GUI/SensorSystemTray.cs
author moel.mich
Tue, 02 Mar 2010 23:17:32 +0000
changeset 71 9b08df4bf2f2
parent 42 47385d4fc990
child 83 3fdadd4a830f
permissions -rw-r--r--
Small fix for the Form Handle creating patch.
     1 /*
     2   
     3   Version: MPL 1.1/GPL 2.0/LGPL 2.1
     4 
     5   The contents of this file are subject to the Mozilla Public License Version
     6   1.1 (the "License"); you may not use this file except in compliance with
     7   the License. You may obtain a copy of the License at
     8  
     9   http://www.mozilla.org/MPL/
    10 
    11   Software distributed under the License is distributed on an "AS IS" basis,
    12   WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
    13   for the specific language governing rights and limitations under the License.
    14 
    15   The Original Code is the Open Hardware Monitor code.
    16 
    17   The Initial Developer of the Original Code is 
    18   Michael Möller <m.moeller@gmx.ch>.
    19   Portions created by the Initial Developer are Copyright (C) 2009-2010
    20   the Initial Developer. All Rights Reserved.
    21 
    22   Contributor(s):
    23 
    24   Alternatively, the contents of this file may be used under the terms of
    25   either the GNU General Public License Version 2 or later (the "GPL"), or
    26   the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
    27   in which case the provisions of the GPL or the LGPL are applicable instead
    28   of those above. If you wish to allow use of your version of this file only
    29   under the terms of either the GPL or the LGPL, and not to allow others to
    30   use your version of this file under the terms of the MPL, indicate your
    31   decision by deleting the provisions above and replace them with the notice
    32   and other provisions required by the GPL or the LGPL. If you do not delete
    33   the provisions above, a recipient may use your version of this file under
    34   the terms of any one of the MPL, the GPL or the LGPL.
    35  
    36 */
    37 
    38 using System;
    39 using System.Collections.Generic;
    40 using System.Drawing;
    41 using System.Text;
    42 using System.Windows.Forms;
    43 using OpenHardwareMonitor.Hardware;
    44 using OpenHardwareMonitor.Utilities;
    45 
    46 namespace OpenHardwareMonitor.GUI {
    47   public class SensorSystemTray : IDisposable {
    48     private Computer computer;
    49     private List<SensorNotifyIcon> list = new List<SensorNotifyIcon>();
    50 
    51     public SensorSystemTray(Computer computer) {
    52       this.computer = computer;
    53       computer.HardwareAdded += new HardwareEventHandler(HardwareAdded);
    54       computer.HardwareRemoved += new HardwareEventHandler(HardwareRemoved);
    55     }
    56 
    57     private void HardwareRemoved(IHardware hardware) {
    58       hardware.SensorAdded -= new SensorEventHandler(SensorAdded);
    59       hardware.SensorRemoved -= new SensorEventHandler(SensorRemoved);
    60       foreach (ISensor sensor in hardware.Sensors) 
    61         SensorRemoved(sensor);
    62       foreach (IHardware subHardware in hardware.SubHardware)
    63         HardwareRemoved(subHardware);
    64     }
    65 
    66     private void HardwareAdded(IHardware hardware) {
    67       foreach (ISensor sensor in hardware.Sensors)
    68         SensorAdded(sensor);
    69       hardware.SensorAdded += new SensorEventHandler(SensorAdded);
    70       hardware.SensorRemoved += new SensorEventHandler(SensorRemoved);
    71       foreach (IHardware subHardware in hardware.SubHardware)
    72         HardwareAdded(subHardware);
    73     }
    74 
    75     private void SensorAdded(ISensor sensor) {
    76       if (Config.Get(sensor.Identifier + "/tray", false)) 
    77         Add(sensor, false);   
    78     }
    79 
    80     private void SensorRemoved(ISensor sensor) {
    81       if (Contains(sensor)) 
    82         Remove(sensor, false);
    83     }
    84 
    85     public void Dispose() {
    86       foreach (SensorNotifyIcon icon in list)
    87         icon.Dispose();
    88     }
    89 
    90     public void Redraw() {
    91       foreach (SensorNotifyIcon icon in list)
    92         icon.Update();
    93     }
    94 
    95     public bool Contains(ISensor sensor) {
    96       foreach (SensorNotifyIcon icon in list)
    97         if (icon.Sensor == sensor)
    98           return true;
    99       return false;
   100     }
   101 
   102     public void Add(ISensor sensor, bool balloonTip) {
   103       if (Contains(sensor)) {
   104         return;
   105       } else {        
   106         list.Add(new SensorNotifyIcon(this, sensor, balloonTip));
   107         Config.Set(sensor.Identifier + "/tray", true);
   108       }
   109     }
   110 
   111     public void Remove(ISensor sensor) {
   112       Remove(sensor, true);
   113     }
   114 
   115     private void Remove(ISensor sensor, bool deleteConfig) {
   116       if (deleteConfig) {
   117         Config.Remove(sensor.Identifier + "/tray");
   118         Config.Remove(sensor.Identifier + "/traycolor");
   119       }
   120       SensorNotifyIcon instance = null;
   121       foreach (SensorNotifyIcon icon in list)
   122         if (icon.Sensor == sensor)
   123           instance = icon;
   124       if (instance != null) {
   125         list.Remove(instance);
   126         instance.Dispose();
   127       }
   128     }
   129 
   130   }
   131 }