External/Aga.Controls/Threading/AbortableThreadPool.cs
author moel.mich
Mon, 23 Jul 2012 21:54:35 +0000
changeset 370 8e4dedc41924
permissions -rw-r--r--
Added a RAM hardware and sensor, fixed Issue 115.
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// Stephen Toub
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// stoub@microsoft.com
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading;
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namespace Aga.Controls.Threading
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{
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	public class AbortableThreadPool
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	{
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		private LinkedList<WorkItem> _callbacks = new LinkedList<WorkItem>();
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		private Dictionary<WorkItem, Thread> _threads = new Dictionary<WorkItem, Thread>();
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		public WorkItem QueueUserWorkItem(WaitCallback callback)
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		{
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			return QueueUserWorkItem(callback, null);
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		}
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		public WorkItem QueueUserWorkItem(WaitCallback callback, object state)
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		{
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			if (callback == null) throw new ArgumentNullException("callback");
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			WorkItem item = new WorkItem(callback, state, ExecutionContext.Capture());
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			lock (_callbacks)
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			{
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				_callbacks.AddLast(item);
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			}
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			ThreadPool.QueueUserWorkItem(new WaitCallback(HandleItem));
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			return item;
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		}
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		private void HandleItem(object ignored)
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		{
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			WorkItem item = null;
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			try
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			{
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				lock (_callbacks)
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				{
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					if (_callbacks.Count > 0)
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					{
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						item = _callbacks.First.Value;
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						_callbacks.RemoveFirst();
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					}
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					if (item == null)
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						return;
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					_threads.Add(item, Thread.CurrentThread);
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				}
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				ExecutionContext.Run(item.Context,
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					delegate { item.Callback(item.State); }, null);
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			}
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			finally
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			{
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				lock (_callbacks)
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				{
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					if (item != null)
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						_threads.Remove(item);
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				}
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			}
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		}
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		public bool IsMyThread(Thread thread)
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		{
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			lock (_callbacks)
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			{
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				foreach (Thread t in _threads.Values)
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				{
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					if (t == thread)
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						return true;
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				}
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				return false;
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			}
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		}
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		public WorkItemStatus Cancel(WorkItem item, bool allowAbort)
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		{
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			if (item == null)
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				throw new ArgumentNullException("item");
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			lock (_callbacks)
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			{
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				LinkedListNode<WorkItem> node = _callbacks.Find(item);
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				if (node != null)
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				{
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					_callbacks.Remove(node);
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					return WorkItemStatus.Queued;
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				}
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				else if (_threads.ContainsKey(item))
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				{
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					if (allowAbort)
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					{
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						_threads[item].Abort();
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						_threads.Remove(item);
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						return WorkItemStatus.Aborted;
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					}
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					else
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						return WorkItemStatus.Executing;
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				}
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				else
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					return WorkItemStatus.Completed;
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			}
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		}
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		public void CancelAll(bool allowAbort)
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		{
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			lock (_callbacks)
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			{
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				_callbacks.Clear();
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				if (allowAbort)
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				{
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					foreach (Thread t in _threads.Values)
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						t.Abort();
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				}
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			}
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		}
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	}
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}