Hardware/ATI/ATIGPU.cs
changeset 275 35788ddd1825
parent 270 ef89cbe45b7c
child 280 2bc456906ad6
     1.1 --- a/Hardware/ATI/ATIGPU.cs	Sat Apr 23 14:18:02 2011 +0000
     1.2 +++ b/Hardware/ATI/ATIGPU.cs	Sat Apr 30 16:03:58 2011 +0000
     1.3 @@ -16,7 +16,7 @@
     1.4  
     1.5    The Initial Developer of the Original Code is 
     1.6    Michael Möller <m.moeller@gmx.ch>.
     1.7 -  Portions created by the Initial Developer are Copyright (C) 2009-2010
     1.8 +  Portions created by the Initial Developer are Copyright (C) 2009-2011
     1.9    the Initial Developer. All Rights Reserved.
    1.10  
    1.11    Contributor(s):
    1.12 @@ -41,7 +41,6 @@
    1.13  namespace OpenHardwareMonitor.Hardware.ATI {
    1.14    internal sealed class ATIGPU : Hardware {
    1.15  
    1.16 -    private readonly string name;
    1.17      private readonly int adapterIndex;
    1.18      private readonly int busNumber;
    1.19      private readonly int deviceNumber;
    1.20 @@ -59,8 +58,9 @@
    1.21  
    1.22      public ATIGPU(string name, int adapterIndex, int busNumber, 
    1.23        int deviceNumber, ISettings settings) 
    1.24 +      : base(name, new Identifier("atigpu", 
    1.25 +        adapterIndex.ToString(CultureInfo.InvariantCulture)), settings)
    1.26      {
    1.27 -      this.name = name;
    1.28        this.adapterIndex = adapterIndex;
    1.29        this.busNumber = busNumber;
    1.30        this.deviceNumber = deviceNumber;
    1.31 @@ -133,16 +133,6 @@
    1.32  
    1.33      public int DeviceNumber { get { return deviceNumber; } }
    1.34  
    1.35 -    public override string Name {
    1.36 -      get { return name; }
    1.37 -    }
    1.38 -
    1.39 -    public override Identifier Identifier {
    1.40 -      get { 
    1.41 -        return new Identifier("atigpu", 
    1.42 -          adapterIndex.ToString(CultureInfo.InvariantCulture)); 
    1.43 -      }
    1.44 -    }
    1.45  
    1.46      public override HardwareType HardwareType {
    1.47        get { return HardwareType.GpuAti; }