External/Aga.Controls/Properties/Resources.Designer.cs
author moel.mich
Sun, 21 Oct 2012 14:24:03 +0000
changeset 382 ba6abd47a80c
parent 345 0c551e8818e0
permissions -rw-r--r--
Added support for fan control on ITE 87XX chips and a mainboard specific configuration for the Gigabyte GA 970A UD3 (both based on a patch from Eric Hokanson).
     1 //------------------------------------------------------------------------------
     2 // <auto-generated>
     3 //     This code was generated by a tool.
     4 //     Runtime Version:4.0.30319.235
     5 //
     6 //     Changes to this file may cause incorrect behavior and will be lost if
     7 //     the code is regenerated.
     8 // </auto-generated>
     9 //------------------------------------------------------------------------------
    10 
    11 namespace Aga.Controls.Properties {
    12     using System;
    13     
    14     
    15     /// <summary>
    16     ///   A strongly-typed resource class, for looking up localized strings, etc.
    17     /// </summary>
    18     // This class was auto-generated by the StronglyTypedResourceBuilder
    19     // class via a tool like ResGen or Visual Studio.
    20     // To add or remove a member, edit your .ResX file then rerun ResGen
    21     // with the /str option, or rebuild your VS project.
    22     [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    23     [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    24     [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    25     internal class Resources {
    26         
    27         private static global::System.Resources.ResourceManager resourceMan;
    28         
    29         private static global::System.Globalization.CultureInfo resourceCulture;
    30         
    31         [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
    32         internal Resources() {
    33         }
    34         
    35         /// <summary>
    36         ///   Returns the cached ResourceManager instance used by this class.
    37         /// </summary>
    38         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
    39         internal static global::System.Resources.ResourceManager ResourceManager {
    40             get {
    41                 if (object.ReferenceEquals(resourceMan, null)) {
    42                     global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Aga.Controls.Properties.Resources", typeof(Resources).Assembly);
    43                     resourceMan = temp;
    44                 }
    45                 return resourceMan;
    46             }
    47         }
    48         
    49         /// <summary>
    50         ///   Overrides the current thread's CurrentUICulture property for all
    51         ///   resource lookups using this strongly typed resource class.
    52         /// </summary>
    53         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
    54         internal static global::System.Globalization.CultureInfo Culture {
    55             get {
    56                 return resourceCulture;
    57             }
    58             set {
    59                 resourceCulture = value;
    60             }
    61         }
    62         
    63         internal static System.Drawing.Bitmap check {
    64             get {
    65                 object obj = ResourceManager.GetObject("check", resourceCulture);
    66                 return ((System.Drawing.Bitmap)(obj));
    67             }
    68         }
    69         
    70         internal static byte[] DVSplit {
    71             get {
    72                 object obj = ResourceManager.GetObject("DVSplit", resourceCulture);
    73                 return ((byte[])(obj));
    74             }
    75         }
    76         
    77         internal static System.Drawing.Bitmap Folder {
    78             get {
    79                 object obj = ResourceManager.GetObject("Folder", resourceCulture);
    80                 return ((System.Drawing.Bitmap)(obj));
    81             }
    82         }
    83         
    84         internal static System.Drawing.Bitmap FolderClosed {
    85             get {
    86                 object obj = ResourceManager.GetObject("FolderClosed", resourceCulture);
    87                 return ((System.Drawing.Bitmap)(obj));
    88             }
    89         }
    90         
    91         internal static System.Drawing.Bitmap Leaf {
    92             get {
    93                 object obj = ResourceManager.GetObject("Leaf", resourceCulture);
    94                 return ((System.Drawing.Bitmap)(obj));
    95             }
    96         }
    97         
    98         internal static byte[] loading_icon {
    99             get {
   100                 object obj = ResourceManager.GetObject("loading_icon", resourceCulture);
   101                 return ((byte[])(obj));
   102             }
   103         }
   104         
   105         internal static System.Drawing.Bitmap minus {
   106             get {
   107                 object obj = ResourceManager.GetObject("minus", resourceCulture);
   108                 return ((System.Drawing.Bitmap)(obj));
   109             }
   110         }
   111         
   112         internal static System.Drawing.Bitmap plus {
   113             get {
   114                 object obj = ResourceManager.GetObject("plus", resourceCulture);
   115                 return ((System.Drawing.Bitmap)(obj));
   116             }
   117         }
   118         
   119         internal static System.Drawing.Bitmap uncheck {
   120             get {
   121                 object obj = ResourceManager.GetObject("uncheck", resourceCulture);
   122                 return ((System.Drawing.Bitmap)(obj));
   123             }
   124         }
   125         
   126         internal static System.Drawing.Bitmap unknown {
   127             get {
   128                 object obj = ResourceManager.GetObject("unknown", resourceCulture);
   129                 return ((System.Drawing.Bitmap)(obj));
   130             }
   131         }
   132     }
   133 }