moel@165: /* moel@165: moel@165: Version: MPL 1.1/GPL 2.0/LGPL 2.1 moel@165: moel@165: The contents of this file are subject to the Mozilla Public License Version moel@165: 1.1 (the "License"); you may not use this file except in compliance with moel@165: the License. You may obtain a copy of the License at moel@165: moel@165: http://www.mozilla.org/MPL/ moel@165: moel@165: Software distributed under the License is distributed on an "AS IS" basis, moel@165: WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License moel@165: for the specific language governing rights and limitations under the License. moel@165: moel@165: The Original Code is the Open Hardware Monitor code. moel@165: moel@165: The Initial Developer of the Original Code is moel@165: Michael Möller . moel@165: Portions created by the Initial Developer are Copyright (C) 2009-2010 moel@165: the Initial Developer. All Rights Reserved. moel@165: moel@165: Contributor(s): moel@165: moel@165: Alternatively, the contents of this file may be used under the terms of moel@165: either the GNU General Public License Version 2 or later (the "GPL"), or moel@165: the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), moel@165: in which case the provisions of the GPL or the LGPL are applicable instead moel@165: of those above. If you wish to allow use of your version of this file only moel@165: under the terms of either the GPL or the LGPL, and not to allow others to moel@165: use your version of this file under the terms of the MPL, indicate your moel@165: decision by deleting the provisions above and replace them with the notice moel@165: and other provisions required by the GPL or the LGPL. If you do not delete moel@165: the provisions above, a recipient may use your version of this file under moel@165: the terms of any one of the MPL, the GPL or the LGPL. moel@165: moel@165: */ moel@165: moel@165: using System; moel@165: using System.Collections.Generic; moel@165: moel@165: namespace OpenHardwareMonitor.Hardware { moel@165: internal class HexStringArray { moel@165: moel@165: private byte[] array; moel@165: moel@165: public HexStringArray(string input) { moel@165: List list = new List(); moel@165: foreach (string str in input.Split(' ')) { moel@165: string s = str.Trim(); moel@165: if (s.Length > 0) moel@165: list.Add(Convert.ToByte(s, 16)); moel@165: } moel@165: array = list.ToArray(); moel@165: } moel@165: moel@165: public byte this[int i] { moel@165: get { return array[i]; } moel@165: } moel@165: } moel@165: }