moel@345: //------------------------------------------------------------------------------ moel@345: // moel@345: // This code was generated by a tool. moel@346: // Runtime Version:4.0.30319.235 moel@345: // moel@345: // Changes to this file may cause incorrect behavior and will be lost if moel@345: // the code is regenerated. moel@345: // moel@345: //------------------------------------------------------------------------------ moel@345: moel@345: namespace Aga.Controls.Properties { moel@345: using System; moel@345: moel@345: moel@345: /// moel@345: /// A strongly-typed resource class, for looking up localized strings, etc. moel@345: /// moel@345: // This class was auto-generated by the StronglyTypedResourceBuilder moel@345: // class via a tool like ResGen or Visual Studio. moel@345: // To add or remove a member, edit your .ResX file then rerun ResGen moel@345: // with the /str option, or rebuild your VS project. moel@346: [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] moel@345: [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] moel@345: [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] moel@345: internal class Resources { moel@345: moel@345: private static global::System.Resources.ResourceManager resourceMan; moel@345: moel@345: private static global::System.Globalization.CultureInfo resourceCulture; moel@345: moel@345: [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] moel@345: internal Resources() { moel@345: } moel@345: moel@345: /// moel@345: /// Returns the cached ResourceManager instance used by this class. moel@345: /// moel@345: [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] moel@345: internal static global::System.Resources.ResourceManager ResourceManager { moel@345: get { moel@345: if (object.ReferenceEquals(resourceMan, null)) { moel@345: global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Aga.Controls.Properties.Resources", typeof(Resources).Assembly); moel@345: resourceMan = temp; moel@345: } moel@345: return resourceMan; moel@345: } moel@345: } moel@345: moel@345: /// moel@345: /// Overrides the current thread's CurrentUICulture property for all moel@345: /// resource lookups using this strongly typed resource class. moel@345: /// moel@345: [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] moel@345: internal static global::System.Globalization.CultureInfo Culture { moel@345: get { moel@345: return resourceCulture; moel@345: } moel@345: set { moel@345: resourceCulture = value; moel@345: } moel@345: } moel@345: moel@345: internal static System.Drawing.Bitmap check { moel@345: get { moel@345: object obj = ResourceManager.GetObject("check", resourceCulture); moel@345: return ((System.Drawing.Bitmap)(obj)); moel@345: } moel@345: } moel@345: moel@345: internal static byte[] DVSplit { moel@345: get { moel@345: object obj = ResourceManager.GetObject("DVSplit", resourceCulture); moel@345: return ((byte[])(obj)); moel@345: } moel@345: } moel@345: moel@345: internal static System.Drawing.Bitmap Folder { moel@345: get { moel@345: object obj = ResourceManager.GetObject("Folder", resourceCulture); moel@345: return ((System.Drawing.Bitmap)(obj)); moel@345: } moel@345: } moel@345: moel@345: internal static System.Drawing.Bitmap FolderClosed { moel@345: get { moel@345: object obj = ResourceManager.GetObject("FolderClosed", resourceCulture); moel@345: return ((System.Drawing.Bitmap)(obj)); moel@345: } moel@345: } moel@345: moel@345: internal static System.Drawing.Bitmap Leaf { moel@345: get { moel@345: object obj = ResourceManager.GetObject("Leaf", resourceCulture); moel@345: return ((System.Drawing.Bitmap)(obj)); moel@345: } moel@345: } moel@345: moel@345: internal static byte[] loading_icon { moel@345: get { moel@345: object obj = ResourceManager.GetObject("loading_icon", resourceCulture); moel@345: return ((byte[])(obj)); moel@345: } moel@345: } moel@345: moel@345: internal static System.Drawing.Bitmap minus { moel@345: get { moel@345: object obj = ResourceManager.GetObject("minus", resourceCulture); moel@345: return ((System.Drawing.Bitmap)(obj)); moel@345: } moel@345: } moel@345: moel@345: internal static System.Drawing.Bitmap plus { moel@345: get { moel@345: object obj = ResourceManager.GetObject("plus", resourceCulture); moel@345: return ((System.Drawing.Bitmap)(obj)); moel@345: } moel@345: } moel@345: moel@345: internal static System.Drawing.Bitmap uncheck { moel@345: get { moel@345: object obj = ResourceManager.GetObject("uncheck", resourceCulture); moel@345: return ((System.Drawing.Bitmap)(obj)); moel@345: } moel@345: } moel@345: moel@345: internal static System.Drawing.Bitmap unknown { moel@345: get { moel@345: object obj = ResourceManager.GetObject("unknown", resourceCulture); moel@345: return ((System.Drawing.Bitmap)(obj)); moel@345: } moel@345: } moel@345: } moel@345: }