author | StephaneLenclud |
Thu, 18 Aug 2016 14:35:50 +0200 | |
changeset 238 | c92587ddabcd |
parent 123 | 0df386e37e29 |
child 253 | 2dae7a163fff |
permissions | -rw-r--r-- |
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// |
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// Copyright (C) 2014-2015 Stéphane Lenclud. |
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// |
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// This file is part of SharpDisplayManager. |
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// |
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// SharpDisplayManager is free software: you can redistribute it and/or modify |
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// it under the terms of the GNU General Public License as published by |
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// the Free Software Foundation, either version 3 of the License, or |
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// (at your option) any later version. |
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// |
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// SharpDisplayManager is distributed in the hope that it will be useful, |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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// GNU General Public License for more details. |
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// |
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// You should have received a copy of the GNU General Public License |
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// along with SharpDisplayManager. If not, see <http://www.gnu.org/licenses/>. |
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// |
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|
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using System; |
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|
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namespace SharpDisplayManager.Properties { |
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|
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|
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// This class allows you to handle specific events on the settings class: |
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// The SettingChanging event is raised before a setting's value is changed. |
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// The PropertyChanged event is raised after a setting's value is changed. |
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// The SettingsLoaded event is raised after the setting values are loaded. |
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// The SettingsSaving event is raised before the setting values are saved. |
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { |
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|
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public Settings() : base("default") { |
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// // To add event handlers for saving and changing settings, uncomment the lines below: |
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// |
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this.SettingChanging += this.SettingChangingEventHandler; |
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// |
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this.SettingsSaving += this.SettingsSavingEventHandler; |
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// |
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this.SettingsLoaded += this.SettingsLoadedEventHandler; |
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// |
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this.PropertyChanged += this.PropertyChangedEventHandler; |
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} |
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|
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private void PropertyChangedEventHandler(object sender, System.ComponentModel.PropertyChangedEventArgs e) |
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{ |
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Console.WriteLine($"Settings: property changed {e.PropertyName}"); |
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Default.Save(); |
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} |
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|
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private void SettingChangingEventHandler(object sender, System.Configuration.SettingChangingEventArgs e) { |
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// Add code to handle the SettingChangingEvent event here. |
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Console.WriteLine($"Settings: changing {e.SettingKey}.{e.SettingName}"); |
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} |
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|
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private void SettingsLoadedEventHandler(object sender, System.Configuration.SettingsLoadedEventArgs e) |
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{ |
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Console.WriteLine($"Settings: loaded {e.Provider.ApplicationName}"); |
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} |
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|
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private void SettingsSavingEventHandler(object sender, System.ComponentModel.CancelEventArgs e) { |
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// Add code to handle the SettingsSaving event here. |
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Console.WriteLine("Settings: saving"); |
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} |
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} |
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} |