Replaced the direct reference to the Mono.Posix assembly with reflection.
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61 <Reference Include="System.Configuration.Install" />
62 <Reference Include="System.Drawing" />
63 <Reference Include="System.Management" />
64 <Reference Include="System.Windows.Forms" />
65 <Reference Include="System.Xml" />
66 <Reference Include="Aga.Controls, Version=1.7.0.0, Culture=neutral, PublicKeyToken=fcc90fbf924463a3">
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72 <Compile Include="GUI\GadgetWindow.cs" />
73 <Compile Include="GUI\Gadget.cs" />
74 <Compile Include="GUI\HardwareTypeImage.cs" />
75 <Compile Include="GUI\PlotPanel.cs">
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78 <Compile Include="GUI\ReportForm.cs">
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82 <DependentUpon>ReportForm.cs</DependentUpon>
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88 <DependentUpon>CrashForm.cs</DependentUpon>
90 <Compile Include="GUI\Node.cs" />
91 <Compile Include="GUI\ParameterForm.cs">
92 <SubType>Form</SubType>
94 <Compile Include="GUI\ParameterForm.Designer.cs">
95 <DependentUpon>ParameterForm.cs</DependentUpon>
97 <Compile Include="GUI\SensorGadget.cs" />
98 <Compile Include="GUI\SensorNotifyIcon.cs" />
99 <Compile Include="GUI\ShowDesktop.cs" />
100 <Compile Include="GUI\SplitContainerAdv.cs">
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104 <Compile Include="GUI\StartupManager.cs" />
105 <Compile Include="GUI\TaskScheduler.cs" />
106 <Compile Include="GUI\TreeModel.cs" />
107 <Compile Include="GUI\TypeNode.cs" />
108 <Compile Include="GUI\UnitManager.cs" />
109 <Compile Include="GUI\UpdateVisitor.cs" />
110 <Compile Include="GUI\UserOption.cs" />
111 <Compile Include="Properties\AssemblyVersion.cs" />
112 <Compile Include="Utilities\PersistentSettings.cs" />
113 <Compile Include="Properties\AssemblyInfo.cs" />
114 <Compile Include="GUI\AboutBox.cs">
115 <SubType>Form</SubType>
117 <Compile Include="GUI\AboutBox.Designer.cs">
118 <DependentUpon>AboutBox.cs</DependentUpon>
120 <Compile Include="GUI\HardwareNode.cs" />
121 <Compile Include="GUI\MainForm.cs">
122 <SubType>Form</SubType>
124 <Compile Include="GUI\MainForm.Designer.cs">
125 <DependentUpon>MainForm.cs</DependentUpon>
127 <Compile Include="Program.cs" />
128 <Compile Include="GUI\SensorNode.cs" />
129 <Compile Include="Utilities\EmbeddedResources.cs" />
130 <Compile Include="Utilities\IconFactory.cs" />
131 <Compile Include="WMI\Hardware.cs" />
132 <Compile Include="WMI\IWmiObject.cs" />
133 <Compile Include="WMI\Sensor.cs" />
134 <Compile Include="WMI\WmiProvider.cs">
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140 <DependentUpon>AboutBox.cs</DependentUpon>
141 <SubType>Designer</SubType>
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145 <EmbeddedResource Include="Resources\bigng.png" />
146 <EmbeddedResource Include="Resources\clock.png" />
147 <EmbeddedResource Include="Resources\computer.png" />
148 <EmbeddedResource Include="Resources\cpu.png" />
149 <EmbeddedResource Include="Resources\fan.png" />
150 <EmbeddedResource Include="Resources\temperature.png" />
153 <EmbeddedResource Include="Resources\chip.png" />
154 <EmbeddedResource Include="Resources\hdd.png" />
155 <EmbeddedResource Include="Resources\load.png" />
156 <EmbeddedResource Include="Resources\voltage.png" />
157 <EmbeddedResource Include="Resources\nvidia.png" />
160 <None Include="App.config" />
161 <None Include="Resources\app.manifest" />
162 <None Include="Resources\icon.ico" />
165 <EmbeddedResource Include="Resources\smallicon.ico" />
168 <EmbeddedResource Include="GUI\ParameterForm.resx">
169 <DependentUpon>ParameterForm.cs</DependentUpon>
171 <EmbeddedResource Include="Resources\flow.png" />
174 <EmbeddedResource Include="GUI\CrashForm.resx">
175 <DependentUpon>CrashForm.cs</DependentUpon>
177 <EmbeddedResource Include="Resources\mainboard.png" />
180 <EmbeddedResource Include="GUI\MainForm.resx">
181 <DependentUpon>MainForm.cs</DependentUpon>
183 <EmbeddedResource Include="GUI\ReportForm.resx">
184 <DependentUpon>ReportForm.cs</DependentUpon>
186 <EmbeddedResource Include="Resources\control.png" />
189 <ProjectReference Include="OpenHardwareMonitorLib.csproj">
190 <Project>{B0397530-545A-471D-BB74-027AE456DF1A}</Project>
191 <Name>OpenHardwareMonitorLib</Name>
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198 <Install>false</Install>
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200 <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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202 <ProductName>.NET Framework 3.5 SP1</ProductName>
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214 <EmbeddedResource Include="Resources\gadget.png" />
217 <EmbeddedResource Include="Resources\level.png" />
219 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
221 <VisualStudio AllowExistingFolder="true" />
226 <PostBuildEvent>copy "$(ProjectDir)External\*.*" "$(TargetDir)"
227 copy "$(ProjectDir)Licenses\*.*" "$(TargetDir)"</PostBuildEvent>