Removed the bitmap.GetHbitmap call for every redraw of the gadget. This should reduce dynamic memory allocation and freeing and removes some of the page faults increasing.
3 Version: MPL 1.1/GPL 2.0/LGPL 2.1
5 The contents of this file are subject to the Mozilla Public License Version
6 1.1 (the "License"); you may not use this file except in compliance with
7 the License. You may obtain a copy of the License at
9 http://www.mozilla.org/MPL/
11 Software distributed under the License is distributed on an "AS IS" basis,
12 WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
13 for the specific language governing rights and limitations under the License.
15 The Original Code is the Open Hardware Monitor code.
17 The Initial Developer of the Original Code is
18 Michael Möller <m.moeller@gmx.ch>.
19 Portions created by the Initial Developer are Copyright (C) 2009-2010
20 the Initial Developer. All Rights Reserved.
24 Alternatively, the contents of this file may be used under the terms of
25 either the GNU General Public License Version 2 or later (the "GPL"), or
26 the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
27 in which case the provisions of the GPL or the LGPL are applicable instead
28 of those above. If you wish to allow use of your version of this file only
29 under the terms of either the GPL or the LGPL, and not to allow others to
30 use your version of this file under the terms of the MPL, indicate your
31 decision by deleting the provisions above and replace them with the notice
32 and other provisions required by the GPL or the LGPL. If you do not delete
33 the provisions above, a recipient may use your version of this file under
34 the terms of any one of the MPL, the GPL or the LGPL.
40 using System.Drawing.Drawing2D;
41 using System.Drawing.Imaging;
42 using System.Drawing.Text;
43 using System.Runtime.InteropServices;
44 using System.Windows.Forms;
45 using OpenHardwareMonitor.Hardware;
46 using OpenHardwareMonitor.Utilities;
48 namespace OpenHardwareMonitor.GUI {
49 public class SensorNotifyIcon : IDisposable {
51 private ISensor sensor;
52 private NotifyIcon notifyIcon;
53 private Bitmap bitmap;
54 private Graphics graphics;
56 private Color darkColor;
58 private Brush darkBrush;
62 public SensorNotifyIcon(SystemTray sensorSystemTray, ISensor sensor,
63 bool balloonTip, PersistentSettings settings)
66 this.notifyIcon = new NotifyIcon();
68 Color defaultColor = Color.Black;
69 if (sensor.SensorType == SensorType.Load ||
70 sensor.SensorType == SensorType.Control ||
71 sensor.SensorType == SensorType.Level)
73 defaultColor = Color.FromArgb(0xff, 0x70, 0x8c, 0xf1);
75 Color = settings.GetValue(new Identifier(sensor.Identifier,
76 "traycolor").ToString(), defaultColor);
78 this.pen = new Pen(Color.FromArgb(96, Color.Black));
79 this.font = SystemFonts.MessageBoxFont;
81 ContextMenu contextMenu = new ContextMenu();
82 MenuItem hideShowItem = new MenuItem("Hide/Show");
83 hideShowItem.Click += delegate(object obj, EventArgs args) {
84 sensorSystemTray.SendHideShowCommand();
86 contextMenu.MenuItems.Add(hideShowItem);
87 contextMenu.MenuItems.Add(new MenuItem("-"));
88 MenuItem removeItem = new MenuItem("Remove Sensor");
89 removeItem.Click += delegate(object obj, EventArgs args) {
90 sensorSystemTray.Remove(this.sensor);
92 contextMenu.MenuItems.Add(removeItem);
93 MenuItem colorItem = new MenuItem("Change Color...");
94 colorItem.Click += delegate(object obj, EventArgs args) {
95 ColorDialog dialog = new ColorDialog();
97 if (dialog.ShowDialog() == DialogResult.OK) {
99 settings.SetValue(new Identifier(sensor.Identifier,
100 "traycolor").ToString(), Color);
103 contextMenu.MenuItems.Add(colorItem);
104 contextMenu.MenuItems.Add(new MenuItem("-"));
105 MenuItem exitItem = new MenuItem("Exit");
106 exitItem.Click += delegate(object obj, EventArgs args) {
107 sensorSystemTray.SendExitCommand();
109 contextMenu.MenuItems.Add(exitItem);
110 this.notifyIcon.ContextMenu = contextMenu;
111 this.notifyIcon.DoubleClick += delegate(object obj, EventArgs args) {
112 sensorSystemTray.SendHideShowCommand();
115 // get the default dpi to create an icon with the correct size
117 using (Bitmap b = new Bitmap(1, 1, PixelFormat.Format32bppArgb)) {
118 dpiX = b.HorizontalResolution;
119 dpiY = b.VerticalResolution;
122 // adjust the size of the icon to current dpi (default is 16x16 at 96 dpi)
123 int width = (int)Math.Round(16 * dpiX / 96);
124 int height = (int)Math.Round(16 * dpiY / 96);
