GUI/TypeNode.cs
author sl
Sun, 03 Feb 2013 18:01:50 +0100
changeset 391 ca4c0e7ae75d
parent 340 600962f8a298
permissions -rw-r--r--
Converted project to VisualStudio 2012.
Adding SoundGraphDisplay and SensorFrontView classes.
They were respectively based on SystemTray and SensorNotifyIcon.
SoundGraphDisplay is now able to load iMONDisplay.dll providing it lives on your PATH.
Adding option to sensor context menu for adding it into FrontView.
     1 /*
     2  
     3   This Source Code Form is subject to the terms of the Mozilla Public
     4   License, v. 2.0. If a copy of the MPL was not distributed with this
     5   file, You can obtain one at http://mozilla.org/MPL/2.0/.
     6  
     7   Copyright (C) 2009-2012 Michael Möller <mmoeller@openhardwaremonitor.org>
     8 	
     9 */
    10 
    11 using System;
    12 using System.Collections.Generic;
    13 using OpenHardwareMonitor.Hardware;
    14 
    15 namespace OpenHardwareMonitor.GUI {
    16   public class TypeNode : Node {
    17 
    18     private SensorType sensorType;
    19 
    20     public TypeNode(SensorType sensorType) : base() {
    21       this.sensorType = sensorType;
    22 
    23       switch (sensorType) {
    24         case SensorType.Voltage: 
    25           this.Image = Utilities.EmbeddedResources.GetImage("voltage.png");
    26           this.Text = "Voltages";
    27           break;
    28         case SensorType.Clock:
    29           this.Image = Utilities.EmbeddedResources.GetImage("clock.png");
    30           this.Text = "Clocks";
    31           break;
    32         case SensorType.Load:
    33           this.Image = Utilities.EmbeddedResources.GetImage("load.png");
    34           this.Text = "Load";
    35           break;
    36         case SensorType.Temperature:
    37           this.Image = Utilities.EmbeddedResources.GetImage("temperature.png");
    38           this.Text = "Temperatures";
    39           break;
    40         case SensorType.Fan:
    41           this.Image = Utilities.EmbeddedResources.GetImage("fan.png");
    42           this.Text = "Fans";
    43           break;
    44         case SensorType.Flow:
    45           this.Image = Utilities.EmbeddedResources.GetImage("flow.png");
    46           this.Text = "Flows";
    47           break;
    48         case SensorType.Control:
    49           this.Image = Utilities.EmbeddedResources.GetImage("control.png");
    50           this.Text = "Controls";
    51           break;
    52         case SensorType.Level:
    53           this.Image = Utilities.EmbeddedResources.GetImage("level.png");
    54           this.Text = "Levels";
    55           break;
    56         case SensorType.Power:
    57           this.Image = Utilities.EmbeddedResources.GetImage("power.png");
    58           this.Text = "Powers";
    59           break;
    60         case SensorType.Data:
    61           this.Image = Utilities.EmbeddedResources.GetImage("data.png");
    62           this.Text = "Data";
    63           break;
    64         case SensorType.Factor:
    65           this.Image = Utilities.EmbeddedResources.GetImage("factor.png");
    66           this.Text = "Factors";
    67           break;
    68       }
    69 
    70       NodeAdded += new NodeEventHandler(TypeNode_NodeAdded);
    71       NodeRemoved += new NodeEventHandler(TypeNode_NodeRemoved);
    72     }
    73 
    74     private void TypeNode_NodeRemoved(Node node) {
    75       node.IsVisibleChanged -= new NodeEventHandler(node_IsVisibleChanged);
    76       node_IsVisibleChanged(null);
    77     }    
    78 
    79     private void TypeNode_NodeAdded(Node node) {
    80       node.IsVisibleChanged += new NodeEventHandler(node_IsVisibleChanged);
    81       node_IsVisibleChanged(null);
    82     }
    83 
    84     private void node_IsVisibleChanged(Node node) {      
    85       foreach (Node n in Nodes)
    86         if (n.IsVisible) {
    87           this.IsVisible = true;
    88           return;
    89         }
    90       this.IsVisible = false;
    91     }
    92 
    93     public SensorType SensorType {
    94       get { return sensorType; }
    95     }
    96   }
    97 }