1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/External/Aga.Controls/Properties/Resources.Designer.cs Sun May 27 15:16:19 2012 +0000
1.3 @@ -0,0 +1,133 @@
1.4 +//------------------------------------------------------------------------------
1.5 +// <auto-generated>
1.6 +// This code was generated by a tool.
1.7 +// Runtime Version:2.0.50727.3053
1.8 +//
1.9 +// Changes to this file may cause incorrect behavior and will be lost if
1.10 +// the code is regenerated.
1.11 +// </auto-generated>
1.12 +//------------------------------------------------------------------------------
1.13 +
1.14 +namespace Aga.Controls.Properties {
1.15 + using System;
1.16 +
1.17 +
1.18 + /// <summary>
1.19 + /// A strongly-typed resource class, for looking up localized strings, etc.
1.20 + /// </summary>
1.21 + // This class was auto-generated by the StronglyTypedResourceBuilder
1.22 + // class via a tool like ResGen or Visual Studio.
1.23 + // To add or remove a member, edit your .ResX file then rerun ResGen
1.24 + // with the /str option, or rebuild your VS project.
1.25 + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
1.26 + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
1.27 + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
1.28 + internal class Resources {
1.29 +
1.30 + private static global::System.Resources.ResourceManager resourceMan;
1.31 +
1.32 + private static global::System.Globalization.CultureInfo resourceCulture;
1.33 +
1.34 + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
1.35 + internal Resources() {
1.36 + }
1.37 +
1.38 + /// <summary>
1.39 + /// Returns the cached ResourceManager instance used by this class.
1.40 + /// </summary>
1.41 + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
1.42 + internal static global::System.Resources.ResourceManager ResourceManager {
1.43 + get {
1.44 + if (object.ReferenceEquals(resourceMan, null)) {
1.45 + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Aga.Controls.Properties.Resources", typeof(Resources).Assembly);
1.46 + resourceMan = temp;
1.47 + }
1.48 + return resourceMan;
1.49 + }
1.50 + }
1.51 +
1.52 + /// <summary>
1.53 + /// Overrides the current thread's CurrentUICulture property for all
1.54 + /// resource lookups using this strongly typed resource class.
1.55 + /// </summary>
1.56 + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
1.57 + internal static global::System.Globalization.CultureInfo Culture {
1.58 + get {
1.59 + return resourceCulture;
1.60 + }
1.61 + set {
1.62 + resourceCulture = value;
1.63 + }
1.64 + }
1.65 +
1.66 + internal static System.Drawing.Bitmap check {
1.67 + get {
1.68 + object obj = ResourceManager.GetObject("check", resourceCulture);
1.69 + return ((System.Drawing.Bitmap)(obj));
1.70 + }
1.71 + }
1.72 +
1.73 + internal static byte[] DVSplit {
1.74 + get {
1.75 + object obj = ResourceManager.GetObject("DVSplit", resourceCulture);
1.76 + return ((byte[])(obj));
1.77 + }
1.78 + }
1.79 +
1.80 + internal static System.Drawing.Bitmap Folder {
1.81 + get {
1.82 + object obj = ResourceManager.GetObject("Folder", resourceCulture);
1.83 + return ((System.Drawing.Bitmap)(obj));
1.84 + }
1.85 + }
1.86 +
1.87 + internal static System.Drawing.Bitmap FolderClosed {
1.88 + get {
1.89 + object obj = ResourceManager.GetObject("FolderClosed", resourceCulture);
1.90 + return ((System.Drawing.Bitmap)(obj));
1.91 + }
1.92 + }
1.93 +
1.94 + internal static System.Drawing.Bitmap Leaf {
1.95 + get {
1.96 + object obj = ResourceManager.GetObject("Leaf", resourceCulture);
1.97 + return ((System.Drawing.Bitmap)(obj));
1.98 + }
1.99 + }
1.100 +
1.101 + internal static byte[] loading_icon {
1.102 + get {
1.103 + object obj = ResourceManager.GetObject("loading_icon", resourceCulture);
1.104 + return ((byte[])(obj));
1.105 + }
1.106 + }
1.107 +
1.108 + internal static System.Drawing.Bitmap minus {
1.109 + get {
1.110 + object obj = ResourceManager.GetObject("minus", resourceCulture);
1.111 + return ((System.Drawing.Bitmap)(obj));
1.112 + }
1.113 + }
1.114 +
1.115 + internal static System.Drawing.Bitmap plus {
1.116 + get {
1.117 + object obj = ResourceManager.GetObject("plus", resourceCulture);
1.118 + return ((System.Drawing.Bitmap)(obj));
1.119 + }
1.120 + }
1.121 +
1.122 + internal static System.Drawing.Bitmap uncheck {
1.123 + get {
1.124 + object obj = ResourceManager.GetObject("uncheck", resourceCulture);
1.125 + return ((System.Drawing.Bitmap)(obj));
1.126 + }
1.127 + }
1.128 +
1.129 + internal static System.Drawing.Bitmap unknown {
1.130 + get {
1.131 + object obj = ResourceManager.GetObject("unknown", resourceCulture);
1.132 + return ((System.Drawing.Bitmap)(obj));
1.133 + }
1.134 + }
1.135 + }
1.136 +}