Hardware/CPU/CPULoad.cs
author moel.mich
Thu, 11 Nov 2010 21:22:24 +0000
changeset 241 52007c404f32
parent 182 4801e9eaf979
child 313 596df85bb4e1
permissions -rw-r--r--
Fixed a problem, where the MainForm location and size was lost when the application is started minimized and exited without ever showing the form. This caused MainForm_Load to be never called (location and size was not loaded), but the default size and location were still saved. The new implementation only saves the location and size when one of the two is changed.
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/*
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  Version: MPL 1.1/GPL 2.0/LGPL 2.1
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  The contents of this file are subject to the Mozilla Public License Version
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  1.1 (the "License"); you may not use this file except in compliance with
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  the License. You may obtain a copy of the License at
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  http://www.mozilla.org/MPL/
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  Software distributed under the License is distributed on an "AS IS" basis,
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  WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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  for the specific language governing rights and limitations under the License.
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  The Original Code is the Open Hardware Monitor code.
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  The Initial Developer of the Original Code is 
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  Michael Möller <m.moeller@gmx.ch>.
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  Portions created by the Initial Developer are Copyright (C) 2009-2010
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  the Initial Developer. All Rights Reserved.
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  Contributor(s):
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  Alternatively, the contents of this file may be used under the terms of
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  either the GNU General Public License Version 2 or later (the "GPL"), or
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  the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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  in which case the provisions of the GPL or the LGPL are applicable instead
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  of those above. If you wish to allow use of your version of this file only
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  under the terms of either the GPL or the LGPL, and not to allow others to
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  use your version of this file under the terms of the MPL, indicate your
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  decision by deleting the provisions above and replace them with the notice
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  and other provisions required by the GPL or the LGPL. If you do not delete
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  the provisions above, a recipient may use your version of this file under
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  the terms of any one of the MPL, the GPL or the LGPL.
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*/
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using System;
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using System.Runtime.InteropServices;
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namespace OpenHardwareMonitor.Hardware.CPU {
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  internal class CPULoad {
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    [StructLayout(LayoutKind.Sequential)]
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    protected struct SystemProcessorPerformanceInformation {
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      public long IdleTime;
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      public long KernelTime;
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      public long UserTime;
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      public long Reserved0;
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      public long Reserved1;
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      public ulong Reserved2;
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    }
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    protected enum SystemInformationClass {
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      SystemBasicInformation = 0,
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      SystemCpuInformation = 1,
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      SystemPerformanceInformation = 2,
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      SystemTimeOfDayInformation = 3,
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      SystemProcessInformation = 5,
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      SystemProcessorPerformanceInformation = 8
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    }
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    private readonly CPUID[][] cpuid;
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    private long systemTime;
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    private long[] idleTimes;
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    private float totalLoad;
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    private readonly float[] coreLoads;
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    private readonly bool available;
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    private static long[] GetIdleTimes() {      
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      SystemProcessorPerformanceInformation[] informations = new
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        SystemProcessorPerformanceInformation[64];
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      int size = Marshal.SizeOf(typeof(SystemProcessorPerformanceInformation));
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      IntPtr returnLength;
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      if (NativeMethods.NtQuerySystemInformation(
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        SystemInformationClass.SystemProcessorPerformanceInformation,
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        informations, informations.Length * size, out returnLength) != 0)
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        return null;
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      long[] result = new long[(int)returnLength / size];
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      for (int i = 0; i < result.Length; i++)
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        result[i] = informations[i].IdleTime;
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      return result;
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    }
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    public CPULoad(CPUID[][] cpuid) {
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      this.cpuid = cpuid;
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      this.coreLoads = new float[cpuid.Length];         
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      this.systemTime = DateTime.Now.Ticks;
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      this.totalLoad = 0;
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      try {
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        this.idleTimes = GetIdleTimes();
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      } catch (Exception) {
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        this.idleTimes = null;
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      }
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      if (idleTimes != null)
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        available = true;
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    }
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    public bool IsAvailable {
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      get { return available; }
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    }
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    public float GetTotalLoad() {
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      return totalLoad;
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    }
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    public float GetCoreLoad(int core) {
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      return coreLoads[core];
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    }
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    public void Update() {
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      if (this.idleTimes == null)
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        return;
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      long newSystemTime = DateTime.Now.Ticks;
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      long[] newIdleTimes = GetIdleTimes();
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      if (newSystemTime - this.systemTime < 10000)
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        return;
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      if (newIdleTimes == null)
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        return;
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      float total = 0;
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      int count = 0;
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      for (int i = 0; i < cpuid.Length; i++) {
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        float value = 0;
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        for (int j = 0; j < cpuid[i].Length; j++) {
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          long index = cpuid[i][j].Thread;
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          if (index < newIdleTimes.Length) {
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            long delta = newIdleTimes[index] - this.idleTimes[index];
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            value += delta;
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            total += delta;
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            count++;
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          }
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        }
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        value = 1.0f - value / (cpuid[i].Length * 
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          (newSystemTime - this.systemTime));
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        value = value < 0 ? 0 : value;
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        coreLoads[i] = value * 100;
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      }
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      if (count > 0) {
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        total = 1.0f - total / (count * (newSystemTime - this.systemTime));
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        total = total < 0 ? 0 : total;
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      } else {
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        total = 0;
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      }
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      this.totalLoad = total * 100;
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      this.systemTime = newSystemTime;
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      this.idleTimes = newIdleTimes;
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    }
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    protected static class NativeMethods {
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      [DllImport("ntdll.dll")]
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      public static extern int NtQuerySystemInformation(
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        SystemInformationClass informationClass,
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        [Out] SystemProcessorPerformanceInformation[] informations,
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        int structSize, out IntPtr returnLength);
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    }
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  }
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}