Small fix for the Form Handle creating patch.
     3   Version: MPL 1.1/GPL 2.0/LGPL 2.1
 
     5   The contents of this file are subject to the Mozilla Public License Version
 
     6   1.1 (the "License"); you may not use this file except in compliance with
 
     7   the License. You may obtain a copy of the License at
 
     9   http://www.mozilla.org/MPL/
 
    11   Software distributed under the License is distributed on an "AS IS" basis,
 
    12   WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 
    13   for the specific language governing rights and limitations under the License.
 
    15   The Original Code is the Open Hardware Monitor code.
 
    17   The Initial Developer of the Original Code is 
 
    18   Michael Möller <m.moeller@gmx.ch>.
 
    19   Portions created by the Initial Developer are Copyright (C) 2009-2010
 
    20   the Initial Developer. All Rights Reserved.
 
    24   Alternatively, the contents of this file may be used under the terms of
 
    25   either the GNU General Public License Version 2 or later (the "GPL"), or
 
    26   the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 
    27   in which case the provisions of the GPL or the LGPL are applicable instead
 
    28   of those above. If you wish to allow use of your version of this file only
 
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    30   use your version of this file under the terms of the MPL, indicate your
 
    31   decision by deleting the provisions above and replace them with the notice
 
    32   and other provisions required by the GPL or the LGPL. If you do not delete
 
    33   the provisions above, a recipient may use your version of this file under
 
    34   the terms of any one of the MPL, the GPL or the LGPL.
 
    39 using System.Collections.Generic;
 
    42 namespace OpenHardwareMonitor.Hardware.Nvidia {
 
    43   public class NvidiaGPU : Hardware, IHardware {
 
    47     private int adapterIndex;
 
    48     private NvPhysicalGpuHandle handle;
 
    50     private Sensor[] temperatures;
 
    51     private Sensor fan = null;
 
    53     public NvidiaGPU(int adapterIndex, NvPhysicalGpuHandle handle) {
 
    55       if (NVAPI.NvAPI_GPU_GetFullName(handle, out gpuName) == NvStatus.OK) {
 
    56         this.name = "NVIDIA " + gpuName.Trim();
 
    60       this.icon = Utilities.EmbeddedResources.GetImage("nvidia.png");
 
    61       this.adapterIndex = adapterIndex;
 
    64       NvGPUThermalSettings settings = GetThermalSettings();
 
    65       temperatures = new Sensor[settings.Count];
 
    66       for (int i = 0; i < temperatures.Length; i++) {
 
    67         NvSensor sensor = settings.Sensor[i];
 
    69         switch (sensor.Target) {
 
    70           case NvThermalTarget.BOARD: name = "GPU Board"; break;
 
    71           case NvThermalTarget.GPU: name = "GPU Core"; break;
 
    72           case NvThermalTarget.MEMORY: name = "GPU Memory"; break;
 
    73           case NvThermalTarget.POWER_SUPPLY: name = "GPU Power Supply"; break;
 
    74           case NvThermalTarget.UNKNOWN: name = "GPU Unknown"; break;
 
    75           default: name = "GPU"; break;
 
    77         temperatures[i] = new Sensor(name, i, sensor.DefaultMaxTemp,
 
    78           SensorType.Temperature, this);
 
    79         ActivateSensor(temperatures[i]);
 
    83       if (NVAPI.NvAPI_GPU_GetTachReading != null &&
 
    84         NVAPI.NvAPI_GPU_GetTachReading(handle, out value) == NvStatus.OK) {
 
    86           fan = new Sensor("GPU", 0, SensorType.Fan, this);
 
    96     public string Identifier {
 
    97       get { return "/nvidiagpu/" + adapterIndex; }
 
   104     public string GetReport() {
 
   108     private NvGPUThermalSettings GetThermalSettings() {
 
   109       NvGPUThermalSettings settings = new NvGPUThermalSettings();
 
   110       settings.Version = NVAPI.GPU_THERMAL_SETTINGS_VER;
 
   111       settings.Count = NVAPI.MAX_THERMAL_SENSORS_PER_GPU;
 
   112       settings.Sensor = new NvSensor[NVAPI.MAX_THERMAL_SENSORS_PER_GPU];
 
   113       if (NVAPI.NvAPI_GPU_GetThermalSettings(handle, (int)NvThermalTarget.ALL,
 
   114         ref settings) != NvStatus.OK) {
 
   120     public void Update() {
 
   121       NvGPUThermalSettings settings = GetThermalSettings();
 
   122       foreach (Sensor sensor in temperatures) 
 
   123         sensor.Value = settings.Sensor[sensor.Index].CurrentTemp;
 
   127         NVAPI.NvAPI_GPU_GetTachReading(handle, out value);