Hardware/Nvidia/NvidiaGroup.cs
author moel.mich
Mon, 08 Feb 2010 20:23:24 +0000
changeset 35 2daf59392c88
parent 7 9523a3322777
child 38 0e09d845eb00
permissions -rw-r--r--
Added NVAPI report output.
     1 /*
     2   
     3   Version: MPL 1.1/GPL 2.0/LGPL 2.1
     4 
     5   The contents of this file are subject to the Mozilla Public License Version
     6   1.1 (the "License"); you may not use this file except in compliance with
     7   the License. You may obtain a copy of the License at
     8  
     9   http://www.mozilla.org/MPL/
    10 
    11   Software distributed under the License is distributed on an "AS IS" basis,
    12   WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
    13   for the specific language governing rights and limitations under the License.
    14 
    15   The Original Code is the Open Hardware Monitor code.
    16 
    17   The Initial Developer of the Original Code is 
    18   Michael Möller <m.moeller@gmx.ch>.
    19   Portions created by the Initial Developer are Copyright (C) 2009-2010
    20   the Initial Developer. All Rights Reserved.
    21 
    22   Contributor(s):
    23 
    24   Alternatively, the contents of this file may be used under the terms of
    25   either the GNU General Public License Version 2 or later (the "GPL"), or
    26   the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
    27   in which case the provisions of the GPL or the LGPL are applicable instead
    28   of those above. If you wish to allow use of your version of this file only
    29   under the terms of either the GPL or the LGPL, and not to allow others to
    30   use your version of this file under the terms of the MPL, indicate your
    31   decision by deleting the provisions above and replace them with the notice
    32   and other provisions required by the GPL or the LGPL. If you do not delete
    33   the provisions above, a recipient may use your version of this file under
    34   the terms of any one of the MPL, the GPL or the LGPL.
    35  
    36 */
    37 
    38 using System;
    39 using System.Collections.Generic;
    40 using System.Text;
    41 
    42 namespace OpenHardwareMonitor.Hardware.Nvidia {
    43 
    44   public class NvidiaGroup : IGroup {
    45    
    46     private List<IHardware> hardware = new List<IHardware>();
    47     private StringBuilder report = new StringBuilder();
    48 
    49     public NvidiaGroup() {
    50       if (!NVAPI.IsAvailable)
    51         return;
    52 
    53       report.AppendLine("NVAPI");
    54       report.AppendLine();
    55 
    56       NvPhysicalGpuHandle[] handles = 
    57         new NvPhysicalGpuHandle[NVAPI.MAX_PHYSICAL_GPUS];
    58   
    59       int count;
    60       if (NVAPI.NvAPI_EnumPhysicalGPUs(handles, out count) != NvStatus.OK)
    61         return;
    62 
    63       report.Append("Number of GPUs: ");
    64       report.AppendLine(count.ToString());
    65       report.AppendLine();
    66 
    67       for (int i = 0; i < count; i++) {
    68         string gpuName;
    69         NVAPI.NvAPI_GPU_GetFullName(handles[i], out gpuName);
    70         if (gpuName != null && gpuName.Trim() != "")
    71           hardware.Add(new NvidiaGPU(i, handles[i]));
    72       }
    73     }
    74 
    75     public IHardware[] Hardware {
    76       get {
    77         return hardware.ToArray();
    78       }
    79     }
    80 
    81     public string GetReport() {
    82       return report.ToString();
    83     }
    84 
    85     public void Close() {
    86     }
    87   }
    88 }