Fixed Issue 69.
3 Version: MPL 1.1/GPL 2.0/LGPL 2.1
5 The contents of this file are subject to the Mozilla Public License Version
6 1.1 (the "License"); you may not use this file except in compliance with
7 the License. You may obtain a copy of the License at
9 http://www.mozilla.org/MPL/
11 Software distributed under the License is distributed on an "AS IS" basis,
12 WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
13 for the specific language governing rights and limitations under the License.
15 The Original Code is the Open Hardware Monitor code.
17 The Initial Developer of the Original Code is
18 Michael Möller <m.moeller@gmx.ch>.
19 Portions created by the Initial Developer are Copyright (C) 2009-2010
20 the Initial Developer. All Rights Reserved.
24 Alternatively, the contents of this file may be used under the terms of
25 either the GNU General Public License Version 2 or later (the "GPL"), or
26 the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
27 in which case the provisions of the GPL or the LGPL are applicable instead
28 of those above. If you wish to allow use of your version of this file only
29 under the terms of either the GPL or the LGPL, and not to allow others to
30 use your version of this file under the terms of the MPL, indicate your
31 decision by deleting the provisions above and replace them with the notice
32 and other provisions required by the GPL or the LGPL. If you do not delete
33 the provisions above, a recipient may use your version of this file under
34 the terms of any one of the MPL, the GPL or the LGPL.
39 using System.Collections.Generic;
40 using OpenHardwareMonitor.Utilities;
42 namespace OpenHardwareMonitor.Hardware {
44 public class Sensor : ISensor {
46 private string defaultName;
49 private bool defaultHidden;
50 private SensorType sensorType;
51 private IHardware hardware;
52 private ReadOnlyArray<IParameter> parameters;
56 private Queue<ISensorEntry> entries =
57 new Queue<ISensorEntry>(MAX_MINUTES * 15);
59 private float sum = 0;
60 private int count = 0;
62 private const int MAX_MINUTES = 120;
64 public Sensor(string name, int index, SensorType sensorType,
65 IHardware hardware) : this(name, index, sensorType, hardware,
68 public Sensor(string name, int index, SensorType sensorType,
69 IHardware hardware, ParameterDescription[] parameterDescriptions) :
70 this(name, index, false, sensorType, hardware,
71 parameterDescriptions) { }
73 public Sensor(string name, int index, bool defaultHidden,
74 SensorType sensorType, IHardware hardware,
75 ParameterDescription[] parameterDescriptions)
77 this.defaultName = name;
79 this.defaultHidden = defaultHidden;
80 this.sensorType = sensorType;
81 this.hardware = hardware;
82 Parameter[] parameters = new Parameter[parameterDescriptions == null ?
83 0 : parameterDescriptions.Length];
84 for (int i = 0; i < parameters.Length; i++ )
85 parameters[i] = new Parameter(parameterDescriptions[i], this);
86 this.parameters = parameters;
88 string configName = Config.Settings[
89 new Identifier(Identifier, "name").ToString()];
90 if (configName != null)
91 this.name = configName;
96 public IHardware Hardware {
97 get { return hardware; }
100 public SensorType SensorType {
101 get { return sensorType; }
104 public Identifier Identifier {
106 return new Identifier(hardware.Identifier,
107 sensorType.ToString().ToLower(), index.ToString());
120 Config.Settings[new Identifier(Identifier, "name").ToString()] = name;
125 get { return index; }
128 public bool IsDefaultHidden {
129 get { return defaultHidden; }
132 public IReadOnlyArray<IParameter> Parameters {
133 get { return parameters; }
136 public float? Value {
141 while (entries.Count > 0 &&
142 (DateTime.Now - entries.Peek().Time).TotalMinutes > MAX_MINUTES)
145 if (value.HasValue) {
149 entries.Enqueue(new Entry(sum / count, DateTime.Now));
156 if (min > value || !min.HasValue)
158 if (max < value || !max.HasValue)
163 public float? Min { get { return min; } }
164 public float? Max { get { return max; } }
166 public IEnumerable<ISensorEntry> Plot {
167 get { return entries; }
170 public struct Entry : ISensorEntry {
172 private DateTime time;
174 public Entry(float value, DateTime time) {
179 public float Value { get { return value; } }
180 public DateTime Time { get { return time; } }
183 public void Accept(IVisitor visitor) {
184 visitor.VisitSensor(this);
187 public void Traverse(IVisitor visitor) {
188 foreach (IParameter parameter in parameters)
189 parameter.Accept(visitor);