
38 <Reference Include="System.Core" />
39 <Reference Include="System.ServiceModel" />
40 <Reference Include="System.Xml.Linq" />
41 <Reference Include="System.Data.DataSetExtensions" />
42 <Reference Include="Microsoft.CSharp" />
43 <Reference Include="System.Data" />
44 <Reference Include="System.Deployment" />
45 <Reference Include="System.Drawing" />
46 <Reference Include="System.Windows.Forms" />
47 <Reference Include="System.Xml" />
50 <Compile Include="CbtHook.cs" />
51 <Compile Include="DialogBox.cs" />
52 <Compile Include="Display.cs" />
53 <Compile Include="MainForm.cs">
54 <SubType>Form</SubType>
56 <Compile Include="MainForm.Designer.cs">
57 <DependentUpon>MainForm.cs</DependentUpon>
59 <Compile Include="MarqueeLabel.cs" />
60 <Compile Include="Program.cs" />
61 <Compile Include="Properties\AssemblyInfo.cs" />
62 <Compile Include="Servers.cs" />
63 <Compile Include="Services.cs" />
64 <Compile Include="Win32API.cs" />
65 <Compile Include="WindowsHook.cs" />
66 <Compile Include="WndProcRetHook.cs" />
67 <EmbeddedResource Include="MainForm.resx">
68 <DependentUpon>MainForm.cs</DependentUpon>
70 <EmbeddedResource Include="Properties\Resources.resx">
71 <Generator>ResXFileCodeGenerator</Generator>
72 <LastGenOutput>Resources.Designer.cs</LastGenOutput>
73 <SubType>Designer</SubType>
75 <Compile Include="Properties\Resources.Designer.cs">
76 <AutoGen>True</AutoGen>
77 <DependentUpon>Resources.resx</DependentUpon>
79 <None Include="Properties\Settings.settings">
80 <Generator>SettingsSingleFileGenerator</Generator>
81 <LastGenOutput>Settings.Designer.cs</LastGenOutput>
83 <Compile Include="Properties\Settings.Designer.cs">
84 <AutoGen>True</AutoGen>
85 <DependentUpon>Settings.settings</DependentUpon>
86 <DesignTimeSharedInput>True</DesignTimeSharedInput>
90 <None Include="App.config" />
92 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
93 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
94 Other similar extension points exist, see Microsoft.Common.targets.
95 <Target Name="BeforeBuild">
97 <Target Name="AfterBuild">