OpenHardwareMonitor.csproj
author moel.mich
Sun, 31 Jan 2010 20:57:18 +0000
changeset 14 51c2f209da6d
parent 9 e5adb0fd4917
child 16 e9abdc6e05af
permissions -rw-r--r--
Release version 0.1.5. Added support for AMD family 0Fh CPUs. Fixed saving of wrong window size values for minimized forms (by not saving them).
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    11     <AssemblyName>OpenHardwareMonitor</AssemblyName>
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    13     <FileAlignment>512</FileAlignment>
    14     <RootNamespace>OpenHardwareMonitor</RootNamespace>
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    45   <ItemGroup>
    46     <Reference Include="Aga.Controls, Version=1.7.0.0, Culture=neutral, PublicKeyToken=fcc90fbf924463a3, processorArchitecture=MSIL">
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    50     <Reference Include="System" />
    51     <Reference Include="System.Configuration" />
    52     <Reference Include="System.Data" />
    53     <Reference Include="System.Drawing" />
    54     <Reference Include="System.Management" />
    55     <Reference Include="System.Windows.Forms" />
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    58   <ItemGroup>
    59     <Compile Include="GUI\TypeNode.cs" />
    60     <Compile Include="Hardware\CPU\AMD10CPU.cs" />
    61     <Compile Include="Hardware\CPU\AMD0FCPU.cs" />
    62     <Compile Include="Hardware\HDD\HDD.cs" />
    63     <Compile Include="Hardware\HDD\HDDGroup.cs" />
    64     <Compile Include="Hardware\HDD\SMART.cs" />
    65     <Compile Include="Hardware\LPC\Chip.cs" />
    66     <Compile Include="Hardware\LPC\F71882.cs" />
    67     <Compile Include="Hardware\SMBIOS\SMBIOSGroup.cs" />
    68     <Compile Include="Hardware\LPC\W83627DHG.cs" />
    69     <Compile Include="Hardware\ReportWriter.cs" />
    70     <Compile Include="Properties\AssemblyInfo.cs" />
    71     <Compile Include="GUI\AboutBox.cs">
    72       <SubType>Form</SubType>
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    74     <Compile Include="GUI\AboutBox.Designer.cs">
    75       <DependentUpon>AboutBox.cs</DependentUpon>
    76     </Compile>
    77     <Compile Include="Hardware\ATI\ADL.cs" />
    78     <Compile Include="Hardware\ATI\ATIGroup.cs" />
    79     <Compile Include="Hardware\ATI\ATIGPU.cs" />
    80     <Compile Include="Utilities\Configuration.cs" />
    81     <Compile Include="Utilities\CrashReport.cs" />
    82     <Compile Include="Utilities\EmbeddedResources.cs" />
    83     <Compile Include="GUI\HardwareNode.cs" />
    84     <Compile Include="Hardware\IGroup.cs" />
    85     <Compile Include="Hardware\IHardware.cs" />
    86     <Compile Include="Hardware\ISensor.cs" />
    87     <Compile Include="Hardware\LPC\IT87.cs" />
    88     <Compile Include="Hardware\LPC\LPCGroup.cs" />
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    94     </Compile>
    95     <Compile Include="Hardware\Nvidia\NVAPI.cs" />
    96     <Compile Include="Hardware\Nvidia\NvidiaGPU.cs" />
    97     <Compile Include="Hardware\Nvidia\NvidiaGroup.cs" />
    98     <Compile Include="Utilities\HexStringArray.cs" />
    99     <Compile Include="Utilities\PInvokeDelegateFactory.cs" />
   100     <Compile Include="GUI\PlotPanel.cs">
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   103     <Compile Include="GUI\PlotPanel.Designer.cs">
   104       <DependentUpon>PlotPanel.cs</DependentUpon>
   105     </Compile>
   106     <Compile Include="Program.cs" />
   107     <Compile Include="Hardware\CPU\IntelCPU.cs" />
   108     <Compile Include="Hardware\CPU\CPUGroup.cs" />
   109     <Compile Include="Hardware\Sensor.cs" />
   110     <Compile Include="GUI\SensorNode.cs" />
   111     <Compile Include="Hardware\TBalancer\TBalancer.cs" />
   112     <Compile Include="Hardware\TBalancer\TBalancerGroup.cs" />
   113     <Compile Include="Hardware\WinRing0.cs" />
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   116     <EmbeddedResource Include="GUI\AboutBox.resx">
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   128     <EmbeddedResource Include="Resources\clock.png" />
   129     <EmbeddedResource Include="Resources\computer.png" />
   130     <EmbeddedResource Include="Resources\cpu.png" />
   131     <EmbeddedResource Include="Resources\fan.png" />
   132     <EmbeddedResource Include="Resources\temperature.png" />
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   136     <EmbeddedResource Include="Resources\hdd.png" />
   137     <Content Include="Resources\icon.ico" />
   138     <EmbeddedResource Include="Resources\voltage.png" />
   139     <EmbeddedResource Include="Resources\nvidia.png" />
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