moel@31: /* moel@31: moel@31: Version: MPL 1.1/GPL 2.0/LGPL 2.1 moel@31: moel@31: The contents of this file are subject to the Mozilla Public License Version moel@31: 1.1 (the "License"); you may not use this file except in compliance with moel@31: the License. You may obtain a copy of the License at moel@31: moel@31: http://www.mozilla.org/MPL/ moel@31: moel@31: Software distributed under the License is distributed on an "AS IS" basis, moel@31: WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License moel@31: for the specific language governing rights and limitations under the License. moel@31: moel@31: The Original Code is the Open Hardware Monitor code. moel@31: moel@31: The Initial Developer of the Original Code is moel@31: Michael Möller . moel@31: Portions created by the Initial Developer are Copyright (C) 2009-2010 moel@31: the Initial Developer. All Rights Reserved. moel@31: moel@31: Contributor(s): moel@31: moel@31: Alternatively, the contents of this file may be used under the terms of moel@31: either the GNU General Public License Version 2 or later (the "GPL"), or moel@31: the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), moel@31: in which case the provisions of the GPL or the LGPL are applicable instead moel@31: of those above. If you wish to allow use of your version of this file only moel@31: under the terms of either the GPL or the LGPL, and not to allow others to moel@31: use your version of this file under the terms of the MPL, indicate your moel@31: decision by deleting the provisions above and replace them with the notice moel@31: and other provisions required by the GPL or the LGPL. If you do not delete moel@31: the provisions above, a recipient may use your version of this file under moel@31: the terms of any one of the MPL, the GPL or the LGPL. moel@31: moel@31: */ moel@31: moel@31: using System; moel@31: using System.Collections.Generic; moel@31: moel@31: namespace OpenHardwareMonitor.Hardware { moel@31: public abstract class Hardware { moel@31: moel@31: private List active = new List(); moel@31: moel@31: public ISensor[] Sensors { moel@31: get { return active.ToArray(); } moel@31: } moel@31: moel@31: protected void ActivateSensor(Sensor sensor) { moel@31: if (!active.Contains(sensor)) { moel@31: active.Add(sensor); moel@31: if (SensorAdded != null) moel@31: SensorAdded(sensor); moel@31: } moel@31: } moel@31: moel@31: protected void DeactivateSensor(Sensor sensor) { moel@31: if (active.Contains(sensor)) { moel@31: active.Remove(sensor); moel@31: if (SensorRemoved != null) moel@31: SensorRemoved(sensor); moel@31: } moel@31: } moel@31: moel@31: public event SensorEventHandler SensorAdded; moel@31: public event SensorEventHandler SensorRemoved; moel@31: } moel@31: }