Refactored the hardware monitoring code into a library (Issue 101).
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
4 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
6 <ProductVersion>9.0.30729</ProductVersion>
7 <SchemaVersion>2.0</SchemaVersion>
8 <ProjectGuid>{B0397530-545A-471D-BB74-027AE456DF1A}</ProjectGuid>
9 <OutputType>Library</OutputType>
10 <AppDesignerFolder>Properties</AppDesignerFolder>
11 <RootNamespace>OpenHardwareMonitor</RootNamespace>
12 <AssemblyName>OpenHardwareMonitorLib</AssemblyName>
13 <TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
14 <FileAlignment>512</FileAlignment>
15 <TargetFrameworkSubset>
16 </TargetFrameworkSubset>
18 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
19 <DebugSymbols>true</DebugSymbols>
20 <DebugType>full</DebugType>
21 <Optimize>false</Optimize>
22 <OutputPath>Bin\Debug\</OutputPath>
23 <DefineConstants>TRACE;DEBUG</DefineConstants>
24 <ErrorReport>prompt</ErrorReport>
25 <WarningLevel>4</WarningLevel>
27 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
28 <DebugType>none</DebugType>
29 <Optimize>true</Optimize>
30 <OutputPath>Bin\Release\</OutputPath>
31 <DefineConstants>TRACE</DefineConstants>
32 <ErrorReport>prompt</ErrorReport>
33 <WarningLevel>4</WarningLevel>
36 <Reference Include="System" />
37 <Reference Include="System.Management" />
40 <Compile Include="Hardware\ATI\ADL.cs" />
41 <Compile Include="Hardware\ATI\ATIGPU.cs" />
42 <Compile Include="Hardware\ATI\ATIGroup.cs" />
43 <Compile Include="Hardware\Computer.cs" />
44 <Compile Include="Hardware\CPU\AMD0FCPU.cs" />
45 <Compile Include="Hardware\CPU\AMD10CPU.cs" />
46 <Compile Include="Hardware\CPU\CPUGroup.cs" />
47 <Compile Include="Hardware\CPU\CPUID.cs" />
48 <Compile Include="Hardware\CPU\CPULoad.cs" />
49 <Compile Include="Hardware\CPU\IntelCPU.cs" />
50 <Compile Include="Hardware\Hardware.cs" />
51 <Compile Include="Hardware\HDD\HDD.cs" />
52 <Compile Include="Hardware\HDD\HDDGroup.cs" />
53 <Compile Include="Hardware\HDD\SMART.cs" />
54 <Compile Include="Hardware\IComputer.cs" />
55 <Compile Include="Hardware\Identifier.cs" />
56 <Compile Include="Hardware\IElement.cs" />
57 <Compile Include="Hardware\IGroup.cs" />
58 <Compile Include="Hardware\IHardware.cs" />
59 <Compile Include="Hardware\IParameter.cs" />
60 <Compile Include="Hardware\ISensor.cs" />
61 <Compile Include="Hardware\IVisitor.cs" />
62 <Compile Include="Hardware\LPC\Chip.cs" />
63 <Compile Include="Hardware\LPC\F718XX.cs" />
64 <Compile Include="Hardware\LPC\ISuperIO.cs" />
65 <Compile Include="Hardware\LPC\IT87XX.cs" />
66 <Compile Include="Hardware\LPC\LMSensors.cs" />
67 <Compile Include="Hardware\LPC\LPCIO.cs" />
68 <Compile Include="Hardware\LPC\W836XX.cs" />
69 <Compile Include="Hardware\Mainboard\Mainboard.cs" />
70 <Compile Include="Hardware\Mainboard\MainboardGroup.cs" />
71 <Compile Include="Hardware\Mainboard\Manufacturer.cs" />
72 <Compile Include="Hardware\Mainboard\Model.cs" />
73 <Compile Include="Hardware\Mainboard\SMBIOS.cs" />
74 <Compile Include="Hardware\Mainboard\SuperIOHardware.cs" />
75 <Compile Include="Hardware\Nvidia\NVAPI.cs" />
76 <Compile Include="Hardware\Nvidia\NvidiaGPU.cs" />
77 <Compile Include="Hardware\Nvidia\NvidiaGroup.cs" />
78 <Compile Include="Hardware\Parameter.cs" />
79 <Compile Include="Hardware\Sensor.cs" />
80 <Compile Include="Hardware\SensorVisitor.cs" />
81 <Compile Include="Hardware\TBalancer\FTD2XX.cs" />
82 <Compile Include="Hardware\TBalancer\TBalancer.cs" />
83 <Compile Include="Hardware\TBalancer\TBalancerGroup.cs" />
84 <Compile Include="Hardware\WinRing0.cs" />
85 <Compile Include="Hardware\ISettings.cs" />
86 <Compile Include="Properties\AssemblyInfo.cs" />
87 <Compile Include="Hardware\HexStringArray.cs" />
88 <Compile Include="Collections\IReadOnlyArray.cs" />
89 <Compile Include="Collections\ListSet.cs" />
90 <Compile Include="Hardware\PInvokeDelegateFactory.cs" />
91 <Compile Include="Collections\ReadOnlyArray.cs" />
93 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
94 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
95 Other similar extension points exist, see Microsoft.Common.targets.
96 <Target Name="BeforeBuild">
98 <Target Name="AfterBuild">