moel@345: using System; moel@345: using System.Collections.Generic; moel@345: using System.Text; moel@345: using System.Windows.Forms; moel@345: using System.Drawing; moel@345: moel@345: namespace Aga.Controls.Tree moel@345: { moel@345: internal class ClickColumnState : ColumnState moel@345: { moel@345: private Point _location; moel@345: moel@345: public ClickColumnState(TreeViewAdv tree, TreeColumn column, Point location) moel@345: : base(tree, column) moel@345: { moel@345: _location = location; moel@345: } moel@345: moel@345: public override void KeyDown(KeyEventArgs args) moel@345: { moel@345: } moel@345: moel@345: public override void MouseDown(TreeNodeAdvMouseEventArgs args) moel@345: { moel@345: } moel@345: moel@345: public override bool MouseMove(MouseEventArgs args) moel@345: { moel@345: if (TreeViewAdv.Dist(_location, args.Location) > TreeViewAdv.ItemDragSensivity moel@345: && Tree.AllowColumnReorder) moel@345: { moel@345: Tree.Input = new ReorderColumnState(Tree, Column, args.Location); moel@345: Tree.UpdateView(); moel@345: } moel@345: return true; moel@345: } moel@345: moel@345: public override void MouseUp(TreeNodeAdvMouseEventArgs args) moel@345: { moel@345: Tree.ChangeInput(); moel@345: Tree.UpdateView(); moel@345: Tree.OnColumnClicked(Column); moel@345: } moel@345: } moel@345: }