1.1 --- a/Client/Client.cs Tue Dec 16 11:08:18 2014 +0100
1.2 +++ b/Client/Client.cs Tue Dec 16 13:24:12 2014 +0100
1.3 @@ -96,14 +96,16 @@
1.4
1.5
1.6 /// <summary>
1.7 - ///
1.8 + /// Handle connection with our Sharp Display Server.
1.9 + /// If the connection is faulted it will attempt to restart it.
1.10 /// </summary>
1.11 public class DisplayClient
1.12 {
1.13 - Client iClient;
1.14 - Callback iCallback;
1.15 + private Client iClient;
1.16 + private Callback iCallback;
1.17 + private bool resetingConnection = false;
1.18 +
1.19 private MainForm MainForm { get; set; }
1.20 -
1.21 public string SessionId { get { return iClient.SessionId; } }
1.22 public string Name { get; private set; }
1.23 private TableLayout Layout { get; set; }
1.24 @@ -117,12 +119,18 @@
1.25 Fields = new DataField[]{};
1.26 }
1.27
1.28 + /// <summary>
1.29 + /// Initialize our server connection.
1.30 + /// </summary>
1.31 public void Open()
1.32 {
1.33 iCallback = new Callback(MainForm);
1.34 iClient = new Client(iCallback);
1.35 }
1.36
1.37 + /// <summary>
1.38 + /// Terminate our server connection.
1.39 + /// </summary>
1.40 public void Close()
1.41 {
1.42 iClient.Close();
1.43 @@ -131,26 +139,45 @@
1.44 iCallback = null;
1.45 }
1.46
1.47 + /// <summary>
1.48 + /// Tells whether a server connection is available.
1.49 + /// </summary>
1.50 + /// <returns>True if a server connection is available. False otherwise.</returns>
1.51 public bool IsReady()
1.52 {
1.53 return (iClient != null && iCallback != null && iClient.IsReady());
1.54 }
1.55
1.56 + /// <summary>
1.57 + /// Check if our server connection is available and attempt reset it if it isn't.
1.58 + /// This is notably dealing with timed out connections.
1.59 + /// </summary>
1.60 public void CheckConnection()
1.61 {
1.62 - if (!IsReady())
1.63 + if (!IsReady() && !resetingConnection)
1.64 {
1.65 //Try to reconnect
1.66 Open();
1.67
1.68 - //On reconnect there is a bunch of properties we need to set
1.69 - if (Name != "")
1.70 + //Avoid stack overflow in case of persisting failure
1.71 + resetingConnection = true;
1.72 +
1.73 + try
1.74 {
1.75 - iClient.SetName(Name);
1.76 + //On reconnect there is a bunch of properties we need to reset
1.77 + if (Name != "")
1.78 + {
1.79 + iClient.SetName(Name);
1.80 + }
1.81 +
1.82 + SetLayout(Layout);
1.83 + SetFields(Fields);
1.84 }
1.85 -
1.86 - SetLayout(Layout);
1.87 - SetFields(Fields);
1.88 + finally
1.89 + {
1.90 + //Make sure our this state does not get out of sync
1.91 + resetingConnection = true;
1.92 + }
1.93 }
1.94 }
1.95