External/Aga.Controls/Tree/TreeModel.cs
author moel.mich
Sun, 27 May 2012 16:50:01 +0000
changeset 347 d043dac9f34e
permissions -rw-r--r--
Added the source code of the WinRing0 device driver.
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Collections.ObjectModel;
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namespace Aga.Controls.Tree
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{
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	/// <summary>
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	/// Provides a simple ready to use implementation of <see cref="ITreeModel"/>. Warning: this class is not optimized 
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	/// to work with big amount of data. In this case create you own implementation of <c>ITreeModel</c>, and pay attention
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	/// on GetChildren and IsLeaf methods.
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	/// </summary>
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	public class TreeModel : ITreeModel
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	{
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		private Node _root;
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		public Node Root
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		{
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			get { return _root; }
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		}
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		public Collection<Node> Nodes
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		{
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			get { return _root.Nodes; }
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		}
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		public TreeModel()
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		{
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			_root = new Node();
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			_root.Model = this;
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		}
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		public TreePath GetPath(Node node)
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		{
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			if (node == _root)
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				return TreePath.Empty;
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			else
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			{
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				Stack<object> stack = new Stack<object>();
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				while (node != _root)
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				{
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					stack.Push(node);
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					node = node.Parent;
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				}
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				return new TreePath(stack.ToArray());
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			}
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		}
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		public Node FindNode(TreePath path)
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		{
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			if (path.IsEmpty())
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				return _root;
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			else
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				return FindNode(_root, path, 0);
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		}
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		private Node FindNode(Node root, TreePath path, int level)
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		{
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			foreach (Node node in root.Nodes)
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				if (node == path.FullPath[level])
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				{
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					if (level == path.FullPath.Length - 1)
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						return node;
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					else
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						return FindNode(node, path, level + 1);
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				}
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			return null;
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		}
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		#region ITreeModel Members
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		public System.Collections.IEnumerable GetChildren(TreePath treePath)
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		{
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			Node node = FindNode(treePath);
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			if (node != null)
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				foreach (Node n in node.Nodes)
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					yield return n;
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			else
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				yield break;
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		}
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		public bool IsLeaf(TreePath treePath)
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		{
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			Node node = FindNode(treePath);
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			if (node != null)
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				return node.IsLeaf;
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			else
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				throw new ArgumentException("treePath");
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		}
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		public event EventHandler<TreeModelEventArgs> NodesChanged;
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		internal void OnNodesChanged(TreeModelEventArgs args)
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		{
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			if (NodesChanged != null)
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				NodesChanged(this, args);
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		}
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		public event EventHandler<TreePathEventArgs> StructureChanged;
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		public void OnStructureChanged(TreePathEventArgs args)
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		{
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			if (StructureChanged != null)
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				StructureChanged(this, args);
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		}
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		public event EventHandler<TreeModelEventArgs> NodesInserted;
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		internal void OnNodeInserted(Node parent, int index, Node node)
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		{
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			if (NodesInserted != null)
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			{
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				TreeModelEventArgs args = new TreeModelEventArgs(GetPath(parent), new int[] { index }, new object[] { node });
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				NodesInserted(this, args);
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			}
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		}
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		public event EventHandler<TreeModelEventArgs> NodesRemoved;
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		internal void OnNodeRemoved(Node parent, int index, Node node)
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		{
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			if (NodesRemoved != null)
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			{
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				TreeModelEventArgs args = new TreeModelEventArgs(GetPath(parent), new int[] { index }, new object[] { node });
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				NodesRemoved(this, args);
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			}
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		}
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		#endregion
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	}
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}