Hardware/Parameter.cs
author moel.mich
Sun, 25 Apr 2010 19:05:15 +0000
changeset 98 4775bffe6173
child 109 70d0c3102424
permissions -rw-r--r--
Improved the stability of the crash reporting system.
     1 /*
     2   
     3   Version: MPL 1.1/GPL 2.0/LGPL 2.1
     4 
     5   The contents of this file are subject to the Mozilla Public License Version
     6   1.1 (the "License"); you may not use this file except in compliance with
     7   the License. You may obtain a copy of the License at
     8  
     9   http://www.mozilla.org/MPL/
    10 
    11   Software distributed under the License is distributed on an "AS IS" basis,
    12   WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
    13   for the specific language governing rights and limitations under the License.
    14 
    15   The Original Code is the Open Hardware Monitor code.
    16 
    17   The Initial Developer of the Original Code is 
    18   Michael Möller <m.moeller@gmx.ch>.
    19   Portions created by the Initial Developer are Copyright (C) 2009-2010
    20   the Initial Developer. All Rights Reserved.
    21 
    22   Contributor(s):
    23 
    24   Alternatively, the contents of this file may be used under the terms of
    25   either the GNU General Public License Version 2 or later (the "GPL"), or
    26   the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
    27   in which case the provisions of the GPL or the LGPL are applicable instead
    28   of those above. If you wish to allow use of your version of this file only
    29   under the terms of either the GPL or the LGPL, and not to allow others to
    30   use your version of this file under the terms of the MPL, indicate your
    31   decision by deleting the provisions above and replace them with the notice
    32   and other provisions required by the GPL or the LGPL. If you do not delete
    33   the provisions above, a recipient may use your version of this file under
    34   the terms of any one of the MPL, the GPL or the LGPL.
    35  
    36 */
    37 
    38 using System;
    39 using System.Collections.Generic;
    40 
    41 namespace OpenHardwareMonitor.Hardware {
    42 
    43   public struct ParameterDescription {
    44     private string name;
    45     private string description;
    46     private float defaultValue;    
    47 
    48     public ParameterDescription(string name, string description, 
    49       float defaultValue) {
    50       this.name = name;
    51       this.description = description;
    52       this.defaultValue = defaultValue;
    53     }
    54 
    55     public string Name { get { return name; } }
    56 
    57     public string Description { get { return description; } }
    58 
    59     public float DefaultValue { get { return defaultValue; } }
    60   }
    61 
    62   public class Parameter : IParameter {
    63     private ISensor sensor;
    64     private ParameterDescription description;
    65     private float value;
    66     private bool isDefault;
    67 
    68     public Parameter(ParameterDescription description, ISensor sensor) {
    69       this.sensor = sensor;
    70       this.description = description;
    71       this.value = Utilities.Config.Get(Identifier, description.DefaultValue);
    72       this.isDefault = !Utilities.Config.Contains(Identifier);
    73     }
    74 
    75     public ISensor Sensor {
    76       get {
    77         return sensor;
    78       }
    79     }
    80 
    81     public string Identifier {
    82       get {
    83         return sensor.Identifier + "/parameter/" + 
    84           Name.Replace(" ", "").ToLower();
    85       }
    86     }
    87 
    88     public string Name { get { return description.Name; } }
    89 
    90     public string Description { get { return description.Description; } }
    91 
    92     public float Value {
    93       get {
    94         return value;
    95       }
    96       set {
    97         this.isDefault = false;
    98         this.value = value;        
    99         Utilities.Config.Set(Identifier, value);
   100       }
   101     }
   102 
   103     public float DefaultValue { 
   104       get { return description.DefaultValue; } 
   105     }
   106 
   107     public bool IsDefault {
   108       get { return isDefault; }
   109       set {
   110         this.isDefault = value;
   111         if (value) {
   112           this.value = description.DefaultValue;
   113           Utilities.Config.Remove(Identifier);
   114         }
   115       }
   116     }   
   117   }
   118 }