GUI/SensorNode.cs
author moel.mich
Wed, 18 Jan 2012 21:57:57 +0000
changeset 336 1966500884bc
parent 324 c6ee430d6995
child 340 600962f8a298
permissions -rw-r--r--
Added a mainboard specific configuration for the ASUS P6T.
     1 /*
     2   
     3   Version: MPL 1.1/GPL 2.0/LGPL 2.1
     4 
     5   The contents of this file are subject to the Mozilla Public License Version
     6   1.1 (the "License"); you may not use this file except in compliance with
     7   the License. You may obtain a copy of the License at
     8  
     9   http://www.mozilla.org/MPL/
    10 
    11   Software distributed under the License is distributed on an "AS IS" basis,
    12   WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
    13   for the specific language governing rights and limitations under the License.
    14 
    15   The Original Code is the Open Hardware Monitor code.
    16 
    17   The Initial Developer of the Original Code is 
    18   Michael Möller <m.moeller@gmx.ch>.
    19   Portions created by the Initial Developer are Copyright (C) 2009-2011
    20   the Initial Developer. All Rights Reserved.
    21 
    22   Contributor(s):
    23 
    24   Alternatively, the contents of this file may be used under the terms of
    25   either the GNU General Public License Version 2 or later (the "GPL"), or
    26   the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
    27   in which case the provisions of the GPL or the LGPL are applicable instead
    28   of those above. If you wish to allow use of your version of this file only
    29   under the terms of either the GPL or the LGPL, and not to allow others to
    30   use your version of this file under the terms of the MPL, indicate your
    31   decision by deleting the provisions above and replace them with the notice
    32   and other provisions required by the GPL or the LGPL. If you do not delete
    33   the provisions above, a recipient may use your version of this file under
    34   the terms of any one of the MPL, the GPL or the LGPL.
    35  
    36 */
    37 
    38 using System;
    39 using System.Collections.Generic;
    40 using OpenHardwareMonitor.Hardware;
    41 using OpenHardwareMonitor.Utilities;
    42 
    43 namespace OpenHardwareMonitor.GUI {
    44   public class SensorNode : Node {
    45     
    46     private ISensor sensor;
    47     private PersistentSettings settings;
    48     private UnitManager unitManager;
    49     private string format;
    50     private bool plot = false;       
    51 
    52     public string ValueToString(float? value) {
    53       if (value.HasValue) {
    54         if (sensor.SensorType == SensorType.Temperature && 
    55           unitManager.TemperatureUnit == TemperatureUnit.Fahrenheit) {
    56           return string.Format("{0:F1} °F", value * 1.8 + 32);
    57         } else {
    58           return string.Format(format, value);
    59         }                
    60       } else
    61         return "-";
    62     }
    63 
    64     public SensorNode(ISensor sensor, PersistentSettings settings, 
    65       UnitManager unitManager) : base() {      
    66       this.sensor = sensor;
    67       this.settings = settings;
    68       this.unitManager = unitManager;
    69       switch (sensor.SensorType) {
    70         case SensorType.Voltage: format = "{0:F3} V"; break;
    71         case SensorType.Clock: format = "{0:F0} MHz"; break;
    72         case SensorType.Load: format = "{0:F1} %"; break;
    73         case SensorType.Temperature: format = "{0:F1} °C"; break;
    74         case SensorType.Fan: format = "{0:F0} RPM"; break;
    75         case SensorType.Flow: format = "{0:F0} L/h"; break;
    76         case SensorType.Control: format = "{0:F1} %"; break;
    77         case SensorType.Level: format = "{0:F1} %"; break;
    78         case SensorType.Power: format = "{0:F1} W"; break;
    79         case SensorType.Data: format = "{0:F1} GB"; break;
    80       }
    81 
    82       bool hidden = settings.GetValue(new Identifier(sensor.Identifier, 
    83         "hidden").ToString(), sensor.IsDefaultHidden);
    84       base.IsVisible = !hidden;
    85 
    86       this.Plot = settings.GetValue(new Identifier(sensor.Identifier, 
    87         "plot").ToString(), false);
    88     }
    89 
    90     public override string Text {
    91       get { return sensor.Name; }
    92       set { sensor.Name = value; }
    93     }
    94 
    95     public override bool IsVisible {
    96       get { return base.IsVisible; }
    97       set { 
    98         base.IsVisible = value;
    99         settings.SetValue(new Identifier(sensor.Identifier,
   100           "hidden").ToString(), !value);
   101       }
   102     }
   103 
   104     public bool Plot {
   105       get { return plot; }
   106       set { 
   107         plot = value;
   108         settings.SetValue(new Identifier(sensor.Identifier, "plot").ToString(), 
   109           value);
   110         if (PlotSelectionChanged != null)
   111           PlotSelectionChanged(this, null);
   112       }
   113     }
   114 
   115     public event EventHandler PlotSelectionChanged;
   116 
   117     public ISensor Sensor {
   118       get { return sensor; }
   119     }
   120 
   121     public string Value {
   122       get { return ValueToString(sensor.Value); }
   123     }
   124 
   125     public string Min {
   126       get { return ValueToString(sensor.Min); }
   127     }
   128 
   129     public string Max {
   130       get { return ValueToString(sensor.Max); }
   131     }
   132 
   133     public override bool Equals(System.Object obj) {
   134       if (obj == null) 
   135         return false;
   136 
   137       SensorNode s = obj as SensorNode;
   138       if (s == null) 
   139         return false;
   140 
   141       return (sensor == s.sensor);
   142     }
   143 
   144     public override int GetHashCode() {
   145       return sensor.GetHashCode();
   146     }
   147 
   148   }
   149 }