126 // make sure it does never get smaller than 16x16
127 width = width < 16 ? 16: width;
128 height = height < 16 ? 16: height;
130 this.bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb);
131 this.graphics = Graphics.FromImage(this.bitmap);
133 if (Environment.OSVersion.Version.Major > 5) {
134 this.graphics.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
135 this.graphics.SmoothingMode = SmoothingMode.HighQuality;
139 public ISensor Sensor {
140 get { return sensor; }
144 get { return color; }
147 this.darkColor = Color.FromArgb(255,
151 Brush brush = this.brush;
152 this.brush = new SolidBrush(this.color);
155 Brush darkBrush = this.darkBrush;
156 this.darkBrush = new SolidBrush(this.darkColor);
157 if (darkBrush != null)
162 public void Dispose() {
163 Icon icon = notifyIcon.Icon;
164 notifyIcon.Icon = null;
167 notifyIcon.Dispose();
171 if (darkBrush != null)
178 private string GetString() {
179 if (!sensor.Value.HasValue)
182 switch (sensor.SensorType) {
183 case SensorType.Voltage:
184 return string.Format("{0:F11}", sensor.Value);
185 case SensorType.Clock:
186 return string.Format("{0:F11}", 1e-3f * sensor.Value);
187 case SensorType.Load:
188 return string.Format("{0:F0}", sensor.Value);
189 case SensorType.Temperature:
190 return string.Format("{0:F0}", sensor.Value);
192 return string.Format("{0:F11}", 1e-3f * sensor.Value);
193 case SensorType.Flow:
194 return string.Format("{0:F11}", 1e-3f * sensor.Value);
195 case SensorType.Control:
196 return string.Format("{0:F0}", sensor.Value);
197 case SensorType.Level:
198 return string.Format("{0:F0}", sensor.Value);
203 private Icon CreateTransparentIcon() {
205 graphics.Clear(Color.Black);
206 TextRenderer.DrawText(graphics, GetString(), font,
207 new Point(-2, 0), Color.White, Color.Black);
209 BitmapData data = bitmap.LockBits(
210 new Rectangle(0, 0, bitmap.Width, bitmap.Height),
211 ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
213 IntPtr Scan0 = data.Scan0;
215 int numBytes = bitmap.Width * bitmap.Height * 4;
216 byte[] bytes = new byte[numBytes];
217 Marshal.Copy(Scan0, bytes, 0, numBytes);
218 bitmap.UnlockBits(data);
220 byte red, green, blue;
221 for (int i = 0; i < bytes.Length; i += 4) {
223 green = bytes[i + 1];
227 bytes[i + 1] = color.G;
228 bytes[i + 2] = color.R;
229 bytes[i + 3] = (byte)(0.3 * red + 0.59 * green + 0.11 * blue);
232 return IconFactory.Create(bytes, bitmap.Width, bitmap.Height,
233 PixelFormat.Format32bppArgb);
236 private Icon CreatePercentageIcon() {
238 graphics.Clear(Color.Transparent);
239 } catch (ArgumentException) {
240 graphics.Clear(Color.Black);
242 graphics.FillRectangle(darkBrush, 0.5f, -0.5f, bitmap.Width - 2, bitmap.Height);
243 float value = sensor.Value.GetValueOrDefault();
244 float y = 0.16f * (100 - value);
245 graphics.FillRectangle(brush, 0.5f, -0.5f + y, bitmap.Width - 2, bitmap.Height - y);
246 graphics.DrawRectangle(pen, 1, 0, bitmap.Width - 3, bitmap.Height - 1);
248 BitmapData data = bitmap.LockBits(
249 new Rectangle(0, 0, bitmap.Width, bitmap.Height),
250 ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
251 byte[] bytes = new byte[bitmap.Width * bitmap.Height * 4];
252 Marshal.Copy(data.Scan0, bytes, 0, bytes.Length);
253 bitmap.UnlockBits(data);
255 return IconFactory.Create(bytes, bitmap.Width, bitmap.Height,
256 PixelFormat.Format32bppArgb);
259 public void Update() {
260 Icon icon = notifyIcon.Icon;
262 switch (sensor.SensorType) {
263 case SensorType.Load:
264 case SensorType.Control:
265 case SensorType.Level:
266 notifyIcon.Icon = CreatePercentageIcon();
269 notifyIcon.Icon = CreateTransparentIcon();
277 switch (sensor.SensorType) {
278 case SensorType.Voltage: format = "\n{0}: {1:F2} V"; break;
279 case SensorType.Clock: format = "\n{0}: {1:F0} MHz"; break;
280 case SensorType.Load: format = "\n{0}: {1:F1} %"; break;
281 case SensorType.Temperature: format = "\n{0}: {1:F1} °C"; break;
282 case SensorType.Fan: format = "\n{0}: {1:F0} RPM"; break;
283 case SensorType.Flow: format = "\n{0}: {1:F0} L/h"; break;
284 case SensorType.Control: format = "\n{0}: {1:F1} %"; break;
285 case SensorType.Level: format = "\n{0}: {1:F1} %"; break;
287 string formattedValue = string.Format(format, sensor.Name, sensor.Value);
288 string hardwareName = sensor.Hardware.Name;
289 hardwareName = hardwareName.Substring(0,
290 Math.Min(63 - formattedValue.Length, hardwareName.Length));
291 string text = hardwareName + formattedValue;
292 if (text.Length > 63)
295 notifyIcon.Text = text;
296 notifyIcon.Visible = true;