GUI/SensorNode.cs
author moel.mich
Tue, 14 Feb 2012 23:07:55 +0000
changeset 340 600962f8a298
parent 327 e837e1e4b282
child 344 3145aadca3d2
permissions -rw-r--r--
Added a new sensor type "Factor" for dimensionless values (and similar) that are not to be shown as percent ("Level" type). Changed the write amplification sensor to use the new "Factor" sensor type. Added the temperature SMART attribute for Sandforce SSDs as hidden sensor (as it may show fake results on some hardware).
     1 /*
     2   
     3   Version: MPL 1.1/GPL 2.0/LGPL 2.1
     4 
     5   The contents of this file are subject to the Mozilla Public License Version
     6   1.1 (the "License"); you may not use this file except in compliance with
     7   the License. You may obtain a copy of the License at
     8  
     9   http://www.mozilla.org/MPL/
    10 
    11   Software distributed under the License is distributed on an "AS IS" basis,
    12   WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
    13   for the specific language governing rights and limitations under the License.
    14 
    15   The Original Code is the Open Hardware Monitor code.
    16 
    17   The Initial Developer of the Original Code is 
    18   Michael Möller <m.moeller@gmx.ch>.
    19   Portions created by the Initial Developer are Copyright (C) 2009-2012
    20   the Initial Developer. All Rights Reserved.
    21 
    22   Contributor(s):
    23 
    24   Alternatively, the contents of this file may be used under the terms of
    25   either the GNU General Public License Version 2 or later (the "GPL"), or
    26   the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
    27   in which case the provisions of the GPL or the LGPL are applicable instead
    28   of those above. If you wish to allow use of your version of this file only
    29   under the terms of either the GPL or the LGPL, and not to allow others to
    30   use your version of this file under the terms of the MPL, indicate your
    31   decision by deleting the provisions above and replace them with the notice
    32   and other provisions required by the GPL or the LGPL. If you do not delete
    33   the provisions above, a recipient may use your version of this file under
    34   the terms of any one of the MPL, the GPL or the LGPL.
    35  
    36 */
    37 
    38 using System;
    39 using System.Collections.Generic;
    40 using OpenHardwareMonitor.Hardware;
    41 using OpenHardwareMonitor.Utilities;
    42 
    43 namespace OpenHardwareMonitor.GUI {
    44   public class SensorNode : Node {
    45     
    46     private ISensor sensor;
    47     private PersistentSettings settings;
    48     private UnitManager unitManager;
    49     private string format;
    50     private bool plot = false;       
    51 
    52     public string ValueToString(float? value) {
    53       if (value.HasValue) {
    54         if (sensor.SensorType == SensorType.Temperature && 
    55           unitManager.TemperatureUnit == TemperatureUnit.Fahrenheit) {
    56           return string.Format("{0:F1} °F", value * 1.8 + 32);
    57         } else {
    58           return string.Format(format, value);
    59         }                
    60       } else
    61         return "-";
    62     }
    63 
    64     public SensorNode(ISensor sensor, PersistentSettings settings, 
    65       UnitManager unitManager) : base() {      
    66       this.sensor = sensor;
    67       this.settings = settings;
    68       this.unitManager = unitManager;
    69       switch (sensor.SensorType) {
    70         case SensorType.Voltage: format = "{0:F3} V"; break;
    71         case SensorType.Clock: format = "{0:F0} MHz"; break;
    72         case SensorType.Load: format = "{0:F1} %"; break;
    73         case SensorType.Temperature: format = "{0:F1} °C"; break;
    74         case SensorType.Fan: format = "{0:F0} RPM"; break;
    75         case SensorType.Flow: format = "{0:F0} L/h"; break;
    76         case SensorType.Control: format = "{0:F1} %"; break;
    77         case SensorType.Level: format = "{0:F1} %"; break;
    78         case SensorType.Power: format = "{0:F1} W"; break;
    79         case SensorType.Data: format = "{0:F1} GB"; break;
    80         case SensorType.Factor: format = "{0:F3}"; break;
    81       }
    82 
    83       bool hidden = settings.GetValue(new Identifier(sensor.Identifier, 
    84         "hidden").ToString(), sensor.IsDefaultHidden);
    85       base.IsVisible = !hidden;
    86 
    87       this.Plot = settings.GetValue(new Identifier(sensor.Identifier, 
    88         "plot").ToString(), false);
    89     }
    90 
    91     public override string Text {
    92       get { return sensor.Name; }
    93       set { sensor.Name = value; }
    94     }
    95 
    96     public override bool IsVisible {
    97       get { return base.IsVisible; }
    98       set { 
    99         base.IsVisible = value;
   100         settings.SetValue(new Identifier(sensor.Identifier,
   101           "hidden").ToString(), !value);
   102       }
   103     }
   104 
   105     public bool Plot {
   106       get { return plot; }
   107       set { 
   108         plot = value;
   109         settings.SetValue(new Identifier(sensor.Identifier, "plot").ToString(), 
   110           value);
   111         if (PlotSelectionChanged != null)
   112           PlotSelectionChanged(this, null);
   113       }
   114     }
   115 
   116     public event EventHandler PlotSelectionChanged;
   117 
   118     public ISensor Sensor {
   119       get { return sensor; }
   120     }
   121 
   122     public string Value {
   123       get { return ValueToString(sensor.Value); }
   124     }
   125 
   126     public string Min {
   127       get { return ValueToString(sensor.Min); }
   128     }
   129 
   130     public string Max {
   131       get { return ValueToString(sensor.Max); }
   132     }
   133 
   134     public override bool Equals(System.Object obj) {
   135       if (obj == null) 
   136         return false;
   137 
   138       SensorNode s = obj as SensorNode;
   139       if (s == null) 
   140         return false;
   141 
   142       return (sensor == s.sensor);
   143     }
   144 
   145     public override int GetHashCode() {
   146       return sensor.GetHashCode();
   147     }
   148 
   149   }
   150 }