moel@1: /* moel@1: moel@1: Version: MPL 1.1/GPL 2.0/LGPL 2.1 moel@1: moel@1: The contents of this file are subject to the Mozilla Public License Version moel@1: 1.1 (the "License"); you may not use this file except in compliance with moel@1: the License. You may obtain a copy of the License at moel@1: moel@1: http://www.mozilla.org/MPL/ moel@1: moel@1: Software distributed under the License is distributed on an "AS IS" basis, moel@1: WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License moel@1: for the specific language governing rights and limitations under the License. moel@1: moel@1: The Original Code is the Open Hardware Monitor code. moel@1: moel@1: The Initial Developer of the Original Code is moel@1: Michael Möller . moel@317: Portions created by the Initial Developer are Copyright (C) 2009-2011 moel@1: the Initial Developer. All Rights Reserved. moel@1: moel@1: Contributor(s): moel@1: moel@1: Alternatively, the contents of this file may be used under the terms of moel@1: either the GNU General Public License Version 2 or later (the "GPL"), or moel@1: the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), moel@1: in which case the provisions of the GPL or the LGPL are applicable instead moel@1: of those above. If you wish to allow use of your version of this file only moel@1: under the terms of either the GPL or the LGPL, and not to allow others to moel@1: use your version of this file under the terms of the MPL, indicate your moel@1: decision by deleting the provisions above and replace them with the notice moel@1: and other provisions required by the GPL or the LGPL. If you do not delete moel@1: the provisions above, a recipient may use your version of this file under moel@1: the terms of any one of the MPL, the GPL or the LGPL. moel@1: moel@1: */ moel@1: moel@1: using System; moel@1: using System.Collections.Generic; moel@1: using OpenHardwareMonitor.Hardware; moel@1: moel@1: namespace OpenHardwareMonitor.GUI { moel@1: public class TypeNode : Node { moel@1: moel@1: private SensorType sensorType; moel@1: moel@1: public TypeNode(SensorType sensorType) : base() { moel@1: this.sensorType = sensorType; moel@1: moel@1: switch (sensorType) { moel@1: case SensorType.Voltage: moel@1: this.Image = Utilities.EmbeddedResources.GetImage("voltage.png"); moel@1: this.Text = "Voltages"; moel@1: break; moel@1: case SensorType.Clock: moel@1: this.Image = Utilities.EmbeddedResources.GetImage("clock.png"); moel@1: this.Text = "Clocks"; moel@1: break; moel@24: case SensorType.Load: moel@24: this.Image = Utilities.EmbeddedResources.GetImage("load.png"); moel@24: this.Text = "Load"; moel@24: break; moel@1: case SensorType.Temperature: moel@1: this.Image = Utilities.EmbeddedResources.GetImage("temperature.png"); moel@1: this.Text = "Temperatures"; moel@1: break; moel@1: case SensorType.Fan: moel@1: this.Image = Utilities.EmbeddedResources.GetImage("fan.png"); moel@1: this.Text = "Fans"; moel@1: break; moel@57: case SensorType.Flow: moel@57: this.Image = Utilities.EmbeddedResources.GetImage("flow.png"); moel@57: this.Text = "Flows"; moel@57: break; moel@118: case SensorType.Control: moel@118: this.Image = Utilities.EmbeddedResources.GetImage("control.png"); moel@118: this.Text = "Controls"; moel@118: break; moel@217: case SensorType.Level: moel@217: this.Image = Utilities.EmbeddedResources.GetImage("level.png"); moel@217: this.Text = "Levels"; moel@217: break; moel@317: case SensorType.Power: moel@317: this.Image = Utilities.EmbeddedResources.GetImage("power.png"); moel@317: this.Text = "Powers"; moel@317: break; moel@324: case SensorType.Data: moel@324: this.Image = Utilities.EmbeddedResources.GetImage("data.png"); moel@324: this.Text = "Data"; moel@324: break; moel@1: } moel@111: moel@111: NodeAdded += new NodeEventHandler(TypeNode_NodeAdded); moel@111: NodeRemoved += new NodeEventHandler(TypeNode_NodeRemoved); moel@111: } moel@111: moel@111: private void TypeNode_NodeRemoved(Node node) { moel@111: node.IsVisibleChanged -= new NodeEventHandler(node_IsVisibleChanged); moel@111: node_IsVisibleChanged(null); moel@111: } moel@111: moel@111: private void TypeNode_NodeAdded(Node node) { moel@111: node.IsVisibleChanged += new NodeEventHandler(node_IsVisibleChanged); moel@111: node_IsVisibleChanged(null); moel@111: } moel@111: moel@111: private void node_IsVisibleChanged(Node node) { moel@111: foreach (Node n in Nodes) moel@111: if (n.IsVisible) { moel@111: this.IsVisible = true; moel@111: return; moel@111: } moel@111: this.IsVisible = false; moel@1: } moel@1: moel@1: public SensorType SensorType { moel@1: get { return sensorType; } moel@1: } moel@1: } moel@1: }