Server/ProgressForm.Designer.cs
author StephaneLenclud
Thu, 18 Aug 2016 17:13:21 +0200
changeset 239 dd7770b97916
permissions -rw-r--r--
Improved object editor dialog validation.
Added EAR support for object validation.
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namespace BackgroundWorkerDemo
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{
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    partial class ProgressForm
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    {
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        /// <summary>
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        /// Required designer variable.
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        /// </summary>
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        private System.ComponentModel.IContainer components = null;
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        /// <summary>
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        /// Clean up any resources being used.
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        /// </summary>
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        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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        protected override void Dispose(bool disposing)
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        {
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            if (disposing && (components != null))
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            {
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                components.Dispose();
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            }
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            base.Dispose(disposing);
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        }
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        #region Windows Form Designer generated code
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        /// <summary>
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        /// Required method for Designer support - do not modify
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        /// the contents of this method with the code editor.
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        /// </summary>
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        private void InitializeComponent()
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        {
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            this.labelMessage = new System.Windows.Forms.Label();
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            this.progressBar1 = new System.Windows.Forms.ProgressBar();
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            this.buttonCancel = new System.Windows.Forms.Button();
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            this.SuspendLayout();
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            // 
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            // labelMessage
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            // 
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            this.labelMessage.AutoSize = true;
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            this.labelMessage.Location = new System.Drawing.Point(44, 25);
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            this.labelMessage.Name = "labelMessage";
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            this.labelMessage.Size = new System.Drawing.Size(127, 13);
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            this.labelMessage.TabIndex = 0;
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            this.labelMessage.Text = "In progress, please wait...";
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            // 
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            // progressBar1
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            // 
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            this.progressBar1.Location = new System.Drawing.Point(47, 52);
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            this.progressBar1.Name = "progressBar1";
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            this.progressBar1.Size = new System.Drawing.Size(195, 23);
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            this.progressBar1.TabIndex = 1;
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            // 
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            // buttonCancel
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            // 
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            this.buttonCancel.Location = new System.Drawing.Point(167, 83);
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            this.buttonCancel.Name = "buttonCancel";
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            this.buttonCancel.Size = new System.Drawing.Size(75, 23);
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            this.buttonCancel.TabIndex = 2;
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            this.buttonCancel.Text = "Cancel";
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            this.buttonCancel.UseVisualStyleBackColor = true;
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            this.buttonCancel.Click += new System.EventHandler(this.buttonCancel_Click);
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            // 
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            // AlertForm
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            // 
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            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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            this.ClientSize = new System.Drawing.Size(280, 127);
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            this.ControlBox = false;
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            this.Controls.Add(this.buttonCancel);
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            this.Controls.Add(this.progressBar1);
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            this.Controls.Add(this.labelMessage);
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            this.Name = "AlertForm";
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            this.ShowIcon = false;
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            this.ShowInTaskbar = false;
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            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
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            this.Text = "Processing";
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            this.TopMost = true;
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            this.ResumeLayout(false);
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            this.PerformLayout();
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        }
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        #endregion
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        private System.Windows.Forms.Label labelMessage;
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        private System.Windows.Forms.ProgressBar progressBar1;
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        private System.Windows.Forms.Button buttonCancel;
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    }
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}