GUI/TypeNode.cs
author paulwerelds
Sun, 17 Oct 2010 19:25:50 +0000
changeset 233 c5139c236200
parent 118 407f98562c3b
child 317 1ccf99e620a9
permissions -rw-r--r--
Updated attribute maps for the 4 SSD controllers we figured out so far.
Also switched back to an array of DriveAttribute rather than a generic list.
     1 /*
     2   
     3   Version: MPL 1.1/GPL 2.0/LGPL 2.1
     4 
     5   The contents of this file are subject to the Mozilla Public License Version
     6   1.1 (the "License"); you may not use this file except in compliance with
     7   the License. You may obtain a copy of the License at
     8  
     9   http://www.mozilla.org/MPL/
    10 
    11   Software distributed under the License is distributed on an "AS IS" basis,
    12   WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
    13   for the specific language governing rights and limitations under the License.
    14 
    15   The Original Code is the Open Hardware Monitor code.
    16 
    17   The Initial Developer of the Original Code is 
    18   Michael Möller <m.moeller@gmx.ch>.
    19   Portions created by the Initial Developer are Copyright (C) 2009-2010
    20   the Initial Developer. All Rights Reserved.
    21 
    22   Contributor(s):
    23 
    24   Alternatively, the contents of this file may be used under the terms of
    25   either the GNU General Public License Version 2 or later (the "GPL"), or
    26   the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
    27   in which case the provisions of the GPL or the LGPL are applicable instead
    28   of those above. If you wish to allow use of your version of this file only
    29   under the terms of either the GPL or the LGPL, and not to allow others to
    30   use your version of this file under the terms of the MPL, indicate your
    31   decision by deleting the provisions above and replace them with the notice
    32   and other provisions required by the GPL or the LGPL. If you do not delete
    33   the provisions above, a recipient may use your version of this file under
    34   the terms of any one of the MPL, the GPL or the LGPL.
    35  
    36 */
    37 
    38 using System;
    39 using System.Collections.Generic;
    40 using OpenHardwareMonitor.Hardware;
    41 
    42 namespace OpenHardwareMonitor.GUI {
    43   public class TypeNode : Node {
    44 
    45     private SensorType sensorType;
    46 
    47     public TypeNode(SensorType sensorType) : base() {
    48       this.sensorType = sensorType;
    49 
    50       switch (sensorType) {
    51         case SensorType.Voltage: 
    52           this.Image = Utilities.EmbeddedResources.GetImage("voltage.png");
    53           this.Text = "Voltages";
    54           break;
    55         case SensorType.Clock:
    56           this.Image = Utilities.EmbeddedResources.GetImage("clock.png");
    57           this.Text = "Clocks";
    58           break;
    59         case SensorType.Load:
    60           this.Image = Utilities.EmbeddedResources.GetImage("load.png");
    61           this.Text = "Load";
    62           break;
    63         case SensorType.Temperature:
    64           this.Image = Utilities.EmbeddedResources.GetImage("temperature.png");
    65           this.Text = "Temperatures";
    66           break;
    67         case SensorType.Fan:
    68           this.Image = Utilities.EmbeddedResources.GetImage("fan.png");
    69           this.Text = "Fans";
    70           break;
    71         case SensorType.Flow:
    72           this.Image = Utilities.EmbeddedResources.GetImage("flow.png");
    73           this.Text = "Flows";
    74           break;
    75         case SensorType.Control:
    76           this.Image = Utilities.EmbeddedResources.GetImage("control.png");
    77           this.Text = "Controls";
    78           break;
    79         case SensorType.Level:
    80           this.Image = Utilities.EmbeddedResources.GetImage("level.png");
    81           this.Text = "Levels";
    82           break;
    83       }
    84 
    85       NodeAdded += new NodeEventHandler(TypeNode_NodeAdded);
    86       NodeRemoved += new NodeEventHandler(TypeNode_NodeRemoved);
    87     }
    88 
    89     private void TypeNode_NodeRemoved(Node node) {
    90       node.IsVisibleChanged -= new NodeEventHandler(node_IsVisibleChanged);
    91       node_IsVisibleChanged(null);
    92     }    
    93 
    94     private void TypeNode_NodeAdded(Node node) {
    95       node.IsVisibleChanged += new NodeEventHandler(node_IsVisibleChanged);
    96       node_IsVisibleChanged(null);
    97     }
    98 
    99     private void node_IsVisibleChanged(Node node) {      
   100       foreach (Node n in Nodes)
   101         if (n.IsVisible) {
   102           this.IsVisible = true;
   103           return;
   104         }
   105       this.IsVisible = false;
   106     }
   107 
   108     public SensorType SensorType {
   109       get { return sensorType; }
   110     }
   111   }
   112 }