GUI/SensorNode.cs
author moel.mich
Sat, 15 May 2010 14:16:00 +0000
changeset 118 407f98562c3b
parent 111 2b8a8cf92c3a
child 122 3ef997c53b50
permissions -rw-r--r--
Added a sensor type Control (with unit percent) for (fan) PWM control sensors. Fixed Issue 2.
     1 /*
     2   
     3   Version: MPL 1.1/GPL 2.0/LGPL 2.1
     4 
     5   The contents of this file are subject to the Mozilla Public License Version
     6   1.1 (the "License"); you may not use this file except in compliance with
     7   the License. You may obtain a copy of the License at
     8  
     9   http://www.mozilla.org/MPL/
    10 
    11   Software distributed under the License is distributed on an "AS IS" basis,
    12   WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
    13   for the specific language governing rights and limitations under the License.
    14 
    15   The Original Code is the Open Hardware Monitor code.
    16 
    17   The Initial Developer of the Original Code is 
    18   Michael Möller <m.moeller@gmx.ch>.
    19   Portions created by the Initial Developer are Copyright (C) 2009-2010
    20   the Initial Developer. All Rights Reserved.
    21 
    22   Contributor(s):
    23 
    24   Alternatively, the contents of this file may be used under the terms of
    25   either the GNU General Public License Version 2 or later (the "GPL"), or
    26   the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
    27   in which case the provisions of the GPL or the LGPL are applicable instead
    28   of those above. If you wish to allow use of your version of this file only
    29   under the terms of either the GPL or the LGPL, and not to allow others to
    30   use your version of this file under the terms of the MPL, indicate your
    31   decision by deleting the provisions above and replace them with the notice
    32   and other provisions required by the GPL or the LGPL. If you do not delete
    33   the provisions above, a recipient may use your version of this file under
    34   the terms of any one of the MPL, the GPL or the LGPL.
    35  
    36 */
    37 
    38 using System;
    39 using System.Collections.Generic;
    40 using OpenHardwareMonitor.Hardware;
    41 using OpenHardwareMonitor.Utilities;
    42 
    43 namespace OpenHardwareMonitor.GUI {
    44   public class SensorNode : Node {
    45     
    46     private ISensor sensor;
    47     private string format;
    48     private bool plot = false;
    49 
    50     public string ValueToString(float? value) {
    51       if (value.HasValue)
    52         return string.Format(format, value);
    53       else
    54         return "-";
    55     }
    56 
    57     public SensorNode(ISensor sensor) : base() {
    58       this.sensor = sensor;
    59       switch (sensor.SensorType) {
    60         case SensorType.Voltage: format = "{0:F2} V"; break;
    61         case SensorType.Clock: format = "{0:F0} MHz"; break;
    62         case SensorType.Load: format = "{0:F1} %"; break;
    63         case SensorType.Temperature: format = "{0:F1} °C"; break;
    64         case SensorType.Fan: format = "{0:F0} RPM"; break;
    65         case SensorType.Flow: format = "{0:F0} L/h"; break;
    66         case SensorType.Control: format = "{0:F1} %"; break;
    67       }
    68 
    69       bool hidden = Config.Get(new Identifier(sensor.Identifier, 
    70         "hidden").ToString(), sensor.IsDefaultHidden);
    71       IsVisible = !hidden;
    72     }
    73 
    74     public override string Text {
    75       get { return sensor.Name; }
    76       set { sensor.Name = value; }
    77     }
    78 
    79     public override bool IsVisible {
    80       get { return base.IsVisible; }
    81       set { 
    82         base.IsVisible = value;
    83         Config.Set(new Identifier(sensor.Identifier,
    84           "hidden").ToString(), !value);
    85       }
    86     }
    87 
    88     public bool Plot {
    89       get { return plot; }
    90       set { plot = value; }
    91     }
    92 
    93     public ISensor Sensor {
    94       get { return sensor; }
    95     }
    96 
    97     public string Value {
    98       get { return ValueToString(sensor.Value); }
    99     }
   100 
   101     public string Min {
   102       get { return ValueToString(sensor.Min); }
   103     }
   104 
   105     public string Max {
   106       get { return ValueToString(sensor.Max); }
   107     }
   108 
   109     public String Limit {
   110       get {
   111         return sensor.Limit.ToString();
   112       }
   113       set {
   114         if (value != "")
   115           sensor.Limit = float.Parse(value);
   116         else
   117           sensor.Limit = null;
   118       }
   119     }
   120 
   121     public override bool Equals(System.Object obj) {
   122       if (obj == null) 
   123         return false;
   124 
   125       SensorNode s = obj as SensorNode;
   126       if (s == null) 
   127         return false;
   128 
   129       return (sensor == s.sensor);
   130     }
   131 
   132     public override int GetHashCode() {
   133       return sensor.GetHashCode();
   134     }
   135 
   136   }
   137 }