WMI/Sensor.cs
author moel.mich
Sun, 23 Sep 2012 18:37:43 +0000
changeset 380 573f1fff48b2
parent 229 940d86b60be7
permissions -rw-r--r--
Fixed Issue 387. The new implementation does not try to start a ring 0 driver that already exists, but could not be opened. It tries to delete the driver and install it new. The driver is now stored temporarily in the application folder. The driver is not correctly removed on system shutdown.
     1 /*
     2  
     3   This Source Code Form is subject to the terms of the Mozilla Public
     4   License, v. 2.0. If a copy of the MPL was not distributed with this
     5   file, You can obtain one at http://mozilla.org/MPL/2.0/.
     6  
     7   Copyright (C) 2009-2010 Paul Werelds <paul@werelds.net>
     8 	
     9 */
    10 
    11 using System.Management.Instrumentation;
    12 using OpenHardwareMonitor.Hardware;
    13 
    14 namespace OpenHardwareMonitor.WMI {
    15   [InstrumentationClass(InstrumentationType.Instance)]
    16   public class Sensor : IWmiObject {
    17     private ISensor sensor;
    18 
    19     #region WMI Exposed
    20 
    21     public string SensorType { get; private set; }
    22     public string Identifier { get; private set; }
    23     public string Parent { get; private set; }
    24     public string Name { get; private set; }
    25     public float Value { get; private set; }
    26     public float Min { get; private set; }
    27     public float Max { get; private set; }
    28     public int Index { get; private set; }
    29 
    30     #endregion
    31 
    32     public Sensor(ISensor sensor) {
    33       Name = sensor.Name;
    34       Index = sensor.Index;
    35 
    36       SensorType = sensor.SensorType.ToString();
    37       Identifier = sensor.Identifier.ToString();
    38       Parent = sensor.Hardware.Identifier.ToString();
    39 
    40       this.sensor = sensor;
    41     }
    42     
    43     public void Update() {
    44       Value = (sensor.Value != null) ? (float)sensor.Value : 0;
    45 
    46       if (sensor.Min != null)
    47         Min = (float)sensor.Min;
    48 
    49       if (sensor.Max != null)
    50         Max = (float)sensor.Max;
    51     }
    52   }
    53 }