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/*
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This Source Code Form is subject to the terms of the Mozilla Public
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License, v. 2.0. If a copy of the MPL was not distributed with this
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file, You can obtain one at http://mozilla.org/MPL/2.0/.
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Copyright (C) 2009-2012 Michael Möller <mmoeller@openhardwaremonitor.org>
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*/
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Text;
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using System.Diagnostics;
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using System.Windows.Forms;
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using System.Windows;
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using OpenHardwareMonitor.Hardware;
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using OpenHardwareMonitor.Utilities;
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using System.Runtime.InteropServices;
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using UacHelpers;
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namespace OpenHardwareMonitor.GUI
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{
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public class SoundGraphDisplay : IDisposable
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{
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private IComputer computer;
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private PersistentSettings settings;
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private UnitManager unitManager;
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private List<SensorFrontView> list = new List<SensorFrontView>();
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private SoundGraph.Server iServer;
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private int iNextSensorToDisplay=0;
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private int iTickCounter=0;
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public SoundGraphDisplay(IComputer computer, PersistentSettings settings,
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UnitManager unitManager)
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{
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this.computer = computer;
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this.settings = settings;
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this.unitManager = unitManager;
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computer.HardwareAdded += new HardwareEventHandler(HardwareAdded);
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computer.HardwareRemoved += new HardwareEventHandler(HardwareRemoved);
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//Start our client if needed
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Process[] processes = Process.GetProcessesByName("SoundGraphAccess");
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if (!(processes.Length > 0))
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{
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//Process client = UserAccountControl.CreateProcessAsStandardUser(@"D:\Dev\SoundGraphAccess\Debug\SoundGraphAccess.exe","");
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/*
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Process client = new Process();
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client.StartInfo.FileName = @"D:\Dev\SoundGraphAccess\Debug\SoundGraphAccess.exe";
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client.StartInfo.WorkingDirectory = @"D:\Dev\SoundGraphAccess";
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client.Start();*/
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}
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//Start our SoundGraph server
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iServer = new SoundGraph.Server(@"\\.\pipe\sga-inbound", @"\\.\pipe\sga-outbound");
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iServer.Start();
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//iServer.SendMessage("init:");
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}
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private void HardwareRemoved(IHardware hardware)
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{
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hardware.SensorAdded -= new SensorEventHandler(SensorAdded);
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hardware.SensorRemoved -= new SensorEventHandler(SensorRemoved);
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foreach (ISensor sensor in hardware.Sensors)
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SensorRemoved(sensor);
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foreach (IHardware subHardware in hardware.SubHardware)
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HardwareRemoved(subHardware);
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}
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private void HardwareAdded(IHardware hardware)
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{
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foreach (ISensor sensor in hardware.Sensors)
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SensorAdded(sensor);
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hardware.SensorAdded += new SensorEventHandler(SensorAdded);
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hardware.SensorRemoved += new SensorEventHandler(SensorRemoved);
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foreach (IHardware subHardware in hardware.SubHardware)
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HardwareAdded(subHardware);
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}
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private void SensorAdded(ISensor sensor)
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{
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if (settings.GetValue(new Identifier(sensor.Identifier,
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"FrontView").ToString(), false))
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Add(sensor, false);
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}
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private void SensorRemoved(ISensor sensor)
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{
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if (Contains(sensor))
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Remove(sensor, false);
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}
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public void Dispose()
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{
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foreach (SensorFrontView icon in list)
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icon.Dispose();
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Quit();
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iServer.Stop();
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}
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public void Redraw()
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{
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//Update all sensors from our front view
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foreach (SensorFrontView sensor in list)
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{
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sensor.Update();
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//SetText(sensor.iFirstLine, sensor.iSecondLine);
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}
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//Alternate between sensors
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if (list.Count > 0)
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{
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//Display current sensor on our FrontView display
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SetText(list[iNextSensorToDisplay].iFirstLine, list[iNextSensorToDisplay].iSecondLine);
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iTickCounter++;
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if (iTickCounter==2) //Move to the next sensor only every second tick
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{
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iTickCounter = 0;
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iNextSensorToDisplay++;
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}
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}
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if (iNextSensorToDisplay == list.Count)
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{
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//Go back to first sensor
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iNextSensorToDisplay = 0;
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}
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}
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public bool Contains(ISensor sensor)
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{
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foreach (SensorFrontView icon in list)
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if (icon.Sensor == sensor)
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return true;
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return false;
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}
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public void Add(ISensor sensor, bool balloonTip)
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{
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if (Contains(sensor))
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{
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return;
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}
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else
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{
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//SL:
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list.Add(new SensorFrontView(this, sensor, balloonTip, settings, unitManager));
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//UpdateMainIconVisibilty();
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settings.SetValue(new Identifier(sensor.Identifier, "FrontView").ToString(), true);
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iNextSensorToDisplay = 0;
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}
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}
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public void Remove(ISensor sensor)
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{
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Remove(sensor, true);
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iNextSensorToDisplay = 0;
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}
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private void Remove(ISensor sensor, bool deleteConfig)
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{
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if (deleteConfig)
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{
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settings.Remove(
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new Identifier(sensor.Identifier, "FrontView").ToString());
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}
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SensorFrontView instance = null;
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foreach (SensorFrontView icon in list)
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if (icon.Sensor == sensor)
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instance = icon;
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if (instance != null)
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{
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list.Remove(instance);
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//UpdateMainIconVisibilty();
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instance.Dispose();
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}
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}
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private void UpdateMainIconVisibilty()
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{
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/*
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if (mainIconEnabled)
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{
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mainIcon.Visible = list.Count == 0;
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}
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else
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{
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mainIcon.Visible = false;
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}
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*/
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}
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public void Init()
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{
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iServer.SendMessage("init:");
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}
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public void Uninit()
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{
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iServer.SendMessage("uninit:");
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}
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public void SetText(string aUpperLine, string aLowerLine)
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{
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iServer.SendMessage("set-vfd-text:" + aUpperLine + "\n" + aLowerLine);
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}
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public void Quit()
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{
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iServer.SendMessage("quit:");
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}
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/*
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public bool IsMainIconEnabled
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{
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get { return mainIconEnabled; }
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set
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{
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if (mainIconEnabled != value)
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{
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mainIconEnabled = value;
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UpdateMainIconVisibilty();
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}
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}
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}*/
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}
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}
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