GUI/HardwareNode.cs
author moel.mich
Sun, 08 Aug 2010 13:57:26 +0000
changeset 165 813d8bc3192f
parent 118 407f98562c3b
child 171 81ab5e53122e
permissions -rw-r--r--
Refactored the hardware monitoring code into a library (Issue 101).
     1 /*
     2   
     3   Version: MPL 1.1/GPL 2.0/LGPL 2.1
     4 
     5   The contents of this file are subject to the Mozilla Public License Version
     6   1.1 (the "License"); you may not use this file except in compliance with
     7   the License. You may obtain a copy of the License at
     8  
     9   http://www.mozilla.org/MPL/
    10 
    11   Software distributed under the License is distributed on an "AS IS" basis,
    12   WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
    13   for the specific language governing rights and limitations under the License.
    14 
    15   The Original Code is the Open Hardware Monitor code.
    16 
    17   The Initial Developer of the Original Code is 
    18   Michael Möller <m.moeller@gmx.ch>.
    19   Portions created by the Initial Developer are Copyright (C) 2009-2010
    20   the Initial Developer. All Rights Reserved.
    21 
    22   Contributor(s):
    23 
    24   Alternatively, the contents of this file may be used under the terms of
    25   either the GNU General Public License Version 2 or later (the "GPL"), or
    26   the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
    27   in which case the provisions of the GPL or the LGPL are applicable instead
    28   of those above. If you wish to allow use of your version of this file only
    29   under the terms of either the GPL or the LGPL, and not to allow others to
    30   use your version of this file under the terms of the MPL, indicate your
    31   decision by deleting the provisions above and replace them with the notice
    32   and other provisions required by the GPL or the LGPL. If you do not delete
    33   the provisions above, a recipient may use your version of this file under
    34   the terms of any one of the MPL, the GPL or the LGPL.
    35  
    36 */
    37 
    38 using System;
    39 using System.Collections.Generic;
    40 using System.Drawing;
    41 using OpenHardwareMonitor.Hardware;
    42 
    43 namespace OpenHardwareMonitor.GUI {
    44   public class HardwareNode : Node {
    45 
    46     private PersistentSettings settings;
    47     private UnitManager unitManager;
    48     private IHardware hardware;
    49 
    50     private List<TypeNode> typeNodes = new List<TypeNode>();
    51 
    52     public HardwareNode(IHardware hardware, PersistentSettings settings, 
    53       UnitManager unitManager) : base(hardware.Name) 
    54     {
    55       this.settings = settings;
    56       this.unitManager = unitManager;
    57       this.hardware = hardware;
    58       switch (hardware.HardwareType) {
    59         case HardwareType.CPU: 
    60           this.Image = Utilities.EmbeddedResources.GetImage("cpu.png");
    61           break;
    62         case HardwareType.GPU:
    63           if (hardware.Identifier.ToString().Contains("nvidia"))
    64             this.Image = Utilities.EmbeddedResources.GetImage("nvidia.png");
    65           else
    66             this.Image = Utilities.EmbeddedResources.GetImage("ati.png");
    67           break;
    68         case HardwareType.HDD: 
    69           this.Image = Utilities.EmbeddedResources.GetImage("hdd.png");
    70           break;
    71         case HardwareType.Mainboard: 
    72           this.Image = Utilities.EmbeddedResources.GetImage("mainboard.png");
    73           break;
    74         case HardwareType.SuperIO: 
    75           this.Image = Utilities.EmbeddedResources.GetImage("chip.png");
    76           break;
    77         case HardwareType.TBalancer: 
    78           this.Image = Utilities.EmbeddedResources.GetImage("bigng.png");
    79           break;
    80       }
    81 
    82       typeNodes.Add(new TypeNode(SensorType.Voltage));
    83       typeNodes.Add(new TypeNode(SensorType.Clock));      
    84       typeNodes.Add(new TypeNode(SensorType.Temperature));
    85       typeNodes.Add(new TypeNode(SensorType.Load));
    86       typeNodes.Add(new TypeNode(SensorType.Fan));
    87       typeNodes.Add(new TypeNode(SensorType.Flow));
    88       typeNodes.Add(new TypeNode(SensorType.Control));
    89       
    90       foreach (ISensor sensor in hardware.Sensors)
    91         SensorAdded(sensor);
    92 
    93       hardware.SensorAdded +=new SensorEventHandler(SensorAdded);
    94       hardware.SensorRemoved += new SensorEventHandler(SensorRemoved);
    95     }
    96 
    97     public IHardware Hardware {
    98       get { return hardware; }
    99     }
   100 
   101     private void UpdateNode(TypeNode node) {  
   102       if (node.Nodes.Count > 0) {
   103         if (!Nodes.Contains(node)) {
   104           int i = 0;
   105           while (i < Nodes.Count &&
   106             ((TypeNode)Nodes[i]).SensorType < node.SensorType)
   107             i++;
   108           Nodes.Insert(i, node);  
   109         }
   110       } else {
   111         if (Nodes.Contains(node))
   112           Nodes.Remove(node);
   113       }
   114     }
   115 
   116     private void SensorRemoved(ISensor sensor) {
   117       foreach (TypeNode typeNode in typeNodes)
   118         if (typeNode.SensorType == sensor.SensorType) { 
   119           SensorNode sensorNode = null;
   120           foreach (Node node in typeNode.Nodes) {
   121             SensorNode n = node as SensorNode;
   122             if (n != null && n.Sensor == sensor)
   123               sensorNode = n;
   124           }
   125           typeNode.Nodes.Remove(sensorNode);
   126           UpdateNode(typeNode);
   127         }
   128     }
   129 
   130     private void InsertSorted(Node node, ISensor sensor) {
   131       int i = 0;
   132       while (i < node.Nodes.Count &&
   133         ((SensorNode)node.Nodes[i]).Sensor.Index < sensor.Index)
   134         i++;
   135       SensorNode sensorNode = new SensorNode(sensor, settings, unitManager);
   136       node.Nodes.Insert(i, sensorNode);
   137     }
   138 
   139     private void SensorAdded(ISensor sensor) {
   140       foreach (TypeNode typeNode in typeNodes)
   141         if (typeNode.SensorType == sensor.SensorType) {
   142           InsertSorted(typeNode, sensor);
   143           UpdateNode(typeNode);          
   144         }
   145     }    
   146   }
   147 }