1.1 --- a/GUI/HardwareNode.cs Sat Apr 23 14:18:02 2011 +0000
1.2 +++ b/GUI/HardwareNode.cs Sat Apr 30 16:03:58 2011 +0000
1.3 @@ -16,7 +16,7 @@
1.4
1.5 The Initial Developer of the Original Code is
1.6 Michael Möller <m.moeller@gmx.ch>.
1.7 - Portions created by the Initial Developer are Copyright (C) 2009-2010
1.8 + Portions created by the Initial Developer are Copyright (C) 2009-2011
1.9 the Initial Developer. All Rights Reserved.
1.10
1.11 Contributor(s):
1.12 @@ -50,7 +50,7 @@
1.13 private List<TypeNode> typeNodes = new List<TypeNode>();
1.14
1.15 public HardwareNode(IHardware hardware, PersistentSettings settings,
1.16 - UnitManager unitManager) : base(hardware.Name)
1.17 + UnitManager unitManager) : base()
1.18 {
1.19 this.settings = settings;
1.20 this.unitManager = unitManager;
1.21 @@ -73,6 +73,11 @@
1.22 hardware.SensorRemoved += new SensorEventHandler(SensorRemoved);
1.23 }
1.24
1.25 + public override string Text {
1.26 + get { return hardware.Name; }
1.27 + set { hardware.Name = value; }
1.28 + }
1.29 +
1.30 public IHardware Hardware {
1.31 get { return hardware; }
1.32 }