Server/FxControl.resx
author StephaneLenclud
Sat, 07 Jan 2017 20:21:42 +0100
changeset 277 71ba0dd622a5
permissions -rw-r--r--
Created Audio Manager class.
Clean up CScore audio usage.
Fixing broken audio device change handler.
Fixed various audio Dispose deadlock due to Invoke usage.
Thus now using BeginInvoke instead.
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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    Microsoft ResX Schema 
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    Version 2.0
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    The primary goals of this format is to allow a simple XML format 
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    that is mostly human readable. The generation and parsing of the 
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    various data types are done through the TypeConverter classes 
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    associated with the data types.
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    Example:
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    <resheader name="resmimetype">text/microsoft-resx</resheader>
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    <resheader name="version">2.0</resheader>
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    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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        <value>[base64 mime encoded serialized .NET Framework object]</value>
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    </data>
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    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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        <comment>This is a comment</comment>
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    </data>
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    There are any number of "resheader" rows that contain simple 
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    name/value pairs.
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    Each data row contains a name, and value. The row also contains a 
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    type or mimetype. Type corresponds to a .NET class that support 
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    text/value conversion through the TypeConverter architecture. 
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    Classes that don't support this are serialized and stored with the 
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    mimetype set.
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    The mimetype is used for serialized objects, and tells the 
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    ResXResourceReader how to depersist the object. This is currently not 
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    extensible. For a given mimetype the value must be set accordingly:
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    Note - application/x-microsoft.net.object.binary.base64 is the format 
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    that the ResXResourceWriter will generate, however the reader can 
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    read any of the formats listed below.
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    mimetype: application/x-microsoft.net.object.binary.base64
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    value   : The object must be serialized with 
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            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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            : and then encoded with base64 encoding.
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    mimetype: application/x-microsoft.net.object.soap.base64
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    value   : The object must be serialized with 
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            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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            : and then encoded with base64 encoding.
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    mimetype: application/x-microsoft.net.object.bytearray.base64
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    value   : The object must be serialized into a byte array 
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            : using a System.ComponentModel.TypeConverter
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            : and then encoded with base64 encoding.
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    -->
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  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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            </xsd:complexType>
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  <resheader name="version">
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