Hardware/Control.cs
author StephaneLenclud
Sun, 03 Feb 2013 18:01:50 +0100
branchMiniDisplay
changeset 433 090259cfd699
parent 344 3145aadca3d2
permissions -rw-r--r--
Adding SoundGraphDisplay and SensorFrontView classes.
They were respectively based on SystemTray and SensorNotifyIcon.
SoundGraphDisplay is now able to load iMONDisplay.dll providing it lives on your PATH.
Adding option to sensor context menu for adding it into FrontView.
     1 /*
     2  
     3   This Source Code Form is subject to the terms of the Mozilla Public
     4   License, v. 2.0. If a copy of the MPL was not distributed with this
     5   file, You can obtain one at http://mozilla.org/MPL/2.0/.
     6  
     7   Copyright (C) 2010-2014 Michael Möller <mmoeller@openhardwaremonitor.org>
     8 	
     9 */
    10 
    11 using System;
    12 using System.Globalization;
    13 
    14 namespace OpenHardwareMonitor.Hardware {
    15 
    16   internal delegate void ControlEventHandler(Control control);
    17 
    18   internal class Control : IControl {
    19 
    20     private readonly Identifier identifier;
    21     private readonly ISettings settings;
    22     private ControlMode mode;
    23     private float softwareValue;
    24     private float minSoftwareValue;
    25     private float maxSoftwareValue;
    26 
    27     public Control(ISensor sensor, ISettings settings, float minSoftwareValue,
    28       float maxSoftwareValue) 
    29     {
    30       this.identifier = new Identifier(sensor.Identifier, "control");
    31       this.settings = settings;
    32       this.minSoftwareValue = minSoftwareValue;
    33       this.maxSoftwareValue = maxSoftwareValue;
    34 
    35       if (!float.TryParse(settings.GetValue(
    36           new Identifier(identifier, "value").ToString(), "0"),
    37         NumberStyles.Float, CultureInfo.InvariantCulture,
    38         out this.softwareValue)) 
    39       {
    40         this.softwareValue = 0;
    41       }
    42       int mode;
    43       if (!int.TryParse(settings.GetValue(
    44           new Identifier(identifier, "mode").ToString(),
    45           ((int)ControlMode.Undefined).ToString(CultureInfo.InvariantCulture)),
    46         NumberStyles.Integer, CultureInfo.InvariantCulture,
    47         out mode)) 
    48       {
    49         this.mode = ControlMode.Undefined;
    50       } else {
    51         this.mode = (ControlMode)mode;
    52       }
    53     }
    54 
    55     public Identifier Identifier {
    56       get {
    57         return identifier;
    58       }
    59     }
    60 
    61     public ControlMode ControlMode {
    62       get {
    63         return mode;
    64       }
    65       private set {
    66         if (mode != value) {
    67           mode = value;
    68           if (ControlModeChanged != null)
    69             ControlModeChanged(this);
    70           this.settings.SetValue(new Identifier(identifier, "mode").ToString(),
    71             ((int)mode).ToString(CultureInfo.InvariantCulture));
    72         }
    73       }
    74     }
    75 
    76     public float SoftwareValue {
    77       get {
    78         return softwareValue;
    79       }
    80       private set {
    81         if (softwareValue != value) {
    82           softwareValue = value;
    83           if (SoftwareControlValueChanged != null)
    84             SoftwareControlValueChanged(this);
    85           this.settings.SetValue(new Identifier(identifier,
    86             "value").ToString(),
    87             value.ToString(CultureInfo.InvariantCulture));
    88         }
    89       }
    90     }
    91 
    92     public void SetDefault() {
    93       ControlMode = ControlMode.Default;
    94     }
    95 
    96     public float MinSoftwareValue {
    97       get {
    98         return minSoftwareValue;
    99       }
   100     }
   101 
   102     public float MaxSoftwareValue {
   103       get {
   104         return maxSoftwareValue;
   105       }
   106     }
   107 
   108     public void SetSoftware(float value) {
   109       ControlMode = ControlMode.Software;
   110       SoftwareValue = value;
   111     }
   112 
   113     internal event ControlEventHandler ControlModeChanged;
   114     internal event ControlEventHandler SoftwareControlValueChanged;
   115   }
   116 }