moel@345: //------------------------------------------------------------------------------
moel@345: //
moel@345: // This code was generated by a tool.
moel@346: // Runtime Version:4.0.30319.235
moel@345: //
moel@345: // Changes to this file may cause incorrect behavior and will be lost if
moel@345: // the code is regenerated.
moel@345: //
moel@345: //------------------------------------------------------------------------------
moel@345:
moel@345: namespace Aga.Controls.Properties {
moel@345: using System;
moel@345:
moel@345:
moel@345: ///
moel@345: /// A strongly-typed resource class, for looking up localized strings, etc.
moel@345: ///
moel@345: // This class was auto-generated by the StronglyTypedResourceBuilder
moel@345: // class via a tool like ResGen or Visual Studio.
moel@345: // To add or remove a member, edit your .ResX file then rerun ResGen
moel@345: // with the /str option, or rebuild your VS project.
moel@346: [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
moel@345: [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
moel@345: [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
moel@345: internal class Resources {
moel@345:
moel@345: private static global::System.Resources.ResourceManager resourceMan;
moel@345:
moel@345: private static global::System.Globalization.CultureInfo resourceCulture;
moel@345:
moel@345: [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
moel@345: internal Resources() {
moel@345: }
moel@345:
moel@345: ///
moel@345: /// Returns the cached ResourceManager instance used by this class.
moel@345: ///
moel@345: [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
moel@345: internal static global::System.Resources.ResourceManager ResourceManager {
moel@345: get {
moel@345: if (object.ReferenceEquals(resourceMan, null)) {
moel@345: global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Aga.Controls.Properties.Resources", typeof(Resources).Assembly);
moel@345: resourceMan = temp;
moel@345: }
moel@345: return resourceMan;
moel@345: }
moel@345: }
moel@345:
moel@345: ///
moel@345: /// Overrides the current thread's CurrentUICulture property for all
moel@345: /// resource lookups using this strongly typed resource class.
moel@345: ///
moel@345: [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
moel@345: internal static global::System.Globalization.CultureInfo Culture {
moel@345: get {
moel@345: return resourceCulture;
moel@345: }
moel@345: set {
moel@345: resourceCulture = value;
moel@345: }
moel@345: }
moel@345:
moel@345: internal static System.Drawing.Bitmap check {
moel@345: get {
moel@345: object obj = ResourceManager.GetObject("check", resourceCulture);
moel@345: return ((System.Drawing.Bitmap)(obj));
moel@345: }
moel@345: }
moel@345:
moel@345: internal static byte[] DVSplit {
moel@345: get {
moel@345: object obj = ResourceManager.GetObject("DVSplit", resourceCulture);
moel@345: return ((byte[])(obj));
moel@345: }
moel@345: }
moel@345:
moel@345: internal static System.Drawing.Bitmap Folder {
moel@345: get {
moel@345: object obj = ResourceManager.GetObject("Folder", resourceCulture);
moel@345: return ((System.Drawing.Bitmap)(obj));
moel@345: }
moel@345: }
moel@345:
moel@345: internal static System.Drawing.Bitmap FolderClosed {
moel@345: get {
moel@345: object obj = ResourceManager.GetObject("FolderClosed", resourceCulture);
moel@345: return ((System.Drawing.Bitmap)(obj));
moel@345: }
moel@345: }
moel@345:
moel@345: internal static System.Drawing.Bitmap Leaf {
moel@345: get {
moel@345: object obj = ResourceManager.GetObject("Leaf", resourceCulture);
moel@345: return ((System.Drawing.Bitmap)(obj));
moel@345: }
moel@345: }
moel@345:
moel@345: internal static byte[] loading_icon {
moel@345: get {
moel@345: object obj = ResourceManager.GetObject("loading_icon", resourceCulture);
moel@345: return ((byte[])(obj));
moel@345: }
moel@345: }
moel@345:
moel@345: internal static System.Drawing.Bitmap minus {
moel@345: get {
moel@345: object obj = ResourceManager.GetObject("minus", resourceCulture);
moel@345: return ((System.Drawing.Bitmap)(obj));
moel@345: }
moel@345: }
moel@345:
moel@345: internal static System.Drawing.Bitmap plus {
moel@345: get {
moel@345: object obj = ResourceManager.GetObject("plus", resourceCulture);
moel@345: return ((System.Drawing.Bitmap)(obj));
moel@345: }
moel@345: }
moel@345:
moel@345: internal static System.Drawing.Bitmap uncheck {
moel@345: get {
moel@345: object obj = ResourceManager.GetObject("uncheck", resourceCulture);
moel@345: return ((System.Drawing.Bitmap)(obj));
moel@345: }
moel@345: }
moel@345:
moel@345: internal static System.Drawing.Bitmap unknown {
moel@345: get {
moel@345: object obj = ResourceManager.GetObject("unknown", resourceCulture);
moel@345: return ((System.Drawing.Bitmap)(obj));
moel@345: }
moel@345: }
moel@345: }
moel@345: }