External/Aga.Controls/Tree/Input/ClickColumnState.cs
author StephaneLenclud
Sun, 03 Feb 2013 18:01:50 +0100
branchMiniDisplay
changeset 433 090259cfd699
permissions -rw-r--r--
Adding SoundGraphDisplay and SensorFrontView classes.
They were respectively based on SystemTray and SensorNotifyIcon.
SoundGraphDisplay is now able to load iMONDisplay.dll providing it lives on your PATH.
Adding option to sensor context menu for adding it into FrontView.
     1 using System;
     2 using System.Collections.Generic;
     3 using System.Text;
     4 using System.Windows.Forms;
     5 using System.Drawing;
     6 
     7 namespace Aga.Controls.Tree
     8 {
     9 	internal class ClickColumnState : ColumnState
    10 	{
    11 		private Point _location;
    12 
    13 		public ClickColumnState(TreeViewAdv tree, TreeColumn column, Point location)
    14 			: base(tree, column)
    15 		{
    16 			_location = location;
    17 		}
    18 
    19 		public override void KeyDown(KeyEventArgs args)
    20 		{
    21 		}
    22 
    23 		public override void MouseDown(TreeNodeAdvMouseEventArgs args)
    24 		{
    25 		}
    26 
    27 		public override bool MouseMove(MouseEventArgs args)
    28 		{
    29 			if (TreeViewAdv.Dist(_location, args.Location) > TreeViewAdv.ItemDragSensivity
    30 				&& Tree.AllowColumnReorder)
    31 			{
    32 				Tree.Input = new ReorderColumnState(Tree, Column, args.Location);
    33 				Tree.UpdateView();
    34 			}
    35 			return true;
    36 		}
    37 
    38 		public override void MouseUp(TreeNodeAdvMouseEventArgs args)
    39 		{
    40 			Tree.ChangeInput();
    41 			Tree.UpdateView();
    42 			Tree.OnColumnClicked(Column);
    43 		}
    44 	}
    45 }