External/Aga.Controls/Tree/Node.cs
author moel.mich
Sat, 08 Jun 2013 17:06:00 +0000
changeset 392 4b43228a9894
permissions -rw-r--r--
Some modifications to the OxyPlot library to back-port to .NET 2.0. Added the LINQBridge library for the LINQ based code in OxyPlot (the original .NET LINQ is not available in .NET 2.0).
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Collections.ObjectModel;
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using System.Windows.Forms;
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using System.Drawing;
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namespace Aga.Controls.Tree
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{
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	public class Node
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	{
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		#region NodeCollection
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		private class NodeCollection : Collection<Node>
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		{
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			private Node _owner;
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			public NodeCollection(Node owner)
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			{
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				_owner = owner;
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			}
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			protected override void ClearItems()
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			{
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				while (this.Count != 0)
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					this.RemoveAt(this.Count - 1);
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			}
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			protected override void InsertItem(int index, Node item)
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			{
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				if (item == null)
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					throw new ArgumentNullException("item");
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				if (item.Parent != _owner)
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				{
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					if (item.Parent != null)
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						item.Parent.Nodes.Remove(item);
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					item._parent = _owner;
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					item._index = index;
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					for (int i = index; i < Count; i++)
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						this[i]._index++;
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					base.InsertItem(index, item);
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					TreeModel model = _owner.FindModel();
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					if (model != null)
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						model.OnNodeInserted(_owner, index, item);
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				}
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			}
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			protected override void RemoveItem(int index)
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			{
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				Node item = this[index];
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				item._parent = null;
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				item._index = -1;
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				for (int i = index + 1; i < Count; i++)
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					this[i]._index--;
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				base.RemoveItem(index);
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				TreeModel model = _owner.FindModel();
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				if (model != null)
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					model.OnNodeRemoved(_owner, index, item);
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			}
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			protected override void SetItem(int index, Node item)
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			{
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				if (item == null)
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					throw new ArgumentNullException("item");
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				RemoveAt(index);
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				InsertItem(index, item);
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			}
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		}
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		#endregion
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		#region Properties
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		private TreeModel _model;
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		internal TreeModel Model
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		{
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			get { return _model; }
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			set { _model = value; }
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		}
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		private NodeCollection _nodes;
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		public Collection<Node> Nodes
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		{
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			get { return _nodes; }
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		}
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		private Node _parent;
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		public Node Parent
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		{
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			get { return _parent; }
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			set 
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			{
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				if (value != _parent)
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				{
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					if (_parent != null)
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						_parent.Nodes.Remove(this);
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					if (value != null)
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						value.Nodes.Add(this);
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				}
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			}
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		}
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		private int _index = -1;
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		public int Index
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		{
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			get
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			{
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				return _index;
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			}
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		}
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		public Node PreviousNode
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		{
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			get
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			{
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				int index = Index;
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				if (index > 0)
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					return _parent.Nodes[index - 1];
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				else
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					return null;
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			}
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		}
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		public Node NextNode
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		{
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			get
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			{
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				int index = Index;
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				if (index >= 0 && index < _parent.Nodes.Count - 1)
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					return _parent.Nodes[index + 1];
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				else
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					return null;
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			}
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		}
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		private string _text;
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		public virtual string Text
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		{
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			get { return _text; }
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			set 
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			{
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				if (_text != value)
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				{
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					_text = value;
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					NotifyModel();
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				}
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			}
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		}
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		private CheckState _checkState;
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		public virtual CheckState CheckState
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		{
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			get { return _checkState; }
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			set 
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			{
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				if (_checkState != value)
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				{
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					_checkState = value;
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					NotifyModel();
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				}
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			}
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		}
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		private Image _image;
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		public Image Image
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		{
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			get { return _image; }
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			set 
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			{
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				if (_image != value)
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				{
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					_image = value;
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					NotifyModel();
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				}
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			}
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		}
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		private object _tag;
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		public object Tag
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		{
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			get { return _tag; }
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			set { _tag = value; }
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		}
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		public bool IsChecked
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		{
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			get 
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			{ 
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				return CheckState != CheckState.Unchecked;
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			}
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			set 
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			{
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				if (value)
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					CheckState = CheckState.Checked;
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				else
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					CheckState = CheckState.Unchecked;
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			}
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		}
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		public virtual bool IsLeaf
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		{
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			get
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			{
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				return false;
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			}
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		}
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		#endregion
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		public Node()
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			: this(string.Empty)
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		{
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		}
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		public Node(string text)
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		{
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			_text = text;
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			_nodes = new NodeCollection(this);
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		}
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		public override string ToString()
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		{
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			return Text;
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		}
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		private TreeModel FindModel()
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		{
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			Node node = this;
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			while (node != null)
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			{
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				if (node.Model != null)
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					return node.Model;
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				node = node.Parent;
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			}
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			return null;
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		}
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		protected void NotifyModel()
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		{
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			TreeModel model = FindModel();
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			if (model != null && Parent != null)
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			{
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				TreePath path = model.GetPath(Parent);
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				if (path != null)
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				{
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					TreeModelEventArgs args = new TreeModelEventArgs(path, new int[] { Index }, new object[] { this });
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					model.OnNodesChanged(args);
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				}
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			}
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		}
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	}
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}