Hardware/Parameter.cs
author moel.mich
Tue, 14 Feb 2012 23:07:55 +0000
changeset 340 600962f8a298
parent 182 4801e9eaf979
child 344 3145aadca3d2
permissions -rw-r--r--
Added a new sensor type "Factor" for dimensionless values (and similar) that are not to be shown as percent ("Level" type). Changed the write amplification sensor to use the new "Factor" sensor type. Added the temperature SMART attribute for Sandforce SSDs as hidden sensor (as it may show fake results on some hardware).
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/*
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  Version: MPL 1.1/GPL 2.0/LGPL 2.1
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  The contents of this file are subject to the Mozilla Public License Version
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  1.1 (the "License"); you may not use this file except in compliance with
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  the License. You may obtain a copy of the License at
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  http://www.mozilla.org/MPL/
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  Software distributed under the License is distributed on an "AS IS" basis,
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  WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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  for the specific language governing rights and limitations under the License.
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  The Original Code is the Open Hardware Monitor code.
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  The Initial Developer of the Original Code is 
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  Michael Möller <m.moeller@gmx.ch>.
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  Portions created by the Initial Developer are Copyright (C) 2009-2010
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  the Initial Developer. All Rights Reserved.
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  Contributor(s):
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  Alternatively, the contents of this file may be used under the terms of
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  either the GNU General Public License Version 2 or later (the "GPL"), or
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  the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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  in which case the provisions of the GPL or the LGPL are applicable instead
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  of those above. If you wish to allow use of your version of this file only
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  under the terms of either the GPL or the LGPL, and not to allow others to
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  use your version of this file under the terms of the MPL, indicate your
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  decision by deleting the provisions above and replace them with the notice
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  and other provisions required by the GPL or the LGPL. If you do not delete
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  the provisions above, a recipient may use your version of this file under
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  the terms of any one of the MPL, the GPL or the LGPL.
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*/
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using System;
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using System.Globalization;
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namespace OpenHardwareMonitor.Hardware {
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  internal struct ParameterDescription {
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    private readonly string name;
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    private readonly string description;
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    private readonly float defaultValue;    
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    public ParameterDescription(string name, string description, 
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      float defaultValue) {
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      this.name = name;
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      this.description = description;
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      this.defaultValue = defaultValue;
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    }
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    public string Name { get { return name; } }
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    public string Description { get { return description; } }
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    public float DefaultValue { get { return defaultValue; } }
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  }
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  internal class Parameter : IParameter {
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    private readonly ISensor sensor;
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    private ParameterDescription description;
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    private float value;
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    private bool isDefault;
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    private readonly ISettings settings;
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    public Parameter(ParameterDescription description, ISensor sensor, 
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      ISettings settings) 
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    {
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      this.sensor = sensor;
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      this.description = description;
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      this.settings = settings;
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      this.isDefault = !settings.Contains(Identifier.ToString());
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      this.value = description.DefaultValue;
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      if (!this.isDefault) {
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        if (!float.TryParse(settings.GetValue(Identifier.ToString(), "0"),
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          NumberStyles.Float,
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          CultureInfo.InvariantCulture,
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          out this.value))
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          this.value = description.DefaultValue;
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      }
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    }
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    public ISensor Sensor {
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      get {
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        return sensor;
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      }
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    }
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    public Identifier Identifier {
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      get {
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        return new Identifier(sensor.Identifier, "parameter",
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          Name.Replace(" ", "").ToLowerInvariant());
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      }
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    }
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    public string Name { get { return description.Name; } }
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    public string Description { get { return description.Description; } }
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    public float Value {
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      get {
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        return value;
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      }
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      set {
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        this.isDefault = false;
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        this.value = value;
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        this.settings.SetValue(Identifier.ToString(), value.ToString(
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          CultureInfo.InvariantCulture));
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      }
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    }
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    public float DefaultValue { 
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      get { return description.DefaultValue; } 
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    }
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    public bool IsDefault {
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      get { return isDefault; }
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      set {
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        this.isDefault = value;
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        if (value) {
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          this.value = description.DefaultValue;
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          this.settings.Remove(Identifier.ToString());
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        }
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      }
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    }
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    public void Accept(IVisitor visitor) {
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      if (visitor == null)
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        throw new ArgumentNullException("visitor");
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      visitor.VisitParameter(this);
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    }
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    public void Traverse(IVisitor visitor) { }
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  }
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}