Hardware/ATI/ATIGroup.cs
author moel.mich
Wed, 15 Sep 2010 18:43:15 +0000
changeset 186 010d719f9245
parent 166 fa9dfbfc4145
child 195 0ee888c485d5
permissions -rw-r--r--
Added a check to verify the FTDI chip ID before opening the T-Balancer port.
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/*
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  Version: MPL 1.1/GPL 2.0/LGPL 2.1
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  The contents of this file are subject to the Mozilla Public License Version
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  1.1 (the "License"); you may not use this file except in compliance with
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  the License. You may obtain a copy of the License at
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  http://www.mozilla.org/MPL/
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  Software distributed under the License is distributed on an "AS IS" basis,
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  WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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  for the specific language governing rights and limitations under the License.
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  The Original Code is the Open Hardware Monitor code.
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  The Initial Developer of the Original Code is 
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  Michael Möller <m.moeller@gmx.ch>.
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  Portions created by the Initial Developer are Copyright (C) 2009-2010
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  the Initial Developer. All Rights Reserved.
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  Contributor(s):
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  Alternatively, the contents of this file may be used under the terms of
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  either the GNU General Public License Version 2 or later (the "GPL"), or
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  the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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  in which case the provisions of the GPL or the LGPL are applicable instead
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  of those above. If you wish to allow use of your version of this file only
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  under the terms of either the GPL or the LGPL, and not to allow others to
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  use your version of this file under the terms of the MPL, indicate your
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  decision by deleting the provisions above and replace them with the notice
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  and other provisions required by the GPL or the LGPL. If you do not delete
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  the provisions above, a recipient may use your version of this file under
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  the terms of any one of the MPL, the GPL or the LGPL.
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*/
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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namespace OpenHardwareMonitor.Hardware.ATI {
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  internal class ATIGroup : IGroup {
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    private List<ATIGPU> hardware = new List<ATIGPU>();
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    private StringBuilder report = new StringBuilder();
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    public ATIGroup(ISettings settings) {
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      try {
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        int status = ADL.ADL_Main_Control_Create(1);
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        report.AppendLine("AMD Display Library");
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        report.AppendLine();
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        report.Append("Status: ");
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        if (status == ADL.ADL_OK)
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          report.AppendLine("OK");
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        else
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          report.AppendLine(status.ToString(CultureInfo.InvariantCulture));
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        report.AppendLine();
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        if (status == ADL.ADL_OK) {
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          int numberOfAdapters = 0;
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          ADL.ADL_Adapter_NumberOfAdapters_Get(ref numberOfAdapters);
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          report.Append("Number of adapters: "); 
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          report.AppendLine(numberOfAdapters.ToString(CultureInfo.InvariantCulture));
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          report.AppendLine();
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          if (numberOfAdapters > 0) {
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            ADLAdapterInfo[] adapterInfo = new ADLAdapterInfo[numberOfAdapters];
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            if (ADL.ADL_Adapter_AdapterInfo_Get(adapterInfo) == ADL.ADL_OK)
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              for (int i = 0; i < numberOfAdapters; i++) {
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                int isActive;
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                ADL.ADL_Adapter_Active_Get(adapterInfo[i].AdapterIndex,
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                  out isActive);
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                int adapterID;
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                ADL.ADL_Adapter_ID_Get(adapterInfo[i].AdapterIndex,
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                  out adapterID);
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                report.Append("AdapterIndex: "); 
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                report.AppendLine(i.ToString(CultureInfo.InvariantCulture));
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                report.Append("isActive: "); 
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                report.AppendLine(isActive.ToString(CultureInfo.InvariantCulture));
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                report.Append("AdapterName: "); 
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                report.AppendLine(adapterInfo[i].AdapterName);     
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                report.Append("UDID: ");
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                report.AppendLine(adapterInfo[i].UDID);
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                report.Append("Present: ");
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                report.AppendLine(adapterInfo[i].Present.ToString(
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                  CultureInfo.InvariantCulture));
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                report.Append("VendorID: ");
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                report.AppendLine(adapterInfo[i].VendorID.ToString(
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                  CultureInfo.InvariantCulture));
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                report.Append("BusNumber: ");
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                report.AppendLine(adapterInfo[i].BusNumber.ToString(
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                  CultureInfo.InvariantCulture));
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                report.Append("DeviceNumber: ");
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                report.AppendLine(adapterInfo[i].DeviceNumber.ToString(
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                 CultureInfo.InvariantCulture));
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                report.Append("FunctionNumber: ");
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                report.AppendLine(adapterInfo[i].FunctionNumber.ToString(
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                  CultureInfo.InvariantCulture));
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                report.Append("AdapterID: 0x");
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                report.AppendLine(adapterID.ToString("X", CultureInfo.InvariantCulture));
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                if (adapterID != 0 && !string.IsNullOrEmpty(adapterInfo[i].UDID) &&
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                  (adapterInfo[i].VendorID == ADL.ATI_VENDOR_ID1 ||
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                   adapterInfo[i].VendorID == ADL.ATI_VENDOR_ID2)) {
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                  bool found = false;
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                  foreach (ATIGPU gpu in hardware)
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                    if (gpu.BusNumber == adapterInfo[i].BusNumber &&
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                      gpu.DeviceNumber == adapterInfo[i].DeviceNumber) {
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                      found = true;
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                      break;
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                    }
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                  if (!found)
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                    hardware.Add(new ATIGPU(
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                      adapterInfo[i].AdapterName.Trim(),
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                      adapterInfo[i].AdapterIndex,
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                      adapterInfo[i].BusNumber,
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                      adapterInfo[i].DeviceNumber, settings));
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                }
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                report.AppendLine();
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              }
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          }
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        }
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      } catch (DllNotFoundException) { } 
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        catch (EntryPointNotFoundException e) {
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          report.AppendLine();
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          report.AppendLine(e.ToString());
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          report.AppendLine();        
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        }
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    }
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    public IHardware[] Hardware {
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      get {
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        return hardware.ToArray();
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      }
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    }
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    public string GetReport() {
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      return report.ToString();
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    }
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    public void Close() {
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      try {
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        ADL.ADL_Main_Control_Destroy();
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      } catch (Exception) { }
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    }
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  }
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}