External/Aga.Controls/ResourceHelper.cs
author StephaneLenclud
Sun, 03 Feb 2013 18:01:50 +0100
branchMiniDisplay
changeset 433 090259cfd699
permissions -rw-r--r--
Adding SoundGraphDisplay and SensorFrontView classes.
They were respectively based on SystemTray and SensorNotifyIcon.
SoundGraphDisplay is now able to load iMONDisplay.dll providing it lives on your PATH.
Adding option to sensor context menu for adding it into FrontView.
     1 using System;
     2 using System.IO;
     3 using System.Reflection;
     4 using System.Windows.Forms;
     5 using System.Collections.Generic;
     6 using System.Text;
     7 
     8 namespace Aga.Controls
     9 {
    10     public static class ResourceHelper
    11     {
    12         // VSpilt Cursor with Innerline (symbolisize hidden column)
    13         private static Cursor _dVSplitCursor = GetCursor(Properties.Resources.DVSplit);
    14         public static Cursor DVSplitCursor
    15         {
    16             get { return _dVSplitCursor; }
    17         }
    18 
    19 		private static GifDecoder _loadingIcon = GetGifDecoder(Properties.Resources.loading_icon);
    20 		public static GifDecoder LoadingIcon
    21 		{
    22 			get { return _loadingIcon; }
    23 		}
    24 
    25         /// <summary>
    26         /// Help function to convert byte[] from resource into Cursor Type 
    27         /// </summary>
    28         /// <param name="data"></param>
    29         /// <returns></returns>
    30         private static Cursor GetCursor(byte[] data)
    31         {
    32             using (MemoryStream s = new MemoryStream(data))
    33                 return new Cursor(s);
    34         }
    35 
    36 		/// <summary>
    37 		/// Help function to convert byte[] from resource into GifDecoder Type 
    38 		/// </summary>
    39 		/// <param name="data"></param>
    40 		/// <returns></returns>
    41 		private static GifDecoder GetGifDecoder(byte[] data)
    42 		{
    43 			using(MemoryStream ms = new MemoryStream(data))
    44 				return new GifDecoder(ms, true);
    45 		}
    46 
    47     }
    48 }