GUI/HardwareNode.cs
author moel.mich
Sun, 28 Dec 2014 22:42:36 +0000
changeset 427 39ed1a16c32a
parent 340 600962f8a298
permissions -rw-r--r--
Fixed Issue 645.
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/*
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  This Source Code Form is subject to the terms of the Mozilla Public
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  License, v. 2.0. If a copy of the MPL was not distributed with this
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  file, You can obtain one at http://mozilla.org/MPL/2.0/.
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  Copyright (C) 2009-2012 Michael Möller <mmoeller@openhardwaremonitor.org>
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*/
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using OpenHardwareMonitor.Hardware;
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namespace OpenHardwareMonitor.GUI {
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  public class HardwareNode : Node {
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    private PersistentSettings settings;
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    private UnitManager unitManager;
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    private IHardware hardware;
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    private List<TypeNode> typeNodes = new List<TypeNode>();
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    public HardwareNode(IHardware hardware, PersistentSettings settings, 
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      UnitManager unitManager) : base() 
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    {
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      this.settings = settings;
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      this.unitManager = unitManager;
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      this.hardware = hardware;
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      this.Image = HardwareTypeImage.Instance.GetImage(hardware.HardwareType);
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      foreach (SensorType sensorType in Enum.GetValues(typeof(SensorType)))
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        typeNodes.Add(new TypeNode(sensorType));
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      foreach (ISensor sensor in hardware.Sensors)
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        SensorAdded(sensor);
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      hardware.SensorAdded +=new SensorEventHandler(SensorAdded);
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      hardware.SensorRemoved += new SensorEventHandler(SensorRemoved);
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    }
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    public override string Text {
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      get { return hardware.Name; }
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      set { hardware.Name = value; }
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    }
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    public IHardware Hardware {
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      get { return hardware; }
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    }
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    private void UpdateNode(TypeNode node) {  
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      if (node.Nodes.Count > 0) {
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        if (!Nodes.Contains(node)) {
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          int i = 0;
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          while (i < Nodes.Count &&
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            ((TypeNode)Nodes[i]).SensorType < node.SensorType)
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            i++;
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          Nodes.Insert(i, node);  
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        }
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      } else {
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        if (Nodes.Contains(node))
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          Nodes.Remove(node);
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      }
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    }
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    private void SensorRemoved(ISensor sensor) {
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      foreach (TypeNode typeNode in typeNodes)
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        if (typeNode.SensorType == sensor.SensorType) { 
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          SensorNode sensorNode = null;
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          foreach (Node node in typeNode.Nodes) {
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            SensorNode n = node as SensorNode;
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            if (n != null && n.Sensor == sensor)
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              sensorNode = n;
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          }
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          if (sensorNode != null) {
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            sensorNode.PlotSelectionChanged -= SensorPlotSelectionChanged;
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            typeNode.Nodes.Remove(sensorNode);
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            UpdateNode(typeNode);
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          }
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        }
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      if (PlotSelectionChanged != null)
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        PlotSelectionChanged(this, null);
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    }
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    private void InsertSorted(Node node, ISensor sensor) {
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      int i = 0;
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      while (i < node.Nodes.Count &&
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        ((SensorNode)node.Nodes[i]).Sensor.Index < sensor.Index)
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        i++;
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      SensorNode sensorNode = new SensorNode(sensor, settings, unitManager);
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      sensorNode.PlotSelectionChanged += SensorPlotSelectionChanged;
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      node.Nodes.Insert(i, sensorNode);
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    }
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    private void SensorPlotSelectionChanged(object sender, EventArgs e) {
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      if (PlotSelectionChanged != null)
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        PlotSelectionChanged(this, null);
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    }
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    private void SensorAdded(ISensor sensor) {
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      foreach (TypeNode typeNode in typeNodes)
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        if (typeNode.SensorType == sensor.SensorType) {
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          InsertSorted(typeNode, sensor);
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          UpdateNode(typeNode);          
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        }
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      if (PlotSelectionChanged != null)
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        PlotSelectionChanged(this, null);
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    }
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    public event EventHandler PlotSelectionChanged;
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  }
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}